Merge pull request #4490 from wwylele/teakra-new

audio: implement DSP LLE
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Ben 2019-01-11 16:45:00 +01:00 committed by GitHub
commit 4f23d5d69e
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23 changed files with 766 additions and 61 deletions

15
.gitmodules vendored
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@ -38,11 +38,14 @@
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
[submodule "externals/libzmq"]
path = externals/libzmq
url = https://github.com/zeromq/libzmq
path = externals/libzmq
url = https://github.com/zeromq/libzmq
[submodule "externals/cppzmq"]
path = externals/cppzmq
url = https://github.com/zeromq/cppzmq
path = externals/cppzmq
url = https://github.com/zeromq/cppzmq
[submodule "cpp-jwt"]
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
path = externals/cpp-jwt
url = https://github.com/arun11299/cpp-jwt.git
[submodule "teakra"]
path = externals/teakra
url = https://github.com/wwylele/teakra.git

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@ -51,6 +51,9 @@ add_subdirectory(soundtouch)
# The SoundTouch target doesn't export the necessary include paths as properties by default
target_include_directories(SoundTouch INTERFACE ./soundtouch/include)
# Teakra
add_subdirectory(teakra)
# Xbyak
if (ARCHITECTURE_x86_64)
# Defined before "dynarmic" above

1
externals/teakra vendored Submodule

@ -0,0 +1 @@
Subproject commit e6ea0eae656c022d7878ffabc4e016b3e6f0c536

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@ -14,6 +14,8 @@ add_library(audio_core STATIC
hle/shared_memory.h
hle/source.cpp
hle/source.h
lle/lle.cpp
lle/lle.h
interpolate.cpp
interpolate.h
null_sink.h
@ -30,7 +32,7 @@ add_library(audio_core STATIC
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)
target_link_libraries(audio_core PRIVATE SoundTouch)
target_link_libraries(audio_core PRIVATE SoundTouch teakra)
if(SDL2_FOUND)
target_link_libraries(audio_core PRIVATE SDL2)
@ -41,4 +43,3 @@ if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
add_definitions(-DHAVE_CUBEB=1)
endif()

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@ -43,6 +43,13 @@ void DspInterface::OutputFrame(StereoFrame16& frame) {
fifo.Push(frame.data(), frame.size());
}
void DspInterface::OutputSample(std::array<s16, 2> sample) {
if (!sink)
return;
fifo.Push(&sample, 1);
}
void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {
std::size_t frames_written;
if (perform_time_stretching) {

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@ -32,8 +32,26 @@ public:
DspInterface& operator=(const DspInterface&) = delete;
DspInterface& operator=(DspInterface&&) = delete;
/// Get the state of the DSP
virtual DspState GetDspState() const = 0;
/**
* Reads data from one of three DSP registers
* @note this function blocks until the data is available
* @param register_number the index of the register to read
* @returns the value of the register
*/
virtual u16 RecvData(u32 register_number) = 0;
/**
* Checks whether data is ready in one of three DSP registers
* @param register_number the index of the register to check
* @returns true if data is ready
*/
virtual bool RecvDataIsReady(u32 register_number) const = 0;
/**
* Sets the DSP semaphore register
* @param semaphore_value the value set to the semaphore register
*/
virtual void SetSemaphore(u16 semaphore_value) = 0;
/**
* Reads `length` bytes from the DSP pipe identified with `pipe_number`.
@ -70,6 +88,12 @@ public:
/// Sets the dsp class that we trigger interrupts for
virtual void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) = 0;
/// Loads the DSP program
virtual void LoadComponent(const std::vector<u8>& buffer) = 0;
/// Unloads the DSP program
virtual void UnloadComponent() = 0;
/// Select the sink to use based on sink id.
void SetSink(const std::string& sink_id, const std::string& audio_device);
/// Get the current sink
@ -79,6 +103,7 @@ public:
protected:
void OutputFrame(StereoFrame16& frame);
void OutputSample(std::array<s16, 2> sample);
private:
void FlushResidualStretcherAudio();

