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Pengfei Zhu 60669a7dd8
swkbd: Fix a bug where clicking Cancel hangs the game (#5294)
* swkbd: Fix a bug where clicking Cancel hangs the game

The text is validated in `Finalize`. If the validation fails, an error is returned and the applet is not actually finalized. This can result in hangs.

This is usually not a problem as the frontend is expected to validate the text passed to `Finalize`. However, when the user clicked on `Cancel`, the text is ignored and the frontend won't do any validation. Therefore, we should skip the validation here as well.

Also fixed a potential data race. All these functions should now be called on the same thread

* Address review comments

Renamed the fields
Remove close button
2020-05-04 11:31:17 +02:00
.appveyor appveyor: Generate PDBs for mingw build 2018-03-27 11:57:34 +01:00
.github .github: Create FUNDING.yml 2019-06-08 20:09:03 +02:00
.travis test: use gold instead of ld 2020-04-26 11:37:10 +02:00
CMakeModules Use the correct directory for Qt Plugins (#5148) 2020-03-28 16:20:48 +01:00
dist Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
externals CMakeLists: Specify EXCLUDE_FROM_ALL for teakra 2020-05-01 08:31:58 -04:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src swkbd: Fix a bug where clicking Cancel hangs the game (#5294) 2020-05-04 11:31:17 +02:00
.gitattributes Meta: Add gitattributes file 2018-09-22 14:59:15 -06:00
.gitignore Flatpak support (#4383) 2018-11-07 21:33:36 -05:00
.gitmodules Change boost submodule 2020-03-28 17:11:35 +00:00
.travis.yml test: use gold instead of ld 2020-04-26 11:37:10 +02:00
appveyor.yml update appveyor sdl 2020-04-07 11:38:12 -03:00
bitrise.yml android: use cmake 3.10 2020-02-21 16:47:04 -06:00
CMakeLists.txt Merge pull request #5179 from vitor-k/reenable-hidapi 2020-04-27 16:35:51 +02:00
CONTRIBUTING.md CONTRIBUTING.md: migrate to the wiki 2018-11-08 00:15:55 -05:00
Doxyfile Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00
keys.tar.enc Flatpak support (#4383) 2018-11-07 21:33:36 -05:00
license.txt Replace non-commercial icons with free icons from icons8 (#5093) 2020-03-26 13:40:03 -05:00
README.md Merge pull request #5156 from FearlessTobi/port-3550 2020-03-27 15:56:48 -07:00

BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE CONTRIBUTING FILE!!!

Citra

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Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS.

Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means compatibility of at least "Okay" on our game compatibility list.)

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

Check out our website!

Need help? Check out our asking for help guide.

For development discussion, please join us on our Discord server or at #citra-dev on freenode.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should also contact any of the developers in the forum in order to know about the current state of the emulator because the TODO list isn't maintained anymore.

If you want to contribute to the user interface translation, please checkout citra project on transifex. We centralize the translation work there, and periodically upstream translation.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup

We also more than gladly accept used 3DS consoles! If you would like to give yours away, don't hesitate to join our Discord server and talk to bunnei.