NWM_UDS: change SleepClientThread to use std::chrono::nanoseconds

This commit is contained in:
wwylele 2018-02-22 16:44:04 +02:00
parent 853a79c94c
commit dfc22661a4

View File

@ -555,7 +555,7 @@ void NWM_UDS::RecvBeaconBroadcastData(Kernel::HLERequestContext& ctx) {
rb.PushMappedBuffer(out_buffer);
LOG_DEBUG(Service_NWM, "called out_buffer_size=0x%08X, wlan_comm_id=0x%08X, id=0x%08X,"
"unk1=0x%08X, unk2=0x%08X, offset=%zu",
"unk1=0x%08X, unk2=0x%08X, offset=%zu",
out_buffer_size, wlan_comm_id, id, unk1, unk2, cur_buffer_size);
}
@ -1061,7 +1061,7 @@ void NWM_UDS::ConnectToNetwork(Kernel::HLERequestContext& ctx) {
// 300 ms
// Since this timing is handled by core_timing it could differ from the 'real world' time
static constexpr u64 UDSConnectionTimeout = 300000000;
static constexpr std::chrono::nanoseconds UDSConnectionTimeout{300000000};
connection_event = ctx.SleepClientThread(
Kernel::GetCurrentThread(), "uds::ConnectToNetwork", UDSConnectionTimeout,