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@ -11,6 +11,7 @@
#include "audio_core/sink.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/hash.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/core_timing.h"
@ -29,6 +30,8 @@ public:
DspState GetDspState() const;
u16 RecvData(u32 register_number);
bool RecvDataIsReady(u32 register_number) const;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
std::size_t GetPipeReadableSize(DspPipe pipe_number) const;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
@ -93,6 +96,29 @@ DspState DspHle::Impl::GetDspState() const {
return dsp_state;
}
u16 DspHle::Impl::RecvData(u32 register_number) {
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
// or slept.
switch (GetDspState()) {
case AudioCore::DspState::On:
return 0;
case AudioCore::DspState::Off:
case AudioCore::DspState::Sleeping:
return 1;
default:
UNREACHABLE();
break;
}
}
bool DspHle::Impl::RecvDataIsReady(u32 register_number) const {
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
return true;
}
std::vector<u8> DspHle::Impl::PipeRead(DspPipe pipe_number, u32 length) {
const std::size_t pipe_index = static_cast<std::size_t>(pipe_number);
@ -342,8 +368,16 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
DspHle::DspHle(Memory::MemorySystem& memory) : impl(std::make_unique<Impl>(*this, memory)) {}
DspHle::~DspHle() = default;
DspState DspHle::GetDspState() const {
return impl->GetDspState();
u16 DspHle::RecvData(u32 register_number) {
return impl->RecvData(register_number);
}
bool DspHle::RecvDataIsReady(u32 register_number) const {
return impl->RecvDataIsReady(register_number);
}
void DspHle::SetSemaphore(u16 semaphore_value) {
// Do nothing in HLE
}
std::vector<u8> DspHle::PipeRead(DspPipe pipe_number, u32 length) {
@ -366,4 +400,19 @@ void DspHle::SetServiceToInterrupt(std::weak_ptr<DSP_DSP> dsp) {
impl->SetServiceToInterrupt(std::move(dsp));
}
void DspHle::LoadComponent(const std::vector<u8>& component_data) {
// HLE doesn't need DSP program. Only log some info here
LOG_INFO(Service_DSP, "Firmware hash: {:#018x}",
Common::ComputeHash64(component_data.data(), component_data.size()));
// Some versions of the firmware have the location of DSP structures listed here.
if (component_data.size() > 0x37C) {
LOG_INFO(Service_DSP, "Structures hash: {:#018x}",
Common::ComputeHash64(component_data.data() + 0x340, 60));
}
}
void DspHle::UnloadComponent() {
// Do nothing
}
} // namespace AudioCore

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@ -24,8 +24,9 @@ public:
explicit DspHle(Memory::MemorySystem& memory);
~DspHle();
DspState GetDspState() const override;
u16 RecvData(u32 register_number) override;
bool RecvDataIsReady(u32 register_number) const override;
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
@ -34,6 +35,9 @@ public:
void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
void LoadComponent(const std::vector<u8>& buffer) override;
void UnloadComponent() override;
private:
struct Impl;
friend struct Impl;

