lib3ddevil1/src/devil1geo.c

96 lines
3.0 KiB
C
Raw Normal View History

#include "devil1geo.h"
#include <stdio.h>
void printgheader(struct Header *gh) {
if (gh != NULL) {
printf("pointer %x\n", gh);
printf("number of meshes %x\n", gh -> numMesh);
printf("unknown number B %x\n", gh -> unknownNumberB);
printf("unknown number C %x\n", gh -> unknownNumberC);
printf("unknown number D %x\n", gh -> unknownNumberD);
printf("padding %x\n", gh -> padding);
printf("unknown offset %x\n", gh -> unknownOffset);
}
}
void printmeshheader(struct MeshHeader *mh) {
if (mh == NULL) {
return;
}
printf("number of batches %x\n", mh -> numBatch);
printf("number of vertices %x\n", mh -> numVertex);
printf("unknown %x\n", mh -> u);
printf("batch offset %x\n", mh -> offsetBatches);
printf("flags %x\n\n", mh -> flags);
}
void printmeshbatch(struct Batch *b) {
if (b == NULL) {
return;
}
printf("number of vertices %x\n", b -> numVertex);
printf("unknown byte %x\n", b -> uB);
printf("padding %x\n", b -> padding);
printf("offsetPositions %x\n", b -> offsetPositions);
printf("offsetNormals %x\n", b -> offsetNormals);
printf("offsetUVs %x\n", b -> offsetUVs);
printf("offsetBoneIndexes %x\n", b -> offsetBoneIndexes);
printf("offsetBoneWeights %x\n", b -> offsetBoneWeights);
printf("offsets %x\n\n", b -> offsets[0]);
}
void printpositions(struct Positions *p, unsigned int count) {
if (p == NULL) {
return;
}
unsigned int i;
for (i = 0; i < count; i++) {
printf("(%f, %f, %f)\n", (p[i]).x, (p[i]).y, (p[i]).z);
}
}
void printnormals(struct Normals *n, unsigned int count) {
if (n == NULL) {
return;
}
unsigned int i;
for (i = 0; i < count; i++) {
printf("(%f, %f, %f)\n", (n[i]).x, (n[i]).y, (n[i]).z);
}
}
bool getmeshheader(struct MeshHeader **hs,
unsigned int i,
const char * const filedata) {
bool done = false;
if (hs == NULL || filedata == NULL) {
return done;
}
struct Header *h = (struct Header*)filedata;
if (h -> numMesh < i) {
return done;
}
unsigned int pos = sizeof(struct MeshHeader) * i + sizeof(struct Header);
(*hs) = (struct MeshHeader*)(filedata + pos);
done = true;
return done;
}
bool getmeshbatch(struct Batch **b,
struct MeshHeader *h,
const char * const filedata) {
bool done = false;
if (b == NULL || h == NULL || filedata == NULL) {
return done;
}
unsigned int offset = h -> offsetBatches;
*b = (struct Batch*)(filedata + offset);
(*b) -> p = (struct Positions*)(filedata + ((*b) -> offsetPositions));
(*b) -> n = (struct Normals*)(filedata + ((*b) -> offsetNormals));
(*b) -> u = (struct UVs*)(filedata + ((*b) -> offsetUVs));
(*b) -> bi = (struct BoneIndexes*)(filedata + ((*b) -> offsetBoneIndexes));
(*b) -> bw = (struct BoneWeights*)(filedata + ((*b) -> offsetBoneWeights));
done = true;
return done;
}