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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 13:53:02 +05:30
Merge branch 'scuti/namespaces' of scuti/lib3ddevil1 into master
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commit
daaf0a36e2
@ -72,20 +72,40 @@ struct Mesh {
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#pragma pack(pop)
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void printgheader(struct Header*);
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typedef struct {
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void (* const printheader) (struct Header*);
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void (* const printmeshheader)(struct MeshHeader*);
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void (* const printbatch) (struct Batch*);
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void (* const printcoordinate)(struct Coordinate*, unsigned int);
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void printmeshheader(struct MeshHeader*);
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bool (* const getmeshheader) (struct MeshHeader**,
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unsigned int i,
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const char * const);
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void printmeshbatch(struct Batch*);
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bool (* const getbatch) (struct Batch*,
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unsigned int offset,
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const char * const);
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void printcoordinate(struct Coordinate*, unsigned int);
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bool (* const getmesh) (struct Mesh*,
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unsigned int i,
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const char* filename);
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} fn_devil1geo;
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extern fn_devil1geo const DEVIL1GEO;
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static void printgheader(struct Header*);
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static void printmeshheader(struct MeshHeader*);
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static void printmeshbatch(struct Batch*);
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static void printcoordinate(struct Coordinate*, unsigned int);
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// ** = 'pass by reference' of a pointer to struct
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bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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static bool getmeshheader(struct MeshHeader**, unsigned int i, const char * const);
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bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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static bool getmeshbatch(struct Batch*, unsigned int offset, const char * const);
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bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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static bool getmesh(struct Mesh*, unsigned int i, const char* filename);
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#endif
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@ -13,16 +13,24 @@ struct PldHeader {
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#pragma pack(pop)
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typedef struct {
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bool (* const getheader) (struct PldHeader*, const char*);
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int (* const sizeofsector)(struct PldHeader*, unsigned int, unsigned int);
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void (* const printheader) (struct PldHeader*);
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} fn_devil1pld;
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extern fn_devil1pld const DEVIL1PLD;
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// input: pointer to a struct, contents of the .pld file.
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// * = pass by reference of a struct PldHeader
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bool getpldh(struct PldHeader*, const char*);
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static bool getpldh(struct PldHeader*, const char*);
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// input: pointer to header, index of offset, filesize
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// * = pass by reference of a struct PldHeader
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int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int);
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static int sizeofpldstruct(struct PldHeader*, unsigned int, unsigned int);
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// input: a pld header struct.
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// * = pass by reference of a struct PldHeader
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void printpldh(struct PldHeader*);
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static void printpldh(struct PldHeader*);
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#endif
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@ -38,32 +38,50 @@ struct TextureBatch {
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#pragma pack(pop)
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typedef struct {
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void (* const printheader) (struct TexturePack*);
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void (* const printbatchdesc)(struct TextureBatchDescriptor*);
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bool (* const getbatchdesc) (struct TextureBatchDescriptor**,
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unsigned int,
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const char *,
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unsigned int);
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bool (* const getbatch) (struct TextureBatch**,
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unsigned int,
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const char*,
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unsigned int);
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bool (* const gettextures) (struct Texture*,
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unsigned int,
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const char*,
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const unsigned int);
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} fn_devil1tex;
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extern fn_devil1tex const DEVIL1TEX;
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// -------------------------------------------------------+
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// Functions
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// -------------------------------------------------------+
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// Print Texture Pack Header.
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void printtph(struct TexturePack*);
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static void printtph(struct TexturePack*);
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// Print Texture Batch Descriptor.
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void printtbd(struct TextureBatchDescriptor*);
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static void printtbd(struct TextureBatchDescriptor*);
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// Get Texture Batch Descriptor.
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// ** = 'pass by reference' of a pointer to struct
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bool gettexdescriptor(struct TextureBatchDescriptor**,
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static bool gettexdescriptor(struct TextureBatchDescriptor**,
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unsigned int,
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const char *,
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unsigned int);
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// Get Texture Batch.