490
src/audio_core/lle/lle.cpp Normal file
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@ -0,0 +1,490 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <atomic>
#include <thread>
#include <teakra/teakra.h>
#include "audio_core/lle/lle.h"
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/swap.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/lock.h"
#include "core/hle/service/dsp/dsp_dsp.h"
namespace AudioCore {
enum class SegmentType : u8 {
ProgramA = 0,
ProgramB = 1,
Data = 2,
};
class Dsp1 {
public:
explicit Dsp1(const std::vector<u8>& raw);
struct Header {
std::array<u8, 0x100> signature;
std::array<u8, 0x4> magic;
u32_le binary_size;
u16_le memory_layout;
INSERT_PADDING_BYTES(3);
SegmentType special_segment_type;
u8 num_segments;
union {
BitField<0, 1, u8> recv_data_on_start;
BitField<1, 1, u8> load_special_segment;
};
u32_le special_segment_address;
u32_le special_segment_size;
u64_le zero;
struct Segment {
u32_le offset;
u32_le address;
u32_le size;
INSERT_PADDING_BYTES(3);
SegmentType memory_type;
std::array<u8, 0x20> sha256;
};
std::array<Segment, 10> segments;
};
static_assert(sizeof(Header) == 0x300);
struct Segment {
std::vector<u8> data;
SegmentType memory_type;
u32 target;
};
std::vector<Segment> segments;
bool recv_data_on_start;
};
Dsp1::Dsp1(const std::vector<u8>& raw) {
Header header;
std::memcpy(&header, raw.data(), sizeof(header));
recv_data_on_start = header.recv_data_on_start != 0;
for (u32 i = 0; i < header.num_segments; ++i) {
Segment segment;
segment.data =
std::vector<u8>(raw.begin() + header.segments[i].offset,
raw.begin() + header.segments[i].offset + header.segments[i].size);
segment.memory_type = header.segments[i].memory_type;
segment.target = header.segments[i].address;
segments.push_back(std::move(segment));
}
}
struct PipeStatus {
u16_le waddress;
u16_le bsize;
u16_le read_bptr;
u16_le write_bptr;
u8 slot_index;
u8 flags;
static constexpr u16 WrapBit = 0x8000;
static constexpr u16 PtrMask = 0x7FFF;
bool IsFull() const {
return (read_bptr ^ write_bptr) == WrapBit;
}
bool IsEmpty() const {
return (read_bptr ^ write_bptr) == 0;
}
/*
* IsWrapped: Are read and write pointers not in the same pass.
* false: ----[xxxx]----
* true: xxxx]----[xxxx (data is wrapping around the end)
*/
bool IsWrapped() const {
return (read_bptr ^ write_bptr) >= WrapBit;
}
};
static_assert(sizeof(PipeStatus) == 10);
enum class PipeDirection : u8 {
DSPtoCPU = 0,
CPUtoDSP = 1,
};
static u8 PipeIndexToSlotIndex(u8 pipe_index, PipeDirection direction) {
return (pipe_index << 1) + static_cast<u8>(direction);
}
struct DspLle::Impl final {
Impl(bool multithread) : multithread(multithread) {
teakra_slice_event = Core::System::GetInstance().CoreTiming().RegisterEvent(
"DSP slice", [this](u64, int late) { TeakraSliceEvent(static_cast<u64>(late)); });
}
~Impl() {
StopTeakraThread();
}
Teakra::Teakra teakra;
u16 pipe_base_waddr = 0;
bool semaphore_signaled = false;
bool data_signaled = false;
Core::TimingEventType* teakra_slice_event;
std::atomic<bool> loaded = false;
const bool multithread;
std::thread teakra_thread;
Common::Barrier teakra_slice_barrier{2};
std::atomic<bool> stop_signal = false;
std::size_t stop_generation;
static constexpr u32 DspDataOffset = 0x40000;
static constexpr u32 TeakraSlice = 20000;
void TeakraThread() {
while (true) {
teakra.Run(TeakraSlice);
teakra_slice_barrier.Sync();
if (stop_signal) {
if (stop_generation == teakra_slice_barrier.Generation())
break;
}
}
stop_signal = false;
}
void StopTeakraThread() {
if (teakra_thread.joinable()) {
stop_generation = teakra_slice_barrier.Generation() + 1;
stop_signal = true;
teakra_slice_barrier.Sync();
teakra_thread.join();
}
}
void RunTeakraSlice() {
if (multithread) {
teakra_slice_barrier.Sync();
} else {
teakra.Run(TeakraSlice);
}
}
void TeakraSliceEvent(u64 late) {
RunTeakraSlice();
u64 next = TeakraSlice * 2; // DSP runs at clock rate half of the CPU rate
if (next < late)
next = 0;
else
next -= late;
Core::System::GetInstance().CoreTiming().ScheduleEvent(next, teakra_slice_event, 0);
}
u8* GetDspDataPointer(u32 baddr) {
auto& memory = teakra.GetDspMemory();
return &memory[DspDataOffset + baddr];
}
const u8* GetDspDataPointer(u32 baddr) const {
auto& memory = teakra.GetDspMemory();
return &memory[DspDataOffset + baddr];
}
PipeStatus GetPipeStatus(u8 pipe_index, PipeDirection direction) const {
u8 slot_index = PipeIndexToSlotIndex(pipe_index, direction);
PipeStatus pipe_status;
std::memcpy(&pipe_status,
GetDspDataPointer(pipe_base_waddr * 2 + slot_index * sizeof(PipeStatus)),
sizeof(PipeStatus));
ASSERT(pipe_status.slot_index == slot_index);
return pipe_status;
}
void UpdatePipeStatus(const PipeStatus& pipe_status) {
u8 slot_index = pipe_status.slot_index;
u8* status_address =
GetDspDataPointer(pipe_base_waddr * 2 + slot_index * sizeof(PipeStatus));
if (slot_index % 2 == 0) {
std::memcpy(status_address + 4, &pipe_status.read_bptr, sizeof(u16));
} else {
std::memcpy(status_address + 6, &pipe_status.write_bptr, sizeof(u16));
}
}
void WritePipe(u8 pipe_index, const std::vector<u8>& data) {
PipeStatus pipe_status = GetPipeStatus(pipe_index, PipeDirection::CPUtoDSP);
bool need_update = false;
const u8* buffer_ptr = data.data();
u16 bsize = static_cast<u16>(data.size());
while (bsize != 0) {
ASSERT_MSG(!pipe_status.IsFull(), "Pipe is Full");
u16 write_bend;
if (pipe_status.IsWrapped())
write_bend = pipe_status.read_bptr & PipeStatus::PtrMask;
else
write_bend = pipe_status.bsize;
u16 write_bbegin = pipe_status.write_bptr & PipeStatus::PtrMask;
ASSERT_MSG(write_bend > write_bbegin,
"Pipe is in inconsistent state: end {:04X} <= begin {:04X}, size {:04X}",
write_bend, write_bbegin, pipe_status.bsize);
u16 write_bsize = std::min<u16>(bsize, write_bend - write_bbegin);
std::memcpy(GetDspDataPointer(pipe_status.waddress * 2 + write_bbegin), buffer_ptr,
write_bsize);
buffer_ptr += write_bsize;
pipe_status.write_bptr += write_bsize;
bsize -= write_bsize;
ASSERT_MSG((pipe_status.write_bptr & PipeStatus::PtrMask) <= pipe_status.bsize,
"Pipe is in inconsistent state: write > size");
if ((pipe_status.write_bptr & PipeStatus::PtrMask) == pipe_status.bsize) {
pipe_status.write_bptr &= PipeStatus::WrapBit;
pipe_status.write_bptr ^= PipeStatus::WrapBit;
}
need_update = true;
}
if (need_update) {
UpdatePipeStatus(pipe_status);
while (!teakra.SendDataIsEmpty(2))
RunTeakraSlice();
teakra.SendData(2, pipe_status.slot_index);
}
}
