added a module for loading bootable binaries
This commit is contained in:
		@@ -47,8 +47,8 @@ enum LOG_TYPE {
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	STREAMINGINTERFACE,
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	VIDEO,
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	VIDEOINTERFACE,
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	WII_IOB,
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	WII_IPC,
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	LOADER,
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	FILESYS,
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	WII_IPC_DVD,
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	WII_IPC_ES,
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	WII_IPC_FILEIO,
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@@ -60,8 +60,8 @@ LogManager::LogManager()
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	m_Log[LogTypes::CONSOLE]			= new LogContainer("CONSOLE",		"Dolphin Console");
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	m_Log[LogTypes::OSREPORT]			= new LogContainer("OSREPORT",		"OSReport");
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	m_Log[LogTypes::WIIMOTE]			= new LogContainer("Wiimote",		"Wiimote");
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	m_Log[LogTypes::WII_IOB]			= new LogContainer("WII_IOB",		"WII IO Bridge");
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	m_Log[LogTypes::WII_IPC]			= new LogContainer("WII_IPC",		"WII IPC");
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	m_Log[LogTypes::LOADER]				= new LogContainer("Loader",		"Loader");
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	m_Log[LogTypes::FILESYS]			= new LogContainer("FileSys",		"File System");
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	m_Log[LogTypes::WII_IPC_HID]		= new LogContainer("WII_IPC_HID",	"WII IPC HID");
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	m_Log[LogTypes::WII_IPC_HLE]		= new LogContainer("WII_IPC_HLE",	"WII IPC HLE");
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	m_Log[LogTypes::WII_IPC_DVD]		= new LogContainer("WII_IPC_DVD",	"WII IPC DVD");
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@@ -137,6 +137,7 @@
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    <ClCompile Include="src\arm\arminit.cpp" />
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    <ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
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    <ClCompile Include="src\core.cpp" />
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    <ClCompile Include="src\loader.cpp" />
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    <ClCompile Include="src\mem_map.cpp" />
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    <ClCompile Include="src\mem_map_funcs.cpp" />
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  </ItemGroup>
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@@ -155,6 +156,7 @@
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    <ClInclude Include="src\arm\mmu\wb.h" />
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    <ClInclude Include="src\arm\skyeye_defs.h" />
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    <ClInclude Include="src\core.h" />
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    <ClInclude Include="src\loader.h" />
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    <ClInclude Include="src\mem_map.h" />
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  </ItemGroup>
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  <ItemGroup>
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@@ -13,6 +13,7 @@
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      <Filter>arm</Filter>
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    </ClCompile>
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    <ClCompile Include="src\mem_map_funcs.cpp" />
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    <ClCompile Include="src\loader.cpp" />
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  </ItemGroup>
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  <ItemGroup>
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    <Filter Include="arm">
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@@ -67,6 +68,7 @@
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    <ClInclude Include="src\arm\mmu\wb.h">
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      <Filter>arm\mmu</Filter>
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    </ClInclude>
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    <ClInclude Include="src\loader.h" />
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  </ItemGroup>
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  <ItemGroup>
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    <None Include="CMakeLists.txt" />
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										123
									
								
								src/core/src/loader.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										123
									
