thin-provisioning-tools/src/thin/check.rs
Joe Thornber 8146fba9d2 [thin_check (rust)] Move mutex inside IoEngines.
Makes it easier to share an engine between different threads.
2020-07-30 08:47:16 +01:00

325 lines
7.9 KiB
Rust

use anyhow::{anyhow, Result};
use fixedbitset::FixedBitSet;
use futures::executor;
use nom::{bytes::complete::*, number::complete::*, IResult};
use std::collections::HashSet;
use std::error::Error;
use std::path::Path;
use std::sync::{Arc, Mutex};
use std::thread::{self, spawn};
use std::time::{Duration, Instant};
use threadpool::ThreadPool;
use crate::block_manager::{AsyncIoEngine, Block, IoEngine, BLOCK_SIZE};
use crate::checksum;
use crate::thin::superblock::*;
//------------------------------------------
trait ValueType {
type Value;
fn unpack(data: &[u8]) -> IResult<&[u8], Self::Value>;
}
struct NodeHeader {
is_leaf: bool,
block: u64,
nr_entries: u32,
max_entries: u32,
value_size: u32,
}
const INTERNAL_NODE: u32 = 1;
const LEAF_NODE: u32 = 2;
fn unpack_node_header(data: &[u8]) -> IResult<&[u8], NodeHeader> {
let (i, _csum) = le_u32(data)?;
let (i, flags) = le_u32(i)?;
let (i, block) = le_u64(i)?;
let (i, nr_entries) = le_u32(i)?;
let (i, max_entries) = le_u32(i)?;
let (i, value_size) = le_u32(i)?;
let (i, _padding) = le_u32(i)?;
Ok((
i,
NodeHeader {
is_leaf: flags == LEAF_NODE,
block,
nr_entries,
max_entries,
value_size,
},
))
}
enum Node<V: ValueType> {
Internal {
header: NodeHeader,
keys: Vec<u64>,
values: Vec<u64>,
},
Leaf {
header: NodeHeader,
keys: Vec<u64>,
values: Vec<V::Value>,
},
}
impl<V: ValueType> Node<V> {
fn get_header(&self) -> &NodeHeader {
match self {
Node::Internal {
header,
keys: _k,
values: _v,
} => &header,
Node::Leaf {
header,
keys: _k,
values: _v,
} => &header,
}
}
fn is_leaf(&self) -> bool {
self.get_header().is_leaf
}
}
fn unpack_node_<V: ValueType>(data: &[u8]) -> IResult<&[u8], Node<V>> {
use nom::multi::count;
let (i, header) = unpack_node_header(data)?;
let (i, keys) = count(le_u64, header.nr_entries as usize)(i)?;
let nr_free = header.max_entries - header.nr_entries;
let (i, _padding) = count(le_u64, nr_free as usize)(i)?;
if header.is_leaf {
let (i, values) = count(V::unpack, header.nr_entries as usize)(i)?;
Ok((
i,
Node::Leaf {
header,
keys,
values,
},
))
} else {
let (i, values) = count(le_u64, header.nr_entries as usize)(i)?;
Ok((
i,
Node::Internal {
header,
keys,
values,
},
))
}
}
fn unpack_node<V: ValueType>(data: &[u8]) -> Result<Node<V>> {
if let Ok((_i, node)) = unpack_node_(data) {
Ok(node)
} else {
Err(anyhow!("couldn't unpack btree node"))
}
}
//------------------------------------------
struct ValueU64;
impl ValueType for ValueU64 {
type Value = u64;
fn unpack(i: &[u8]) -> IResult<&[u8], u64> {
le_u64(i)
}
}
//------------------------------------------
trait NodeVisitor<V: ValueType> {
fn visit<'a>(&mut self, w: &BTreeWalker, b: &Block, node: &Node<V>) -> Result<()>;
}
#[derive(Clone)]
struct BTreeWalker {
engine: Arc<Mutex<AsyncIoEngine>>,
seen: Arc<Mutex<FixedBitSet>>,
}
impl BTreeWalker {
fn new(engine: AsyncIoEngine) -> BTreeWalker {
let nr_blocks = engine.get_nr_blocks() as usize;
let r: BTreeWalker = BTreeWalker {
engine: Arc::new(Mutex::new(engine)),
