CFG: Fixed some warnings and errors in Clang
This commit is contained in:
parent
304735fb52
commit
2030f9d946
@ -13,7 +13,7 @@ namespace CFG {
|
||||
|
||||
const u64 CFG_SAVE_ID = 0x00010017;
|
||||
const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE;
|
||||
const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, 0, 0, 0 };
|
||||
const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, { 0, 0, 0 } };
|
||||
const u8 CONSOLE_LANGUAGE = LANGUAGE_EN;
|
||||
const char CONSOLE_USERNAME[0x14] = "CITRA";
|
||||
/// This will be initialized in CFGInit, and will be used when creating the block
|
||||
@ -22,7 +22,7 @@ UsernameBlock CONSOLE_USERNAME_BLOCK;
|
||||
const u8 SOUND_OUTPUT_MODE = 2;
|
||||
const u8 UNITED_STATES_COUNTRY_ID = 49;
|
||||
/// TODO(Subv): Find what the other bytes are
|
||||
const ConsoleCountryInfo COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID };
|
||||
const ConsoleCountryInfo COUNTRY_INFO = { { 0, 0, 0 }, UNITED_STATES_COUNTRY_ID };
|
||||
|
||||
/**
|
||||
* TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games,
|
||||
@ -62,7 +62,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data) {
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data) {
|
||||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data());
|
||||
if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES)
|
||||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
||||
|
@ -114,7 +114,7 @@ ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output);
|
||||
* @param data A pointer containing the data we will write to the new block
|
||||
* @returns ResultCode indicating the result of the operation, 0 on success
|
||||
*/
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data);
|
||||
ResultCode CreateConfigInfoBlk(u32 block_id, u16 size, u16 flags, const u8* data);
|
||||
|
||||
/**
|
||||
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected
|
||||
|
Loading…
Reference in New Issue
Block a user