								
								src/core/src/loader.cpp
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,123 @@
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/**
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 * Copyright (C) 2013 Citrus Emulator
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 *
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 * @file    loader.cpp
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-18
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 * @brief   Loads bootable binaries into the emu
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#include "file_util.h"
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#include "loader.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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bool _Load_BIN(std::string &filename) {
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	File::IOFile f(filename, "rb");
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	if (f.IsOpen()) {
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		// TODO(ShizZy): read here to memory....
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	}
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	return true;
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}
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namespace Loader {
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/**
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 * Identifies the type of a bootable file
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 * @param filename String filename of bootable file
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 * @todo (ShizZy) this function sucks... make it actually check file contents etc.
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 * @return FileType of file
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 */
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FileType IdentifyFile(std::string &filename) {
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	if (filename.size() == 0) {
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		ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
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		return FILETYPE_ERROR;
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	}
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	std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
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	if (File::IsDirectory(filename)) {
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		return FILETYPE_NORMAL_DIRECTORY;
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	} else if (!strcasecmp(extension.c_str(),".bin")) {
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		return FILETYPE_3DS_BIN;
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	} else if (!strcasecmp(extension.c_str(),".zip")) {
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		return FILETYPE_ARCHIVE_ZIP;
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	} else if (!strcasecmp(extension.c_str(),".rar")) {
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		return FILETYPE_ARCHIVE_RAR;
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	} else if (!strcasecmp(extension.c_str(),".r00")) {
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		return FILETYPE_ARCHIVE_RAR;
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	} else if (!strcasecmp(extension.c_str(),".r01")) {
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		return FILETYPE_ARCHIVE_RAR;
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	}
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	return FILETYPE_UNKNOWN;
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}
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/**
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 * Identifies and loads a bootable file
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 * @param filename String filename of bootable file
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 * @param error_string Point to string to put error message if an error has occurred
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 * @return True on success, otherwise false
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 */
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bool LoadFile(std::string &filename, std::string *error_string) {
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	INFO_LOG(LOADER,"Identifying file...");
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	// Note that this can modify filename!
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	switch (IdentifyFile(filename)) {
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	case FILETYPE_3DS_BIN:
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		{
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			INFO_LOG(LOADER,"File is a BIN !");
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			return _Load_BIN(filename);
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		}
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	case FILETYPE_ERROR:
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		ERROR_LOG(LOADER, "Could not read file");
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		*error_string = "Error reading file";
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		break;
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	case FILETYPE_ARCHIVE_RAR:
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#ifdef WIN32
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		*error_string = "RAR file detected (Require WINRAR)";
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#else
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		*error_string = "RAR file detected (Require UnRAR)";
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#endif
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		break;
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	case FILETYPE_ARCHIVE_ZIP:
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#ifdef WIN32
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		*error_string = "ZIP file detected (Require WINRAR)";
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#else
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		*error_string = "ZIP file detected (Require UnRAR)";
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#endif
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		break;
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	case FILETYPE_NORMAL_DIRECTORY:
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		ERROR_LOG(LOADER, "Just a directory.");
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		*error_string = "Just a directory.";
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		break;
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	case FILETYPE_UNKNOWN_BIN:
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	case FILETYPE_UNKNOWN_ELF:
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	case FILETYPE_UNKNOWN:
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	default:
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		ERROR_LOG(LOADER, "Failed to identify file");
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		*error_string = "Failed to identify file";
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		break;
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	}
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	return false;
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}
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} // namespace
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										76
									
								
								src/core/src/loader.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										76
									
								
								src/core/src/loader.h
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,76 @@
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/**
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 * Copyright (C) 2013 Citrus Emulator
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 *
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 * @file    loader.h
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 * @author  ShizZy <shizzy247@gmail.com>
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 * @date    2013-09-18
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 * @brief   Loads bootable binaries into the emu
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 *
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 * @section LICENSE
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful, but
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 * WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details at
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 * http://www.gnu.org/copyleft/gpl.html
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 *
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 * Official project repository can be found at:
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 * http://code.google.com/p/gekko-gc-emu/
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 */
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#ifndef CORE_LOADER_H_
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#define CORE_LOADER_H_
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#include "common.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace Loader {
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enum FileType {
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	FILETYPE_ERROR,
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	FILETYPE_3DS_CCI,
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	FILETYPE_3DS_CIA,
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	FILETYPE_3DS_CXI,
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	FILETYPE_3DS_BIN,
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	FILETYPE_3DS_ELF,
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	FILETYPE_CTR_DISC_DIRECTORY,
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	FILETYPE_UNKNOWN_BIN,
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	FILETYPE_UNKNOWN_ELF,
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	FILETYPE_ARCHIVE_RAR,
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	FILETYPE_ARCHIVE_ZIP,
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	FILETYPE_NORMAL_DIRECTORY,
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	FILETYPE_UNKNOWN
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};
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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 * Identifies the type of a bootable file
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 * @param filename String filename of bootable file
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 * @return FileType of file
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 */
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FileType IdentifyFile(std::string &filename);
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/**
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 * Identifies and loads a bootable file
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 * @param filename String filename of bootable file
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 * @param error_string Point to string to put error message if an error has occurred
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 * @return True on success, otherwise false
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 */
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bool LoadFile(std::string &filename, std::string *error_string);
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} // namespace
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#endif // CORE_LOADER_H_
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