std::vector<u8> ReadPipe(u8 pipe_index, u16 bsize) {
PipeStatus pipe_status = GetPipeStatus(pipe_index, PipeDirection::DSPtoCPU);
bool need_update = false;
std::vector<u8> data(bsize);
u8* buffer_ptr = data.data();
while (bsize != 0) {
ASSERT_MSG(!pipe_status.IsEmpty(), "Pipe is empty");
u16 read_bend;
if (pipe_status.IsWrapped()) {
read_bend = pipe_status.bsize;
} else {
read_bend = pipe_status.write_bptr & PipeStatus::PtrMask;
}
u16 read_bbegin = pipe_status.read_bptr & PipeStatus::PtrMask;
ASSERT(read_bend > read_bbegin);
u16 read_bsize = std::min<u16>(bsize, read_bend - read_bbegin);
std::memcpy(buffer_ptr, GetDspDataPointer(pipe_status.waddress * 2 + read_bbegin),
read_bsize);
buffer_ptr += read_bsize;
pipe_status.read_bptr += read_bsize;
bsize -= read_bsize;
ASSERT_MSG((pipe_status.read_bptr & PipeStatus::PtrMask) <= pipe_status.bsize,
"Pipe is in inconsistent state: read > size");
if ((pipe_status.read_bptr & PipeStatus::PtrMask) == pipe_status.bsize) {
pipe_status.read_bptr &= PipeStatus::WrapBit;
pipe_status.read_bptr ^= PipeStatus::WrapBit;
}
need_update = true;
}
if (need_update) {
UpdatePipeStatus(pipe_status);
while (!teakra.SendDataIsEmpty(2))
RunTeakraSlice();
teakra.SendData(2, pipe_status.slot_index);
}
return data;
}
u16 GetPipeReadableSize(u8 pipe_index) const {
PipeStatus pipe_status = GetPipeStatus(pipe_index, PipeDirection::DSPtoCPU);
u16 size = pipe_status.write_bptr - pipe_status.read_bptr;
if (pipe_status.IsWrapped()) {
size += pipe_status.bsize;
}
return size & PipeStatus::PtrMask;
}
void LoadComponent(const std::vector<u8>& buffer) {
if (loaded) {
LOG_ERROR(Audio_DSP, "Component already loaded!");
return;
}
teakra.Reset();
Dsp1 dsp(buffer);
auto& dsp_memory = teakra.GetDspMemory();
u8* program = dsp_memory.data();
u8* data = dsp_memory.data() + DspDataOffset;
for (const auto& segment : dsp.segments) {
if (segment.memory_type == SegmentType::ProgramA ||
segment.memory_type == SegmentType::ProgramB) {
std::memcpy(program + segment.target * 2, segment.data.data(), segment.data.size());
} else if (segment.memory_type == SegmentType::Data) {
std::memcpy(data + segment.target * 2, segment.data.data(), segment.data.size());
}
}
// TODO: load special segment
Core::System::GetInstance().CoreTiming().ScheduleEvent(TeakraSlice, teakra_slice_event, 0);
if (multithread) {
teakra_thread = std::thread(&Impl::TeakraThread, this);
}
// Wait for initialization
if (dsp.recv_data_on_start) {
for (u8 i = 0; i < 3; ++i) {
do {
while (!teakra.RecvDataIsReady(i))
RunTeakraSlice();
} while (teakra.RecvData(i) != 1);
}
}
// Get pipe base address
while (!teakra.RecvDataIsReady(2))
RunTeakraSlice();
pipe_base_waddr = teakra.RecvData(2);
loaded = true;
}
void UnloadComponent() {
if (!loaded) {
LOG_ERROR(Audio_DSP, "Component not loaded!");
return;
}
loaded = false;
// Send finalization signal via command/reply register 2
constexpr u16 FinalizeSignal = 0x8000;
while (!teakra.SendDataIsEmpty(2))
RunTeakraSlice();
teakra.SendData(2, FinalizeSignal);
// Wait for completion
while (!teakra.RecvDataIsReady(2))
RunTeakraSlice();
teakra.RecvData(2); // discard the value
Core::System::GetInstance().CoreTiming().UnscheduleEvent(teakra_slice_event, 0);
StopTeakraThread();
}
};
u16 DspLle::RecvData(u32 register_number) {
while (!impl->teakra.RecvDataIsReady(register_number)) {
impl->RunTeakraSlice();
}
return impl->teakra.RecvData(static_cast<u8>(register_number));
}
bool DspLle::RecvDataIsReady(u32 register_number) const {
return impl->teakra.RecvDataIsReady(register_number);
}
void DspLle::SetSemaphore(u16 semaphore_value) {
impl->teakra.SetSemaphore(semaphore_value);
}
std::vector<u8> DspLle::PipeRead(DspPipe pipe_number, u32 length) {
return impl->ReadPipe(static_cast<u8>(pipe_number), static_cast<u16>(length));
}
std::size_t DspLle::GetPipeReadableSize(DspPipe pipe_number) const {
return impl->GetPipeReadableSize(static_cast<u8>(pipe_number));
}
void DspLle::PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
impl->WritePipe(static_cast<u8>(pipe_number), buffer);
}
std::array<u8, Memory::DSP_RAM_SIZE>& DspLle::GetDspMemory() {
return impl->teakra.GetDspMemory();
}
void DspLle::SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) {
impl->teakra.SetRecvDataHandler(0, [this, dsp]() {
if (!impl->loaded)
return;
std::lock_guard lock(HLE::g_hle_lock);
if (auto locked = dsp.lock()) {
locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Zero,
static_cast<DspPipe>(0));
}
});
impl->teakra.SetRecvDataHandler(1, [this, dsp]() {
if (!impl->loaded)
return;
std::lock_guard lock(HLE::g_hle_lock);
if (auto locked = dsp.lock()) {
locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::One,
static_cast<DspPipe>(0));
}
});
auto ProcessPipeEvent = [this, dsp](bool event_from_data) {
if (!impl->loaded)
return;
auto& teakra = impl->teakra;
if (event_from_data) {
impl->data_signaled = true;
} else {
if ((teakra.GetSemaphore() & 0x8000) == 0)
return;
impl->semaphore_signaled = true;
}
if (impl->semaphore_signaled && impl->data_signaled) {
impl->semaphore_signaled = impl->data_signaled = false;
u16 slot = teakra.RecvData(2);
u16 side = slot % 2;
u16 pipe = slot / 2;
ASSERT(pipe < 16);
if (side != static_cast<u16>(PipeDirection::DSPtoCPU))
return;
if (pipe == 0) {
// pipe 0 is for debug. 3DS automatically drains this pipe and discards the data
impl->ReadPipe(pipe, impl->GetPipeReadableSize(pipe));
} else {
std::lock_guard lock(HLE::g_hle_lock);
if (auto locked = dsp.lock()) {
locked->SignalInterrupt(Service::DSP::DSP_DSP::InterruptType::Pipe,
static_cast<DspPipe>(pipe));
}
}
}
};
impl->teakra.SetRecvDataHandler(2, [ProcessPipeEvent]() { ProcessPipeEvent(true); });
impl->teakra.SetSemaphoreHandler([ProcessPipeEvent]() { ProcessPipeEvent(false); });
}
void DspLle::LoadComponent(const std::vector<u8>& buffer) {
impl->LoadComponent(buffer);
}
void DspLle::UnloadComponent() {
impl->UnloadComponent();
}
DspLle::DspLle(Memory::MemorySystem& memory, bool multithread)
: impl(std::make_unique<Impl>(multithread)) {
Teakra::AHBMCallback ahbm;
ahbm.read8 = [&memory](u32 address) -> u8 {
return *memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR);
};
ahbm.write8 = [&memory](u32 address, u8 value) {
*memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR) = value;
};
impl->teakra.SetAHBMCallback(ahbm);
impl->teakra.SetAudioCallback([this](std::array<s16, 2> sample) { OutputSample(sample); });
}
DspLle::~DspLle() = default;
} // namespace AudioCore