seen: Arc::new(Mutex::new(FixedBitSet::with_capacity(nr_blocks))),
};
r
}
fn walk_nodes<NV, V>(&mut self, visitor: &mut NV, bs: &Vec<u64>) -> Result<()>
where
NV: NodeVisitor<V>,
V: ValueType,
{
let mut blocks = Vec::new();
let seen = self.seen.lock().unwrap();
for b in bs {
if !seen[*b as usize] {
blocks.push(Block::new(*b));
}
}
drop(seen);
let mut engine = self.engine.lock().unwrap();
engine.read_many(&mut blocks)?;
drop(engine);
for b in blocks {
self.walk_node(visitor, &b)?;
}
Ok(())
}
fn walk_node<NV, V>(&mut self, visitor: &mut NV, b: &Block) -> Result<()>
where
NV: NodeVisitor<V>,
V: ValueType,
{
let mut seen = self.seen.lock().unwrap();
seen.insert(b.loc as usize);
drop(seen);
let bt = checksum::metadata_block_type(b.get_data());
if bt != checksum::BT::NODE {
return Err(anyhow!("checksum failed for node {}, {:?}", b.loc, bt));
}
let node = unpack_node::<V>(&b.get_data())?;
visitor.visit(self, &b, &node)?;
if let Node::Internal {
header: _h,
keys: _k,
values,
} = node
{
self.walk_nodes(visitor, &values)?;
}
Ok(())
}
}
//------------------------------------------
struct BlockTime {
block: u64,
time: u32,
}
struct ValueBlockTime;
impl ValueType for ValueBlockTime {
type Value = BlockTime;
fn unpack(i: &[u8]) -> IResult<&[u8], BlockTime> {
let (i, n) = le_u64(i)?;
let block = n >> 24;
let time = n & ((1 << 24) - 1);
Ok((
i,
BlockTime {
block,
time: time as u32,
},
))
}
}
struct TopLevelVisitor {}
impl NodeVisitor<ValueU64> for TopLevelVisitor {
fn visit(&mut self, w: &BTreeWalker, _b: &Block, node: &Node<ValueU64>) -> Result<()> {
if let Node::Leaf {
header: _h,
keys,
values,
} = node
{
let mut blocks = Vec::new();
let mut thin_ids = Vec::new();
let seen = w.seen.lock().unwrap();
for n in 0..keys.len() {
let b = values[n];
if !seen[b as usize] {
thin_ids.push(keys[n]);
blocks.push(Block::new(b));
}
}
drop(seen);
let mut engine = w.engine.lock().unwrap();
engine.read_many(&mut blocks)?;
drop(engine);
// FIXME: with a thread pool we need to return errors another way.
let nr_workers = 16;
let pool = ThreadPool::new(nr_workers);
let mut n = 0;
for b in blocks {
let thin_id = thin_ids[n];
n += 1;
let mut w = w.clone();
pool.execute(move || {
let mut v = BottomLevelVisitor {};
w.walk_node(&mut v, &b);
eprintln!("checked thin_dev {}", thin_id);
});
}
pool.join();
}
Ok(())
}
}
struct BottomLevelVisitor {}
impl NodeVisitor<ValueBlockTime> for BottomLevelVisitor {
fn visit(&mut self, _w: &BTreeWalker, _b: &Block, _node: &Node<ValueBlockTime>) -> Result<()> {
Ok(())
}
}
//------------------------------------------
pub fn check(dev: &Path) -> Result<()> {
//let mut engine = SyncIoEngine::new(dev)?;
let mut engine = AsyncIoEngine::new(dev, 256)?;
let now = Instant::now();
let sb = read_superblock(&mut engine, SUPERBLOCK_LOCATION)?;
eprintln!("{:?}", sb);
let mut root = Block::new(sb.mapping_root);
engine.read(&mut root)?;
let mut seen = FixedBitSet::with_capacity(engine.get_nr_blocks() as usize);
let mut w = BTreeWalker::new(engine);
let mut visitor = TopLevelVisitor {};
let result = w.walk_node(&mut visitor, &root)?;
println!("read mapping tree in {} ms", now.elapsed().as_millis());
Ok(())
}
//------------------------------------------