Services/AM: Expose CIAFile class in AM header
This commit is contained in:
parent
1edbbf7f8c
commit
750e7e06b1
@ -10,9 +10,7 @@
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/file_sys/cia_container.h"
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#include "core/file_sys/errors.h"
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#include "core/file_sys/file_backend.h"
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#include "core/file_sys/ncch_container.h"
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#include "core/file_sys/title_metadata.h"
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#include "core/hle/ipc.h"
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@ -23,7 +21,6 @@
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/server_session.h"
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#include "core/hle/kernel/session.h"
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#include "core/hle/result.h"
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#include "core/hle/service/am/am.h"
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#include "core/hle/service/am/am_app.h"
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#include "core/hle/service/am/am_net.h"
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@ -82,190 +79,168 @@ struct TicketInfo {
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static_assert(sizeof(TicketInfo) == 0x18, "Ticket info structure size is wrong");
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// A file handled returned for CIAs to be written into and subsequently installed.
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class CIAFile final : public FileSys::FileBackend {
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public:
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explicit CIAFile(Service::FS::MediaType media_type) : media_type(media_type) {}
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ResultVal<size_t> CIAFile::Read(u64 offset, size_t length, u8* buffer) const {
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UNIMPLEMENTED();
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return MakeResult<size_t>(length);
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}
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ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override {
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UNIMPLEMENTED();
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return MakeResult<size_t>(length);
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ResultVal<size_t> CIAFile::WriteTitleMetadata(u64 offset, size_t length, const u8* buffer) {
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container.LoadTitleMetadata(data, container.GetTitleMetadataOffset());
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FileSys::TitleMetadata tmd = container.GetTitleMetadata();
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cia_installing_tid = tmd.GetTitleID();
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tmd.Print();
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// If a TMD already exists for this app (ie 00000000.tmd), the incoming TMD
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// will be the same plus one, (ie 00000001.tmd), both will be kept until
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// the install is finalized and old contents can be discarded.
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if (FileUtil::Exists(GetTitleMetadataPath(media_type, tmd.GetTitleID())))
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is_update = true;
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std::string tmd_path = GetTitleMetadataPath(media_type, tmd.GetTitleID(), is_update);
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// Create content/ folder if it doesn't exist
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std::string tmd_folder;
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Common::SplitPath(tmd_path, &tmd_folder, nullptr, nullptr);
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FileUtil::CreateFullPath(tmd_folder);
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// Save TMD so that we can start getting new .app paths
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if (tmd.Save(tmd_path) != Loader::ResultStatus::Success)
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return FileSys::ERROR_INSUFFICIENT_SPACE;
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// Create any other .app folders which may not exist yet
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std::string app_folder;
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Common::SplitPath(GetTitleContentPath(media_type, tmd.GetTitleID(),
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FileSys::TMDContentIndex::Main, is_update),
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&app_folder, nullptr, nullptr);
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FileUtil::CreateFullPath(app_folder);
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content_written.resize(container.GetTitleMetadata().GetContentCount());
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install_state = CIAInstallState::TMDLoaded;
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return MakeResult<size_t>(length);
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}
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ResultVal<size_t> CIAFile::WriteContentData(u64 offset, size_t length, const u8* buffer) {
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// Data is not being buffered, so we have to keep track of how much of each <ID>.app
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// has been written since we might get a written buffer which contains multiple .app
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// contents or only part of a larger .app's contents.
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u64 offset_max = offset + length;
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for (int i = 0; i < container.GetTitleMetadata().GetContentCount(); i++) {
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if (content_written[i] < container.GetContentSize(i)) {
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// The size, minimum unwritten offset, and maximum unwritten offset of this content
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u64 size = container.GetContentSize(i);
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u64 range_min = container.GetContentOffset(i) + content_written[i];
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u64 range_max = container.GetContentOffset(i) + size;
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// The unwritten range for this content is beyond the buffered data we have
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// or comes before the buffered data we have, so skip this content ID.
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if (range_min > offset_max || range_max < offset)
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continue;
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// Figure out how much of this content ID we have just recieved/can write out
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u64 available_to_write = std::min(offset_max, range_max) - range_min;
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// Since the incoming TMD has already been written, we can use GetTitleContentPath
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// to get the content paths to write to.
