Merge pull request #5190 from Subv/warnings
Warnings: Fixed a few warnings from various places
This commit is contained in:
commit
a1be6a4ffe
@ -104,8 +104,8 @@ void EmuThread::run() {
|
||||
}
|
||||
|
||||
OpenGLWindow::OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
|
||||
: QWindow(parent), event_handler(event_handler),
|
||||
context(new QOpenGLContext(shared_context->parent())) {
|
||||
: QWindow(parent), context(new QOpenGLContext(shared_context->parent())),
|
||||
event_handler(event_handler) {
|
||||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = shared_context->format();
|
||||
|
@ -30,7 +30,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
|
||||
setLayout(layout);
|
||||
|
||||
using namespace InputCommon::CemuhookUDP;
|
||||
job = std::move(std::make_unique<CalibrationConfigurationJob>(
|
||||
job = std::make_unique<CalibrationConfigurationJob>(
|
||||
host, port, pad_index, client_id,
|
||||
[this](CalibrationConfigurationJob::Status status) {
|
||||
QString text;
|
||||
@ -56,7 +56,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
|
||||
min_y = min_y_;
|
||||
max_x = max_x_;
|
||||
max_y = max_y_;
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
CalibrationConfigurationDialog::~CalibrationConfigurationDialog() = default;
|
||||
|
@ -1232,7 +1232,7 @@ void GMainWindow::OnGameListDumpRomFS(QString game_path, u64 program_id) {
|
||||
using FutureWatcher = QFutureWatcher<std::pair<Loader::ResultStatus, Loader::ResultStatus>>;
|
||||
auto* future_watcher = new FutureWatcher(this);
|
||||
connect(future_watcher, &FutureWatcher::finished,
|
||||
[this, program_id, dialog, base_path, update_path, future_watcher] {
|
||||
[this, dialog, base_path, update_path, future_watcher] {
|
||||
dialog->hide();
|
||||
const auto& [base, update] = future_watcher->result();
|
||||
if (base != Loader::ResultStatus::Success) {
|
||||
|
@ -194,6 +194,7 @@ void Thread::ResumeFromWait() {
|
||||
case ThreadStatus::WaitArb:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::Dormant:
|
||||
break;
|
||||
|
||||
case ThreadStatus::Ready:
|
||||
|
@ -53,7 +53,7 @@ public:
|
||||
mutable std::mutex ban_list_mutex; ///< Mutex for the ban lists
|
||||
|
||||
RoomImpl()
|
||||
: random_gen(std::random_device()()), NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00} {}
|
||||
: NintendoOUI{0x00, 0x1F, 0x32, 0x00, 0x00, 0x00}, random_gen(std::random_device()()) {}
|
||||
|
||||
/// Thread that receives and dispatches network packets
|
||||
std::unique_ptr<std::thread> room_thread;
|
||||
|
@ -242,6 +242,13 @@ void RoomMember::RoomMemberImpl::MemberLoop() {
|
||||
SetError(Error::LostConnection);
|
||||
}
|
||||
break;
|
||||
case ENET_EVENT_TYPE_NONE:
|
||||
break;
|
||||
case ENET_EVENT_TYPE_CONNECT:
|
||||
// The ENET_EVENT_TYPE_CONNECT event can not possibly happen here because we're
|
||||
// already connected
|
||||
ASSERT_MSG(false, "Received unexpected connect event while already connected");
|
||||
break;
|
||||
}
|
||||
}
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user