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				@@ -2,15 +2,23 @@
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				// Licensed under GPLv2 or any later version
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				// Refer to the license.txt file included.
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				#include <atomic>
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				#include <cmath>
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				#include <functional>
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				#include <iterator>
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				#include <mutex>
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				#include <string>
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				#include <thread>
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				#include <tuple>
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				#include <unordered_map>
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				#include <utility>
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				#include <vector>
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				#include <SDL.h>
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				#include "common/assert.h"
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				#include "common/logging/log.h"
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				#include "common/math_util.h"
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				#include "common/param_package.h"
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				#include "common/threadsafe_queue.h"
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				#include "input_common/main.h"
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				#include "input_common/sdl/sdl.h"
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				@@ -21,33 +29,53 @@ namespace SDL {
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				class SDLJoystick;
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				class SDLButtonFactory;
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				class SDLAnalogFactory;
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				static std::unordered_map<int, std::weak_ptr<SDLJoystick>> joystick_list;
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				/// Map of GUID of a list of corresponding vurtual Joysticks
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				static std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map;
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				static std::mutex joystick_map_mutex;
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				static std::shared_ptr<SDLButtonFactory> button_factory;
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				static std::shared_ptr<SDLAnalogFactory> analog_factory;
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				static bool initialized = false;
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				/// Used by the Pollers during config
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				static std::atomic<bool> polling;
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				static Common::SPSCQueue<SDL_Event> event_queue;
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				static std::atomic<bool> initialized = false;
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				static std::string GetGUID(SDL_Joystick* joystick) {
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				    SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
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				    char guid_str[33];
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				    SDL_JoystickGetGUIDString(guid, guid_str, sizeof(guid_str));
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				    return guid_str;
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				}
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				class SDLJoystick {
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				public:
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				    explicit SDLJoystick(int joystick_index)
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				        : joystick{SDL_JoystickOpen(joystick_index), SDL_JoystickClose} {
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				        if (!joystick) {
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				            LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
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				        }
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				    SDLJoystick(const std::string& guid_, int port_, SDL_Joystick* joystick,
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				                decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose)
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				        : guid{guid_}, port{port_}, sdl_joystick{joystick, deleter} {}
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				    ~SDLJoystick() = default;
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				    void SetButton(int button, bool value) {
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				        std::lock_guard<std::mutex> lock(mutex);
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				        state.buttons[button] = value;
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				    }
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				    bool GetButton(int button) const {
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				        if (!joystick)
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				            return {};
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				        SDL_JoystickUpdate();
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				        return SDL_JoystickGetButton(joystick.get(), button) == 1;
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				        std::lock_guard<std::mutex> lock(mutex);
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				        return state.buttons.at(button);
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				    }
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				    void SetAxis(int axis, Sint16 value) {
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				        std::lock_guard<std::mutex> lock(mutex);
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				        state.axes[axis] = value;
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				    }
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				    float GetAxis(int axis) const {
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				        if (!joystick)
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				            return {};
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				        SDL_JoystickUpdate();
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				        return SDL_JoystickGetAxis(joystick.get(), axis) / 32767.0f;
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				        std::lock_guard<std::mutex> lock(mutex);
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				        return state.axes.at(axis) / 32767.0f;
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				    }
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				    std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
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				@@ -67,18 +95,216 @@ public:
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				        return std::make_tuple(x, y);
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				    }
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				    bool GetHatDirection(int hat, Uint8 direction) const {
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				        return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
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				    void SetHat(int hat, Uint8 direction) {
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				        std::lock_guard<std::mutex> lock(mutex);
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				        state.hats[hat] = direction;
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				    }
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				    SDL_JoystickID GetJoystickID() const {
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				        return SDL_JoystickInstanceID(joystick.get());
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				    bool GetHatDirection(int hat, Uint8 direction) const {
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				        std::lock_guard<std::mutex> lock(mutex);
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				        return (state.hats.at(hat) & direction) != 0;
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				    }
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				    /**
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				     * The guid of the joystick
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				     */
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				    const std::string& GetGUID() const {
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				        return guid;
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				    }
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				    /**
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				     * The number of joystick from the same type that were connected before this joystick
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				     */
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				    int GetPort() const {
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				        return port;
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				    }
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				    SDL_Joystick* GetSDLJoystick() const {
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				        return sdl_joystick.get();
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				    }
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				    void SetSDLJoystick(SDL_Joystick* joystick,
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				                        decltype(&SDL_JoystickClose) deleter = &SDL_JoystickClose) {
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				        sdl_joystick =
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				            std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)>(joystick, deleter);
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				    }
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				private:
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				    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
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				    struct State {
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				        std::unordered_map<int, bool> buttons;
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				        std::unordered_map<int, Sint16> axes;
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				        std::unordered_map<int, Uint8> hats;
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				    } state;
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				    const std::string guid;
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				    const int port;
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				    std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
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				    mutable std::mutex mutex;
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				};
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				/**
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				 * Get the nth joystick with the corresponding GUID
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				 */
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				static std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port) {
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				    std::lock_guard<std::mutex> lock(joystick_map_mutex);
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				    const auto& it = joystick_map.find(guid);
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				    if (it != joystick_map.end()) {
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				        while (it->second.size() <= port) {
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				            auto joystick = std::make_shared<SDLJoystick>(guid, it->second.size(), nullptr,
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				                                                          [](SDL_Joystick*) {});
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				            it->second.emplace_back(joystick);
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				        }
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				        return it->second[port];
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				    }
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				    auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, [](SDL_Joystick*) {});
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				    joystick_map[guid].emplace_back(joystick);
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				    return joystick;
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				}