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// ** = 'pass by reference' of a pointer to struct
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bool gettexbatch(struct TextureBatch**,
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static bool gettexbatch(struct TextureBatch**,
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unsigned int,
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const char*,
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unsigned int);
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// Unpack Texture Batch
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bool unpacktexbatch(struct Texture*,
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static bool unpacktexbatch(struct Texture*,
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unsigned int,
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const char*,
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const unsigned int);
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@ -1,7 +1,15 @@
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#include "devil1geo.h"
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#include <stdio.h>
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void printgheader(struct Header *gh) {
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fn_devil1geo const DEVIL1GEO = {printgheader,
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printmeshheader,
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printmeshbatch,
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printcoordinate,
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getmeshheader,
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getmeshbatch,
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getmesh};
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static void printgheader(struct Header *gh) {
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if (gh != NULL) {
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printf("pointer %x\n", gh);
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printf("number of meshes %x\n", gh -> numMesh);
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@ -13,7 +21,7 @@ void printgheader(struct Header *gh) {
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}
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}
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void printmeshheader(struct MeshHeader *mh) {
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static void printmeshheader(struct MeshHeader *mh) {
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if (mh == NULL) {
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return;
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}
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@ -24,7 +32,7 @@ void printmeshheader(struct MeshHeader *mh) {
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printf("flags %x\n\n", mh -> flags);
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}
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void printmeshbatch(struct Batch *b) {
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static void printmeshbatch(struct Batch *b) {
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if (b == NULL) {
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return;
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}
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@ -41,7 +49,7 @@ void printmeshbatch(struct Batch *b) {
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printcoordinate(b -> vd.positions, 3);
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}
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void printcoordinate(struct Coordinate *p, unsigned int count) {
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static void printcoordinate(struct Coordinate *p, unsigned int count) {
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if (p == NULL) {
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return;
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}
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@ -51,7 +59,7 @@ void printcoordinate(struct Coordinate *p, unsigned int count) {
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}
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}
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bool getmeshheader(struct MeshHeader **hs,
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static bool getmeshheader(struct MeshHeader **hs,
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unsigned int i,
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const char * const filedata) {
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bool done = false;
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@ -68,7 +76,7 @@ bool getmeshheader(struct MeshHeader **hs,
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return done;
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}
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bool getmeshbatch(struct Batch *b,
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static bool getmeshbatch(struct Batch *b,
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unsigned int offset,
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const char * const filedata) {
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bool done = false;
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@ -90,7 +98,7 @@ bool getmeshbatch(struct Batch *b,
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}
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// assume client has allocated memory for mesh
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bool getmesh(struct Mesh *m,
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static bool getmesh(struct Mesh *m,
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unsigned int i,
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const char * const filedata) {
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bool done = false;
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@ -1,7 +1,9 @@
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#include "devil1pld.h"
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#include <stdio.h>
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bool getpldh(struct PldHeader *ph, const char *filedata) {
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fn_devil1pld const DEVIL1PLD = {getpldh, sizeofpldstruct, printpldh};
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static bool getpldh(struct PldHeader *ph, const char *filedata) {
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bool good = false;
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if (ph != NULL && filedata != NULL) {
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ph -> numOffset = (int32_t)filedata[0];
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@ -12,7 +14,7 @@ bool getpldh(struct PldHeader *ph, const char *filedata) {
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}
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// determine the size of the i-th pld structure
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int sizeofpldstruct(struct PldHeader *ph, unsigned int i, unsigned int max) {
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static int sizeofpldstruct(struct PldHeader *ph, unsigned int i, unsigned int max) {
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unsigned int size = -1;
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if (ph == NULL) {
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fprintf(stderr, "Error: given null pointer\n");
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@ -29,7 +31,7 @@ int sizeofpldstruct(struct PldHeader *ph, unsigned int i, unsigned int max) {
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return size;
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}
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void printpldh(struct PldHeader *ph) {