35
src/audio_core/lle/lle.h Normal file
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@ -0,0 +1,35 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/dsp_interface.h"
namespace AudioCore {
class DspLle final : public DspInterface {
public:
explicit DspLle(Memory::MemorySystem& memory, bool multithread);
~DspLle() override;
u16 RecvData(u32 register_number) override;
bool RecvDataIsReady(u32 register_number) const override;
void SetSemaphore(u16 semaphore_value) override;
std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) override;
std::size_t GetPipeReadableSize(DspPipe pipe_number) const override;
void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) override;
std::array<u8, Memory::DSP_RAM_SIZE>& GetDspMemory() override;
void SetServiceToInterrupt(std::weak_ptr<Service::DSP::DSP_DSP> dsp) override;
void LoadComponent(const std::vector<u8>& buffer) override;
void UnloadComponent() override;
private:
struct Impl;
std::unique_ptr<Impl> impl;
};
} // namespace AudioCore

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@ -155,6 +155,9 @@ void Config::ReadValues() {
static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480));
// Audio
Settings::values.enable_dsp_lle = sdl2_config->GetBoolean("Audio", "enable_dsp_lle", false);
Settings::values.enable_dsp_lle_multithread =
sdl2_config->GetBoolean("Audio", "enable_dsp_lle_multithread", false);
Settings::values.sink_id = sdl2_config->GetString("Audio", "output_engine", "auto");
Settings::values.enable_audio_stretching =
sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);

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@ -169,6 +169,15 @@ custom_bottom_bottom =
swap_screen =
[Audio]
# Whether or not to enable DSP LLE
# 0 (default): No, 1: Yes
enable_dsp_lle =
# Whether or not to run DSP LLE on a different thread
# 0 (default): No, 1: Yes
enable_dsp_lle_thread =
# Which audio output engine to use.
# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
output_engine =