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				/**
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				 * Check how many identical joysticks (by guid) were connected before the one with sdl_id and so tie
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				 * it to a SDLJoystick with the same guid and that port
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				 */
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				static std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
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				    std::lock_guard<std::mutex> lock(joystick_map_mutex);
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				    auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
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				    const std::string guid = GetGUID(sdl_joystick);
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				    auto map_it = joystick_map.find(guid);
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				    if (map_it != joystick_map.end()) {
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				        auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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				                                   [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
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				                                       return sdl_joystick == joystick->GetSDLJoystick();
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				                                   });
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				        if (vec_it != map_it->second.end()) {
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				            // This is the common case: There is already an existing SDLJoystick maped to a
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				            // SDLJoystick. return the SDLJoystick
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				            return *vec_it;
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				        }
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				        // Search for a SDLJoystick without a mapped SDLJoystick...
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				        auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
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				                                       [](const std::shared_ptr<SDLJoystick>& joystick) {
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				                                           return !joystick->GetSDLJoystick();
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				                                       });
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				        if (nullptr_it != map_it->second.end()) {
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				            // ... and map it
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				            (*nullptr_it)->SetSDLJoystick(sdl_joystick);
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				            return *nullptr_it;
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				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // There is no SDLJoystick without a mapped SDLJoystick
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = std::make_shared<SDLJoystick>(guid, map_it->second.size(), sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        map_it->second.emplace_back(joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return joystick;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    joystick_map[guid].emplace_back(joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return joystick;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void InitJoystick(int joystick_index) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::lock_guard<std::mutex> lock(joystick_map_mutex);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (!sdl_joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        LOG_ERROR(Input, "failed to open joystick {}", joystick_index);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::string guid = GetGUID(sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (joystick_map.find(guid) == joystick_map.end()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick_map[guid].emplace_back(joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    auto& joystick_guid_list = joystick_map[guid];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    const auto& it = std::find_if(
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick_guid_list.begin(), joystick_guid_list.end(),
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        [](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (it != joystick_guid_list.end()) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        (*it)->SetSDLJoystick(sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    auto joystick = std::make_shared<SDLJoystick>(guid, joystick_guid_list.size(), sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    joystick_guid_list.emplace_back(joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void CloseJoystick(SDL_Joystick* sdl_joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::lock_guard<std::mutex> lock(joystick_map_mutex);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::string guid = GetGUID(sdl_joystick);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    // This call to guid is save since the joystick is guranteed to be in that map
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    auto& joystick_guid_list = joystick_map[guid];
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    const auto& joystick_it =
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                     [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                         return joystick->GetSDLJoystick() == sdl_joystick;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                     });
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    (*joystick_it)->SetSDLJoystick(nullptr, [](SDL_Joystick*) {});
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void HandleGameControllerEvent(const SDL_Event& event) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    switch (event.type) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYBUTTONUP: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetButton(event.jbutton.button, false);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYBUTTONDOWN: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetButton(event.jbutton.button, true);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYHATMOTION: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetHat(event.jhat.hat, event.jhat.value);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYAXISMOTION: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetAxis(event.jaxis.axis, event.jaxis.value);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYDEVICEREMOVED:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYDEVICEADDED:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        LOG_DEBUG(Input, "Controller connected with device index {}", event.jdevice.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        InitJoystick(event.jdevice.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void CloseSDLJoysticks() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::lock_guard<std::mutex> lock(joystick_map_mutex);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    joystick_map.clear();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void PollLoop() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    SDL_Event event;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    while (initialized) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Wait for 10 ms or until an event happens
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (SDL_WaitEventTimeout(&event, 10)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // Don't handle the event if we are configuring
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (!polling) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                HandleGameControllerEvent(event);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                event_queue.Push(event);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    CloseSDLJoysticks();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				class SDLButton final : public Input::ButtonDevice {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -144,22 +370,14 @@ private:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    int axis_y;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static std::shared_ptr<SDLJoystick> GetJoystick(int joystick_index) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::shared_ptr<SDLJoystick> joystick = joystick_list[joystick_index].lock();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (!joystick) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick = std::make_shared<SDLJoystick>(joystick_index);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick_list[joystick_index] = joystick;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return joystick;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/// A button device factory that creates button devices from SDL joystick
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    /**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * Creates a button device from a joystick button
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * @param params contains parameters for creating the device:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "joystick": the index of the joystick to bind
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "guid": the guid of the joystick to bind
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "port": the nth joystick of the same type to bind
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "button"(optional): the index of the button to bind
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "hat"(optional): the index of the hat to bind as direction buttons
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "axis"(optional): the index of the axis to bind
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -167,12 +385,15 @@ public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *         "down", "left" or "right"
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *         triggered if the axis value crosses
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "direction"(only used for axis): "+" means the button is triggered when the axis value
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *         is greater than the threshold; "-" means the button is triggered when the axis value
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *         is smaller than the threshold
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     *     - "direction"(only used for axis): "+" means the button is triggered when the axis
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * value is greater than the threshold; "-" means the button is triggered when the axis
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     * value is smaller than the threshold
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int joystick_index = params.Get("joystick", 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const std::string guid = params.Get("guid", "0");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int port = params.Get("port", 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickByGUID(guid, port);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (params.Has("hat")) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            const int hat = params.Get("hat", 0);
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -189,8 +410,9 @@ public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                direction = 0;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return std::make_unique<SDLDirectionButton>(GetJoystick(joystick_index), hat,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                                        direction);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // This is necessary so accessing GetHat with hat won't crash
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetHat(hat, SDL_HAT_CENTERED);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return std::make_unique<SDLDirectionButton>(joystick, hat, direction);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (params.Has("axis")) {
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -206,12 +428,15 @@ public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                trigger_if_greater = true;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                LOG_ERROR(Input, "Unknown direction {}", direction_name);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return std::make_unique<SDLAxisButton>(GetJoystick(joystick_index), axis, threshold,
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                                                   trigger_if_greater);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            // This is necessary so accessing GetAxis with axis won't crash
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joystick->SetAxis(axis, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int button = params.Get("button", 0);
 | 
			