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FileSys::TitleMetadata tmd = container.GetTitleMetadata();
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FileUtil::IOFile file(GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update),
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content_written[i] ? "ab" : "wb");
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if (!file.IsOpen())
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return FileSys::ERROR_INSUFFICIENT_SPACE;
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file.WriteBytes(buffer + (range_min - offset), available_to_write);
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// Keep tabs on how much of this content ID has been written so new range_min
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// values can be calculated.
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content_written[i] += available_to_write;
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LOG_DEBUG(Service_AM, "Wrote %" PRIx64 " to content %u, total %" PRIx64,
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available_to_write, i, content_written[i]);
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}
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}
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ResultVal<size_t> WriteTitleMetadata(u64 offset, size_t length, const u8* buffer) {
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container.LoadTitleMetadata(data, container.GetTitleMetadataOffset());
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FileSys::TitleMetadata tmd = container.GetTitleMetadata();
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cia_installing_tid = tmd.GetTitleID();
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tmd.Print();
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return MakeResult<size_t>(length);
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}
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// If a TMD already exists for this app (ie 00000000.tmd), the incoming TMD
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// will be the same plus one, (ie 00000001.tmd), both will be kept until
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// the install is finalized and old contents can be discarded.
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if (FileUtil::Exists(GetTitleMetadataPath(media_type, tmd.GetTitleID())))
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is_update = true;
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ResultVal<size_t> CIAFile::Write(u64 offset, size_t length, bool flush, const u8* buffer) {
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written += length;
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std::string tmd_path = GetTitleMetadataPath(media_type, tmd.GetTitleID(), is_update);
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// TODO(shinyquagsire23): Can we assume that things will only be written in sequence?
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// Does AM send an error if we write to things out of order?
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// Or does it just ignore offsets and assume a set sequence of incoming data?
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// Create content/ folder if it doesn't exist
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std::string tmd_folder;
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Common::SplitPath(tmd_path, &tmd_folder, nullptr, nullptr);
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FileUtil::CreateFullPath(tmd_folder);
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// The data in CIAs is always stored CIA Header > Cert > Ticket > TMD > Content > Meta.
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// The CIA Header describes Cert, Ticket, TMD, total content sizes, and TMD is needed for
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// content sizes so it ends up becoming a problem of keeping track of how much has been
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// written and what we have been able to pick up.
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if (install_state == CIAInstallState::InstallStarted) {
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size_t buf_copy_size = std::min(length, FileSys::CIA_HEADER_SIZE);
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size_t buf_max_size =
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std::min(static_cast<size_t>(offset + length), FileSys::CIA_HEADER_SIZE);
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data.resize(buf_max_size);
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memcpy(data.data() + offset, buffer, buf_copy_size);
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// Save TMD so that we can start getting new .app paths
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if (tmd.Save(tmd_path) != Loader::ResultStatus::Success)
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return FileSys::ERROR_INSUFFICIENT_SPACE;
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// Create any other .app folders which may not exist yet
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std::string app_folder;
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Common::SplitPath(GetTitleContentPath(media_type, tmd.GetTitleID(),
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FileSys::TMDContentIndex::Main, is_update),
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&app_folder, nullptr, nullptr);
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FileUtil::CreateFullPath(app_folder);
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content_written.resize(container.GetTitleMetadata().GetContentCount());
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install_state = CIAInstallState::TMDLoaded;
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return MakeResult<size_t>(length);
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// We have enough data to load a CIA header and parse it.
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if (written >= FileSys::CIA_HEADER_SIZE) {
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container.LoadHeader(data);
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container.Print();
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install_state = CIAInstallState::HeaderLoaded;
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}
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}
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ResultVal<size_t> WriteContentData(u64 offset, size_t length, const u8* buffer) {
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// Data is not being buffered, so we have to keep track of how much of each <ID>.app
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// has been written since we might get a written buffer which contains multiple .app
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// contents or only part of a larger .app's contents.
