Commit Graph

36 Commits

Author SHA1 Message Date
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9a14430a88 Fixed segmentation fault by clarifying pointer of pointer 2018-04-23 17:43:04 -07:00
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6d0b82682e Added getheader() functions for tex and geo component 2018-04-23 17:15:56 -07:00
surkeh
f77c2f8920 Merged a/iosanitycheck into master 2018-04-19 16:08:36 -07:00
surkeh
889a3e44a6 Offset sanity checks 2018-04-19 05:58:35 -07:00
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444e157d77 Minor adjustments of spacing and alignment 2018-04-19 05:46:23 -07:00
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9f614e794c Addressed compiler warnings for geometry module 2018-04-19 05:42:44 -07:00
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dd5af2004d Addressed warnings for texture module 2018-04-19 05:30:13 -07:00
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70f7ccd29a Addressed warnings for pld module 2018-04-19 05:19:02 -07:00
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6babd59d56 Add namespace structs for geometry 2018-04-17 20:14:45 -07:00
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48f255eb36 Added namespace structs for textures 2018-04-17 20:03:06 -07:00
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40db88d4eb Minor re-ordering 2018-04-17 19:42:28 -07:00
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9bfc125158 Added namespace structs for pld's 2018-04-17 19:37:59 -07:00
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9a75cd0940 Added getmesh function 2018-04-17 18:32:23 -07:00
surkeh
ad32d3d10a Meshes with multiple batches handled 2018-04-13 17:22:07 -07:00
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4df1024a55 Fixed iterating bug with initializing mesh batches 2018-04-13 14:56:14 -07:00
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d38926b86a Added for loop to accomodate cases with multiple batches 2018-04-09 20:51:37 -07:00
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ad357afc36 Initialized pointers for arrays in struct Batch 2018-04-07 22:09:29 -07:00
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fb962d2ffe Implemented correct initialization of batch and positions array 2018-04-07 19:37:43 -07:00
8016deae86 Moved out for loop & fixed getting mesh headers 2018-04-07 04:39:16 -07:00
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0e5c96b83b Added function to get mesh headers 2018-04-07 03:24:07 -07:00
0ea47e44c3 Added function that determines size of pld section 2018-04-06 15:48:44 -07:00
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c9e4e99f1a Merge branch 'master' of https://git.teknik.io/scuti/lib3ddevil1 into h/pldnoheap 2018-04-06 15:04:34 -07:00
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a8b7c51a3a Removed unneeded functions and libraries 2018-04-06 14:46:17 -07:00
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95ffa588b1 Revised getpldh(.., ..) - no malloc's 2018-04-06 14:42:52 -07:00
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0dabc2568e Deleted scrapped functions. 2018-04-06 01:22:52 -07:00
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5462ec025e Clean up and reordering of devil1tex component 2018-04-05 22:01:12 -07:00
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81af655f35 Added revised functions for handling texture files 2018-04-05 21:52:56 -07:00
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6d0deefe43 Eliminated unneeded parameter 2018-04-05 17:51:22 -07:00
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c812696612 detour-implementation of texture unpacking 2018-04-05 14:27:29 -07:00
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6f915237b4 Moved loop to its own function - gettextures() 2018-04-04 22:14:45 -07:00
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24d4f920dc Unpack textures has correct offsets for textures 2018-04-04 21:49:32 -07:00
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cff2209971 Implemented getTextureBatch() 2018-04-04 19:38:30 -07:00
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a446dd8741 Implemented function that correctly acquires TextureBatchDescriptors 2018-04-04 10:12:29 -07:00
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756f28cd41 Added texture pack headers correctly read in 2018-04-04 01:36:28 -07:00
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54ef5e84db Fixed includes in header, added destroy fn, clarity tweaks 2018-04-02 01:21:21 -07:00
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f2c827ff6b Split main.c into separate files and set up directory structure 2018-04-01 23:45:30 -07:00