		
		
	
		
			
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				 | 
			
			 | 
			 | 
			
				        return std::make_unique<SDLButton>(GetJoystick(joystick_index), button);
 | 
			
		
		
	
		
			
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			 | 
			 | 
			
				        // This is necessary so accessing GetButton with button won't crash
 | 
			
		
		
	
		
			
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			 | 
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				        joystick->SetButton(button, false);
 | 
			
		
		
	
		
			
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			 | 
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				        return std::make_unique<SDLButton>(joystick, button);
 | 
			
		
		
	
		
			
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				    }
 | 
			
		
		
	
		
			
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				};
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				@@ -221,27 +446,32 @@ public:
 | 
			
		
		
	
		
			
				 | 
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			 | 
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				    /**
 | 
			
		
		
	
		
			
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			 | 
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				     * Creates analog device from joystick axes
 | 
			
		
		
	
		
			
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			 | 
			 | 
			
				     * @param params contains parameters for creating the device:
 | 
			
		
		
	
		
			
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			 | 
			 | 
			
				     *     - "joystick": the index of the joystick to bind
 | 
			
		
		
	
		
			
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			 | 
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				     *     - "guid": the guid of the joystick to bind
 | 
			
		
		
	
		
			
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			 | 
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				     *     - "port": the nth joystick of the same type
 | 
			
		
		
	
		
			
				 | 
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			 | 
			 | 
			
				     *     - "axis_x": the index of the axis to be bind as x-axis
 | 
			
		
		
	
		
			
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			 | 
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				     *     - "axis_y": the index of the axis to be bind as y-axis
 | 
			
		
		
	
		
			
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				 | 
			
			 | 
			 | 
			
				     */
 | 
			
		
		
	
		
			
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				    std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override {
 | 
			
		
		