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u64 offset_max = offset + length;
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for (int i = 0; i < container.GetTitleMetadata().GetContentCount(); i++) {
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if (content_written[i] < container.GetContentSize(i)) {
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// The size, minimum unwritten offset, and maximum unwritten offset of this content
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u64 size = container.GetContentSize(i);
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u64 range_min = container.GetContentOffset(i) + content_written[i];
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u64 range_max = container.GetContentOffset(i) + size;
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// The unwritten range for this content is beyond the buffered data we have
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// or comes before the buffered data we have, so skip this content ID.
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if (range_min > offset_max || range_max < offset)
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continue;
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// Figure out how much of this content ID we have just recieved/can write out
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u64 available_to_write = std::min(offset_max, range_max) - range_min;
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// Since the incoming TMD has already been written, we can use GetTitleContentPath
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// to get the content paths to write to.
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FileSys::TitleMetadata tmd = container.GetTitleMetadata();
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FileUtil::IOFile file(
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GetTitleContentPath(media_type, tmd.GetTitleID(), i, is_update),
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content_written[i] ? "ab" : "wb");
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if (!file.IsOpen())
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return FileSys::ERROR_INSUFFICIENT_SPACE;
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file.WriteBytes(buffer + (range_min - offset), available_to_write);
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// Keep tabs on how much of this content ID has been written so new range_min
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// values can be calculated.
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content_written[i] += available_to_write;
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LOG_DEBUG(Service_AM, "Wrote %" PRIx64 " to content %u, total %" PRIx64,
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available_to_write, i, content_written[i]);
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}
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}
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// If we don't have a header yet, we can't pull offsets of other sections
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if (install_state == CIAInstallState::InstallStarted)
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return MakeResult<size_t>(length);
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// If we have been given data before (or including) .app content, pull it into
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// our buffer, but only pull *up to* the content offset, no further.
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if (offset < container.GetContentOffset()) {
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size_t buf_loaded = data.size();
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size_t copy_offset = std::max(static_cast<size_t>(offset), buf_loaded);
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size_t buf_offset = buf_loaded - offset;
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size_t buf_copy_size =
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std::min(length, static_cast<size_t>(container.GetContentOffset() - offset)) -
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buf_loaded;
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size_t buf_max_size = std::min(offset + length, container.GetContentOffset());
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data.resize(buf_max_size);
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memcpy(data.data() + copy_offset, buffer + buf_offset, buf_copy_size);
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}
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ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) override {
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written += length;
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// TODO(shinyquagsire23): Write out .tik files to nand?
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// TODO(shinyquagsire23): Can we assume that things will only be written in sequence?
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// Does AM send an error if we write to things out of order?
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// Or does it just ignore offsets and assume a set sequence of incoming data?
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// The data in CIAs is always stored CIA Header > Cert > Ticket > TMD > Content > Meta.
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// The CIA Header describes Cert, Ticket, TMD, total content sizes, and TMD is needed for
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// content sizes so it ends up becoming a problem of keeping track of how much has been
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// written and what we have been able to pick up.
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if (install_state == CIAInstallState::InstallStarted) {
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size_t buf_copy_size = std::min(length, FileSys::CIA_HEADER_SIZE);
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size_t buf_max_size =
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std::min(static_cast<size_t>(offset + length), FileSys::CIA_HEADER_SIZE);
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data.resize(buf_max_size);
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memcpy(data.data() + offset, buffer, buf_copy_size);
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// We have enough data to load a CIA header and parse it.
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if (written >= FileSys::CIA_HEADER_SIZE) {
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container.LoadHeader(data);
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container.Print();
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install_state = CIAInstallState::HeaderLoaded;
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}
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}
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// If we don't have a header yet, we can't pull offsets of other sections
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if (install_state == CIAInstallState::InstallStarted)
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return MakeResult<size_t>(length);
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// If we have been given data before (or including) .app content, pull it into
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// our buffer, but only pull *up to* the content offset, no further.
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if (offset < container.GetContentOffset()) {
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size_t buf_loaded = data.size();
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size_t copy_offset = std::max(static_cast<size_t>(offset), buf_loaded);
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size_t buf_offset = buf_loaded - offset;
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size_t buf_copy_size =
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std::min(length, static_cast<size_t>(container.GetContentOffset() - offset)) -
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buf_loaded;
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size_t buf_max_size = std::min(offset + length, container.GetContentOffset());
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data.resize(buf_max_size);
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memcpy(data.data() + copy_offset, buffer + buf_offset, buf_copy_size);
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}
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// TODO(shinyquagsire23): Write out .tik files to nand?