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@ -137,6 +137,9 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Audio");
Settings::values.enable_dsp_lle = ReadSetting("enable_dsp_lle", false).toBool();
Settings::values.enable_dsp_lle_multithread =
ReadSetting("enable_dsp_lle_multithread", false).toBool();
Settings::values.sink_id = ReadSetting("output_engine", "auto").toString().toStdString();
Settings::values.enable_audio_stretching =
ReadSetting("enable_audio_stretching", true).toBool();
@ -416,6 +419,8 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->beginGroup("Audio");
WriteSetting("enable_dsp_lle", Settings::values.enable_dsp_lle, false);
WriteSetting("enable_dsp_lle_multithread", Settings::values.enable_dsp_lle_multithread, false);
WriteSetting("output_engine", QString::fromStdString(Settings::values.sink_id), "auto");
WriteSetting("enable_audio_stretching", Settings::values.enable_audio_stretching, true);
WriteSetting("output_device", QString::fromStdString(Settings::values.audio_device_id), "auto");

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@ -6,6 +6,7 @@
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "citra_qt/configuration/configure_audio.h"
#include "core/core.h"
#include "core/settings.h"
#include "ui_configure_audio.h"
@ -19,6 +20,11 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
ui->output_sink_combo_box->addItem(id);
}
ui->emulation_combo_box->addItem(tr("HLE (fast)"));
ui->emulation_combo_box->addItem(tr("LLE (accurate)"));
ui->emulation_combo_box->addItem(tr("LLE multi-core"));
ui->emulation_combo_box->setEnabled(!Core::System::GetInstance().IsPoweredOn());
connect(ui->volume_slider, &QSlider::valueChanged, this,
&ConfigureAudio::setVolumeIndicatorText);
@ -41,6 +47,18 @@ void ConfigureAudio::setConfiguration() {
ui->toggle_audio_stretching->setChecked(Settings::values.enable_audio_stretching);
ui->volume_slider->setValue(Settings::values.volume * ui->volume_slider->maximum());
setVolumeIndicatorText(ui->volume_slider->sliderPosition());
int selection;
if (Settings::values.enable_dsp_lle) {
if (Settings::values.enable_dsp_lle_multithread) {
selection = 2;
} else {
selection = 1;
}
} else {
selection = 0;
}
ui->emulation_combo_box->setCurrentIndex(selection);
}
void ConfigureAudio::setOutputSinkFromSinkID() {
@ -85,6 +103,8 @@ void ConfigureAudio::applyConfiguration() {
.toStdString();
Settings::values.volume =
static_cast<float>(ui->volume_slider->sliderPosition()) / ui->volume_slider->maximum();
Settings::values.enable_dsp_lle = ui->emulation_combo_box->currentIndex() != 0;
Settings::values.enable_dsp_lle_multithread = ui->emulation_combo_box->currentIndex() == 2;
}
void ConfigureAudio::updateAudioDevices(int sink_index) {

View File

@ -17,6 +17,23 @@
<string>Audio</string>
</property>
<layout class="QVBoxLayout">
<item>
<layout class="QHBoxLayout" name="horizontalLayout_emulation">
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="label_emulation">
<property name="text">
<string>Emulation:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="emulation_combo_box"/>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout">
<item>

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@ -79,9 +79,14 @@ public:
}
}
std::size_t Generation() const {
std::unique_lock<std::mutex> lk(mutex);
return generation;
}
private:
std::condition_variable condvar;
std::mutex mutex;
mutable std::mutex mutex;
std::size_t count;
std::size_t waiting = 0;
std::size_t generation = 0; // Incremented once each time the barrier is used

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@ -6,6 +6,7 @@
#include <utility>
#include "audio_core/dsp_interface.h"
#include "audio_core/hle/hle.h"
#include "audio_core/lle/lle.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#ifdef ARCHITECTURE_x86_64
@ -188,7 +189,13 @@ System::ResultStatus System::Init(EmuWindow& emu_window, u32 system_mode) {
cpu_core = std::make_unique<ARM_DynCom>(*this, USER32MODE);
}
dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
if (Settings::values.enable_dsp_lle) {
dsp_core = std::make_unique<AudioCore::DspLle>(*memory,
Settings::values.enable_dsp_lle_multithread);
} else {
dsp_core = std::make_unique<AudioCore::DspHle>(*memory);
}
dsp_core->SetSink(Settings::values.sink_id, Settings::values.audio_device_id);
dsp_core->EnableStretching(Settings::values.enable_audio_stretching);

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@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/kernel/errors.h"
@ -86,10 +87,17 @@ void WaitObject::WakeupAllWaitingThreads() {
thread->ResumeFromWait();
}
if (hle_notifier)
hle_notifier();
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {
return waiting_threads;
}
void WaitObject::SetHLENotifier(std::function<void()> callback) {
hle_notifier = std::move(callback);
}
} // namespace Kernel