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static void printpldh(struct PldHeader *ph) {
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if (ph == NULL) {
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return;
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}
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@ -2,7 +2,13 @@
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#include <stdio.h>
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#include <stdbool.h>
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void printtph (struct TexturePack *tp) {
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fn_devil1tex const DEVIL1TEX = {printtph,
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printtbd,
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gettexdescriptor,
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gettexbatch,
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unpacktexbatch};
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static void printtph (struct TexturePack *tp) {
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if (tp != NULL) {
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printf("id: \t %c %c %c %c \n", tp -> id[3],
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tp -> id[2],
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@ -15,7 +21,7 @@ void printtph (struct TexturePack *tp) {
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return;
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}
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void printtbd(struct TextureBatchDescriptor *bd) {
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static void printtbd(struct TextureBatchDescriptor *bd) {
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if (bd != NULL) {
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printf("batch index: \t %i \n", bd -> batchIdx);
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printf("hash: \t %u \n", bd -> hash);
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@ -23,7 +29,7 @@ void printtbd(struct TextureBatchDescriptor *bd) {
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}
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}
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bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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static bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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unsigned int i,
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const char *filedata,
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unsigned int filesize) {
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@ -38,7 +44,7 @@ bool gettexdescriptor(struct TextureBatchDescriptor **descriptor,
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return done;
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}
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bool gettexbatch(struct TextureBatch **batch,
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static bool gettexbatch(struct TextureBatch **batch,
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unsigned int i,
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const char *filedata,
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unsigned int filesize) {
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@ -67,7 +73,7 @@ bool gettexbatch(struct TextureBatch **batch,
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return true;
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}
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bool unpacktexbatch(struct Texture *t,
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static bool unpacktexbatch(struct Texture *t,
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unsigned int i,
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const char *filedata,
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const unsigned int filesize) {
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12
test/main.c
12
test/main.c
@ -67,7 +67,7 @@ bool unpackpld(const char *filedata,
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return false;
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}
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struct PldHeader h;
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getpldh(&h, filedata);
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DEVIL1PLD.getheader(&h, filedata);
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char *fn = NULL;
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fn = (char*)malloc(strlen(filename) + 3 + 4);
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int size = 0;
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@ -75,7 +75,7 @@ bool unpackpld(const char *filedata,
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char textureid[TYPE_ID_LENGTH] = {'\0', '2', '3', 'T'};
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for (i = 0; i < h.numOffset; i++) {
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const char * currentfile = filedata + h.offsets[i];
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size = sizeofpldstruct(&h, i, filesize);
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size = DEVIL1PLD.sizeofsector(&h, i, filesize);
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if (strncmp( currentfile, textureid, TYPE_ID_LENGTH ) == 0)
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sprintf(fn, "%s_%d.txp", filename, i);
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else
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@ -102,10 +102,10 @@ void exporttextures(const char *filedata,
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unsigned int j;
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unsigned int id = 0;
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for (i = 0; i < p -> batchNumber; i++) {
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gettexdescriptor(&d, i, filedata, filesize);
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DEVIL1TEX.getbatchdesc(&d, i, filedata, filesize);
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t = (struct Texture*)
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malloc(sizeof(struct Texture) * (d -> texNumber));
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unpacktexbatch(t, i, filedata, filesize);
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DEVIL1TEX.gettextures(t, i, filedata, filesize);
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for (j = 0; j < d -> texNumber; j++) {
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sprintf(fmt, "%s_%d.dds", filename, id);
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write(fmt, t[j].data, d -> textureSize);
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@ -129,10 +129,10 @@ void extractmeshes(const char *filedata,
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m.b = NULL;
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unsigned int i;
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for (i = 0; i < h -> numMesh; i++) {
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getmeshheader(&mh, i, filedata);
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DEVIL1GEO.getmeshheader(&mh, i, filedata);
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m.b = (struct Batch*)malloc(sizeof(struct Batch) * (mh -> numBatch));
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if (m.b != NULL) {
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getmesh(&m, i, filedata);
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DEVIL1GEO.getmesh(&m, i, filedata);
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// do something with mesh e.g write to file.
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free(m.b);
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}
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