Shader: implement EX2 and LG2 in JIT
This commit is contained in:
parent
638e47c04d
commit
7d3a6016d6
@ -25,8 +25,8 @@ const JitFunction instr_table[64] = {
|
||||
&JitCompiler::Compile_DP4, // dp4
|
||||
nullptr, // dph
|
||||
nullptr, // unknown
|
||||
nullptr, // ex2
|
||||
nullptr, // lg2
|
||||
&JitCompiler::Compile_EX2, // ex2
|
||||
&JitCompiler::Compile_LG2, // lg2
|
||||
nullptr, // unknown
|
||||
&JitCompiler::Compile_MUL, // mul
|
||||
nullptr, // lge
|
||||
@ -331,6 +331,24 @@ void JitCompiler::Compile_DP4(Instruction instr) {
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_EX2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
ABI_CallFunction(reinterpret_cast<const void*>(exp2f));
|
||||
SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
|
||||
MOVAPS(SRC1, R(XMM0));
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_LG2(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
MOVSS(XMM0, R(SRC1));
|
||||
ABI_CallFunction(reinterpret_cast<const void*>(log2f));
|
||||
SHUFPS(XMM0, R(XMM0), _MM_SHUFFLE(0, 0, 0, 0));
|
||||
MOVAPS(SRC1, R(XMM0));
|
||||
Compile_DestEnable(instr, SRC1);
|
||||
}
|
||||
|
||||
void JitCompiler::Compile_MUL(Instruction instr) {
|
||||
Compile_SwizzleSrc(instr, 1, instr.common.src1, SRC1);
|
||||
Compile_SwizzleSrc(instr, 2, instr.common.src2, SRC2);
|
||||
|
@ -37,6 +37,8 @@ public:
|
||||
void Compile_ADD(Instruction instr);
|
||||
void Compile_DP3(Instruction instr);
|
||||
void Compile_DP4(Instruction instr);
|
||||
void Compile_EX2(Instruction instr);
|
||||
void Compile_LG2(Instruction instr);
|
||||
void Compile_MUL(Instruction instr);
|
||||
void Compile_FLR(Instruction instr);
|
||||
void Compile_MAX(Instruction instr);
|
||||
|
Loading…
Reference in New Issue
Block a user