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@ -4,6 +4,7 @@
#pragma once
#include <functional>
#include <vector>
#include <boost/smart_ptr/intrusive_ptr.hpp>
#include "common/common_types.h"
@ -52,9 +53,15 @@ public:
/// Get a const reference to the waiting threads list for debug use
const std::vector<SharedPtr<Thread>>& GetWaitingThreads() const;
/// Sets a callback which is called when the object becomes available
void SetHLENotifier(std::function<void()> callback);
private:
/// Threads waiting for this object to become available
std::vector<SharedPtr<Thread>> waiting_threads;
/// Function to call when this object becomes available
std::function<void()> hle_notifier;
};
// Specialization of DynamicObjectCast for WaitObjects

View File

@ -4,7 +4,6 @@
#include "audio_core/audio_types.h"
#include "common/assert.h"
#include "common/hash.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
@ -24,26 +23,9 @@ void DSP_DSP::RecvData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x01, 1, 0);
const u32 register_number = rp.Pop<u32>();
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown
// or slept.
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
switch (Core::DSP().GetDspState()) {
case AudioCore::DspState::On:
rb.Push<u32>(0);
break;
case AudioCore::DspState::Off:
case AudioCore::DspState::Sleeping:
rb.Push<u32>(1);
break;
default:
UNREACHABLE();
break;
}
rb.Push(system.DSP().RecvData(register_number));
LOG_DEBUG(Service_DSP, "register_number={}", register_number);
}
@ -52,11 +34,9 @@ void DSP_DSP::RecvDataIsReady(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x02, 1, 0);
const u32 register_number = rp.Pop<u32>();
ASSERT_MSG(register_number == 0, "Unknown register_number {}", register_number);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(true); /// 0 = not ready, 1 = ready to read
rb.Push(system.DSP().RecvDataIsReady(register_number));
LOG_DEBUG(Service_DSP, "register_number={}", register_number);
}
@ -65,10 +45,12 @@ void DSP_DSP::SetSemaphore(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x07, 1, 0);
const u16 semaphore_value = rp.Pop<u16>();
system.DSP().SetSemaphore(semaphore_value);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_DSP, "(STUBBED) called, semaphore_value={:04X}", semaphore_value);
LOG_INFO(Service_DSP, "called, semaphore_value={:04X}", semaphore_value);
}
void DSP_DSP::ConvertProcessAddressFromDspDram(Kernel::HLERequestContext& ctx) {
@ -111,7 +93,7 @@ void DSP_DSP::WriteProcessPipe(Kernel::HLERequestContext& ctx) {
break;
}
Core::DSP().PipeWrite(pipe, buffer);
system.DSP().PipeWrite(pipe, buffer);
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
@ -127,11 +109,11 @@ void DSP_DSP::ReadPipe(Kernel::HLERequestContext& ctx) {
const u16 size = rp.Pop<u16>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
const u16 pipe_readable_size = static_cast<u16>(system.DSP().GetPipeReadableSize(pipe));
std::vector<u8> pipe_buffer;
if (pipe_readable_size >= size)
pipe_buffer = Core::DSP().PipeRead(pipe, size);
pipe_buffer = system.DSP().PipeRead(pipe, size);
else
UNREACHABLE(); // No more data is in pipe. Hardware hangs in this case; Should never happen.
@ -149,7 +131,7 @@ void DSP_DSP::GetPipeReadableSize(Kernel::HLERequestContext& ctx) {
const u32 peer = rp.Pop<u32>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
const u16 pipe_readable_size = static_cast<u16>(system.DSP().GetPipeReadableSize(pipe));
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0);
rb.Push(RESULT_SUCCESS);
@ -166,11 +148,11 @@ void DSP_DSP::ReadPipeIfPossible(Kernel::HLERequestContext& ctx) {
const u16 size = rp.Pop<u16>();
const DspPipe pipe = static_cast<DspPipe>(channel);
const u16 pipe_readable_size = static_cast<u16>(Core::DSP().GetPipeReadableSize(pipe));
const u16 pipe_readable_size = static_cast<u16>(system.DSP().GetPipeReadableSize(pipe));
std::vector<u8> pipe_buffer;
if (pipe_readable_size >= size)
pipe_buffer = Core::DSP().PipeRead(pipe, size);
pipe_buffer = system.DSP().PipeRead(pipe, size);
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS);
@ -190,23 +172,27 @@ void DSP_DSP::LoadComponent(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb = rp.MakeBuilder(2, 2);
rb.Push(RESULT_SUCCESS);
rb.Push(true); /// Pretend that we actually loaded the DSP firmware
rb.Push(true);
rb.PushMappedBuffer(buffer);
// TODO(bunnei): Implement real DSP firmware loading
std::vector<u8> component_data(size);
buffer.Read(component_data.data(), 0, size);
LOG_INFO(Service_DSP, "Firmware hash: {:#018x}",
Common::ComputeHash64(component_data.data(), component_data.size()));
// Some versions of the firmware have the location of DSP structures listed here.
if (size > 0x37C) {
LOG_INFO(Service_DSP, "Structures hash: {:#018x}",
Common::ComputeHash64(component_data.data() + 0x340, 60));
}
LOG_WARNING(Service_DSP, "(STUBBED) called size=0x{:X}, prog_mask=0x{:08X}, data_mask=0x{:08X}",
size, prog_mask, data_mask);
system.DSP().LoadComponent(component_data);
LOG_INFO(Service_DSP, "called size=0x{:X}, prog_mask=0x{:08X}, data_mask=0x{:08X}", size,
prog_mask, data_mask);
}
void DSP_DSP::UnloadComponent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x12, 0, 0);
system.DSP().UnloadComponent();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_INFO(Service_DSP, "(STUBBED)");
}
void DSP_DSP::FlushDataCache(Kernel::HLERequestContext& ctx) {
@ -282,12 +268,12 @@ void DSP_DSP::GetSemaphoreEventHandle(Kernel::HLERequestContext& ctx) {
void DSP_DSP::SetSemaphoreMask(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx, 0x17, 1, 0);
const u32 mask = rp.Pop<u32>();
preset_semaphore = rp.Pop<u16>();
IPC::RequestBuilder rb = rp.MakeBuilder(1, 0);
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x{:08X}", mask);
LOG_WARNING(Service_DSP, "(STUBBED) called mask=0x{:04X}", preset_semaphore);
}
void DSP_DSP::GetHeadphoneStatus(Kernel::HLERequestContext& ctx) {
@ -350,7 +336,8 @@ bool DSP_DSP::HasTooManyEventsRegistered() const {
return number >= max_number_of_interrupt_events;
}
DSP_DSP::DSP_DSP(Core::System& system) : ServiceFramework("dsp::DSP", DefaultMaxSessions) {
DSP_DSP::DSP_DSP(Core::System& system)
: ServiceFramework("dsp::DSP", DefaultMaxSessions), system(system) {
static const FunctionInfo functions[] = {
// clang-format off
{0x00010040, &DSP_DSP::RecvData, "RecvData"},
@ -370,7 +357,7 @@ DSP_DSP::DSP_DSP(Core::System& system) : ServiceFramework("dsp::DSP", DefaultMax
{0x000F0080, &DSP_DSP::GetPipeReadableSize, "GetPipeReadableSize"},
{0x001000C0, &DSP_DSP::ReadPipeIfPossible, "ReadPipeIfPossible"},
{0x001100C2, &DSP_DSP::LoadComponent, "LoadComponent"},
{0x00120000, nullptr, "UnloadComponent"},
{0x00120000, &DSP_DSP::UnloadComponent, "UnloadComponent"},
{0x00130082, &DSP_DSP::FlushDataCache, "FlushDataCache"},
{0x00140082, &DSP_DSP::InvalidateDataCache, "InvalidateDCache"},
{0x00150082, &DSP_DSP::RegisterInterruptEvents, "RegisterInterruptEvents"},
@ -393,6 +380,9 @@ DSP_DSP::DSP_DSP(Core::System& system) : ServiceFramework("dsp::DSP", DefaultMax
semaphore_event =
system.Kernel().CreateEvent(Kernel::ResetType::OneShot, "DSP_DSP::semaphore_event");
semaphore_event->SetHLENotifier(
[this]() { this->system.DSP().SetSemaphore(preset_semaphore); });
}
DSP_DSP::~DSP_DSP() {