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// The end of our TMD is at the beginning of Content data, so ensure we have that much
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// buffered before trying to parse.
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if (written >= container.GetContentOffset() &&
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install_state != CIAInstallState::TMDLoaded) {
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auto result = WriteTitleMetadata(offset, length, buffer);
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if (result.Failed())
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return result;
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}
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// Content data sizes can only be retrieved from TMD data
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if (install_state != CIAInstallState::TMDLoaded)
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return MakeResult<size_t>(length);
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// From this point forward, data will no longer be buffered in data
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auto result = WriteContentData(offset, length, buffer);
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// The end of our TMD is at the beginning of Content data, so ensure we have that much
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// buffered before trying to parse.
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if (written >= container.GetContentOffset() && install_state != CIAInstallState::TMDLoaded) {
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auto result = WriteTitleMetadata(offset, length, buffer);
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if (result.Failed())
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return result;
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}
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// Content data sizes can only be retrieved from TMD data
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if (install_state != CIAInstallState::TMDLoaded)
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return MakeResult<size_t>(length);
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}
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u64 GetSize() const override {
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return written;
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}
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// From this point forward, data will no longer be buffered in data
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auto result = WriteContentData(offset, length, buffer);
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if (result.Failed())
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return result;
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bool SetSize(u64 size) const override {
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return false;
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}
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return MakeResult<size_t>(length);
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}
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bool Close() const override {
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return true;
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}
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u64 CIAFile::GetSize() const {
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return written;
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}
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void Flush() const override {}
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bool CIAFile::SetSize(u64 size) const {
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return false;
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}
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private:
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// Whether it's installing an update, and what step of installation it is at
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bool is_update = false;
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CIAInstallState install_state = CIAInstallState::InstallStarted;
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bool CIAFile::Close() const {
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return true;
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}
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// How much has been written total, CIAContainer for the installing CIA, buffer of all data
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// prior to content data, how much of each content index has been written, and where the CIA
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// is being installed to
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u64 written = 0;
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FileSys::CIAContainer container;
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std::vector<u8> data;
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std::vector<u64> content_written;
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Service::FS::MediaType media_type;
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};
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void CIAFile::Flush() const {}
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Service::FS::MediaType GetTitleMediaType(u64 titleId) {
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u16 platform = static_cast<u16>(titleId >> 48);
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@ -6,6 +6,9 @@
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#include <string>
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#include "common/common_types.h"
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#include "core/file_sys/cia_container.h"
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#include "core/file_sys/file_backend.h"
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#include "core/hle/result.h"
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namespace Service {
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namespace FS {
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@ -38,6 +41,35 @@ enum class CIAInstallState : u32 {
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ContentWritten,
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};
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// A file handled returned for CIAs to be written into and subsequently installed.
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class CIAFile final : public FileSys::FileBackend {
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public:
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explicit CIAFile(Service::FS::MediaType media_type) : media_type(media_type) {}
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ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
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ResultVal<size_t> WriteTitleMetadata(u64 offset, size_t length, const u8* buffer);
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ResultVal<size_t> WriteContentData(u64 offset, size_t length, const u8* buffer);
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ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) override;
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u64 GetSize() const override;
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bool SetSize(u64 size) const override;
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bool Close() const override;
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void Flush() const override;
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private:
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// Whether it's installing an update, and what step of installation it is at
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bool is_update = false;
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CIAInstallState install_state = CIAInstallState::InstallStarted;
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// How much has been written total, CIAContainer for the installing CIA, buffer of all data
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// prior to content data, how much of each content index has been written, and where the CIA
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// is being installed to
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u64 written = 0;
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FileSys::CIAContainer container;
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std::vector<u8> data;
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std::vector<u64> content_written;
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Service::FS::MediaType media_type;
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};
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/**
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* Get the mediatype for an installed title
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* @param titleId the installed title ID
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