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GPUCode 2c74ed1a6d
Rasterizer refactor hotfixes (#6465)
* texture_codec: Clamp buffer end to tiled buffer size

* Fixes crash on Pokemon Super Mystery Dungeon

* rasterizer_cache: Use rect for duplicate surface

* Fixes broken bloom in fire emblem

* surface_params: Check levels for exact match

* It was removed previously to prevent copies when games used the base level of a multi level surface. FE on the other hand will first use the base level and then use it as a face of a cubemap with many levels. So instead check if the surface equal or more levels and consider it an exact match in that case

* gl_texture_runtime: Bind old tex to 2D target

* Fixes a small error opengl would print when creating texture cubes

* gl_blit_helper: Fix nearest filter

* Use texture unit 2 which has the nearest sampler bound
2023-04-23 22:46:08 +03:00
.ci msvc: copy openssl dlls (#6428) 2023-04-21 19:09:40 +02:00
.github Updates to github actions (#6358) 2023-04-06 14:34:35 +02:00
CMakeModules msvc: copy openssl dlls (#6428) 2023-04-21 19:09:40 +02:00
dist Add consolidated GodMode9 key dumping script. (#6396) 2023-04-09 21:16:31 +02:00
externals Rasterizer cache refactor (#6375) 2023-04-21 10:14:55 +03:00
hooks
src Rasterizer refactor hotfixes (#6465) 2023-04-23 22:46:08 +03:00
.gitattributes
.gitignore Upgrade codebase to C++ 20 + fix warnings + update submodules (#6115) 2022-09-21 18:36:12 +02:00
.gitmodules externals: Bundle cryptopp as submodule. (#6272) 2023-02-02 16:26:21 +01:00
.lgtm.yml Add LGTM static analyzer config file (#5495) 2020-08-07 09:34:39 +08:00
CMakeLists.txt input_common: Allow disabling GCAdapter on platforms without libusb. (#6448) 2023-04-22 17:10:12 +02:00
CONTRIBUTING.md CONTRIBUTING.md: migrate to the wiki 2018-11-08 00:15:55 -05:00
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keys.tar.enc Flatpak support (#4383) 2018-11-07 21:33:36 -05:00
license.txt Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
README.md github: Improve Readme and add better issue templates (#6276) 2023-02-13 14:51:09 +01:00


Citra
Citra

Citra is the world's most popular, open-source, Nintendo 3DS emulator.
It is written in C++ with portability in mind and builds are actively maintained for Windows, Linux, Android and macOS.

GitHub Actions Build Status Discord

Compatibility | Releases | Development | Building | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games Citra supports, please visit our Compatibility page

Check out our website for the latest news on exciting features, progress reports, and more! Please read the FAQ before getting started with the project.

Need help? Check out our asking for help guide.

Releases

Citra has two main release channels: Nightly and Canary.

The Nightly build is based on the master branch, and contains already reviewed and tested features.

The Canary build is based on the master branch, but with additional features still under review. PRs tagged canary-merge are merged only into the Canary builds.

Both builds can be installed with the installer provided on the website, but those looking for specific versions or standalone releases can find them in the release tabs of the Nightly and Canary repositories.

Android builds can be downloaded from the Google Play Store.

A Flatpak for Citra is available on Flathub. Details on the build process can be found in our Flathub repository.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on our Discord server or at #citra-dev on libera.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation, please check out the Citra project on transifex. We centralize the translation work there, and periodically upstream translations.

Building

Support

If you enjoy the project and want to support us financially, check out our Patreon!

We also happily accept donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup

We also more than gladly accept used 3DS consoles! If you would like to give yours away, don't hesitate to join our Discord server and talk to bunnei.

License

Citra is licensed under the GPLv2 (or any later version). Refer to the LICENSE.txt file.