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@ -153,6 +153,15 @@ private:
*/
void LoadComponent(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::UnloadComponent service function
* Inputs:
* 0 : Header Code[0x00120000]
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
*/
void UnloadComponent(Kernel::HLERequestContext& ctx);
/**
* DSP_DSP::FlushDataCache service function
*
@ -245,7 +254,10 @@ private:
/// Checks if we are trying to register more than 6 events
bool HasTooManyEventsRegistered() const;
Core::System& system;
Kernel::SharedPtr<Kernel::Event> semaphore_event;
u16 preset_semaphore = 0;
Kernel::SharedPtr<Kernel::Event> interrupt_zero = nullptr; /// Currently unknown purpose
Kernel::SharedPtr<Kernel::Event> interrupt_one = nullptr; /// Currently unknown purpose

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@ -79,6 +79,8 @@ void LogSettings() {
LogSetting("Layout_Factor3d", Settings::values.factor_3d);
LogSetting("Layout_LayoutOption", static_cast<int>(Settings::values.layout_option));
LogSetting("Layout_SwapScreen", Settings::values.swap_screen);
LogSetting("Audio_EnableDspLle", Settings::values.enable_dsp_lle);
LogSetting("Audio_EnableDspLleMultithread", Settings::values.enable_dsp_lle_multithread);
LogSetting("Audio_OutputEngine", Settings::values.sink_id);
LogSetting("Audio_EnableAudioStretching", Settings::values.enable_audio_stretching);
LogSetting("Audio_OutputDevice", Settings::values.audio_device_id);

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@ -151,6 +151,8 @@ struct Values {
u8 factor_3d;
// Audio
bool enable_dsp_lle;
bool enable_dsp_lle_multithread;
std::string sink_id;
bool enable_audio_stretching;
std::string audio_device_id;