	
		
			
				 | 
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			 | 
			 | 
			
				        const int joystick_index = params.Get("joystick", 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const std::string guid = params.Get("guid", "0");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int port = params.Get("port", 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int axis_x = params.Get("axis_x", 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        const int axis_y = params.Get("axis_y", 1);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return std::make_unique<SDLAnalog>(GetJoystick(joystick_index), axis_x, axis_y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickByGUID(guid, port);
 | 
			
		
		
	
		
			
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			 | 
			
				
 | 
			
		
		
	
		
			
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				 | 
			
			 | 
			 | 
			
				        // This is necessary so accessing GetAxis with axis_x and axis_y won't crash
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick->SetAxis(axis_x, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joystick->SetAxis(axis_y, 0);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				};
 | 
			
		
		
	
		
			
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 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				void Init() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    if (SDL_Init(SDL_INIT_JOYSTICK) < 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    } else {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        using namespace Input;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        initialized = true;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    using namespace Input;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    RegisterFactory<ButtonDevice>("sdl", std::make_shared<SDLButtonFactory>());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    RegisterFactory<AnalogDevice>("sdl", std::make_shared<SDLAnalogFactory>());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    polling = false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    initialized = true;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
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				void Shutdown() {
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -249,30 +479,17 @@ void Shutdown() {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        using namespace Input;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        UnregisterFactory<ButtonDevice>("sdl");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        UnregisterFactory<AnalogDevice>("sdl");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        initialized = false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				/**
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * This function converts a joystick ID used in SDL events to the device index. This is necessary
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 * because Citra opens joysticks using their indices, not their IDs.
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				 */
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				static int JoystickIDToDeviceIndex(SDL_JoystickID id) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    int num_joysticks = SDL_NumJoysticks();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    for (int i = 0; i < num_joysticks; i++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetJoystick(i);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (joystick->GetJoystickID() == id) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            return i;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return -1;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Common::ParamPackage params({{"engine", "sdl"}});
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    switch (event.type) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYAXISMOTION:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYAXISMOTION: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("port", joystick->GetPort());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("guid", joystick->GetGUID());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("axis", event.jaxis.axis);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (event.jaxis.value > 0) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("direction", "+");
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -282,12 +499,18 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("threshold", "-0.5");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYBUTTONUP:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYBUTTONUP: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jbutton.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("port", joystick->GetPort());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("guid", joystick->GetGUID());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("button", event.jbutton.button);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYHATMOTION:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    case SDL_JOYHATMOTION: {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        auto joystick = GetSDLJoystickBySDLID(event.jhat.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("port", joystick->GetPort());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("guid", joystick->GetGUID());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        params.Set("hat", event.jhat.hat);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        switch (event.jhat.value) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        case SDL_HAT_UP:
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -307,6 +530,7 @@ Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        break;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    return params;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				}
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -315,31 +539,20 @@ namespace Polling {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				class SDLPoller : public InputCommon::Polling::DevicePoller {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    void Start() override {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // SDL joysticks must be opened, otherwise they don't generate events
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SDL_JoystickUpdate();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        int num_joysticks = SDL_NumJoysticks();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        for (int i = 0; i < num_joysticks; i++) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            joysticks_opened.emplace_back(GetJoystick(i));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        // Empty event queue to get rid of old events. citra-qt doesn't use the queue
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SDL_Event dummy;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        while (SDL_PollEvent(&dummy)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        event_queue.Clear();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        polling = true;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    void Stop() override {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        joysticks_opened.clear();
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        polling = false;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				private:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				};
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				class SDLButtonPoller final : public SDLPoller {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Common::ParamPackage GetNextInput() override {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SDL_Event event;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        while (SDL_PollEvent(&event)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        while (event_queue.Pop(event)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            switch (event.type) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            case SDL_JOYAXISMOTION:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -367,7 +580,7 @@ public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				    Common::ParamPackage GetNextInput() override {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        SDL_Event event;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        while (SDL_PollEvent(&event)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        while (event_queue.Pop(event)) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				                continue;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            }
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				@@ -384,8 +597,10 @@ public:
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        }
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        Common::ParamPackage params;
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				        if (analog_xaxis != -1 && analog_yaxis != -1) {
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            auto joystick = GetSDLJoystickBySDLID(event.jaxis.which);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("engine", "sdl");
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick));
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("port", joystick->GetPort());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("guid", joystick->GetGUID());
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("axis_x", analog_xaxis);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            params.Set("axis_y", analog_yaxis);
 | 
			
		
		
	
		
			
				 | 
				 | 
			
			 | 
			 | 
			
				            analog_xaxis = -1;
 | 
			
		
		
	
	
		
			
				
					
					| 
						
					 | 
				
			
			 | 
			 | 
			
				 
 |