Merge branch 'master' of https://git.teknik.io/scuti/reflex2q3
This commit is contained in:
commit
9f32ca0568
@ -4,7 +4,7 @@ CFLAGS=-std=c++11 -I"./includes" -I"./includes/Catch/single_include" -I"./includ
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TESTEX=test/test-parser
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UNITEX=test/catch
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all: main
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all: main unittest
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main: planes.o brushdef.o oopless-parser.o EntityConverter.o
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$(CC) $^ main.cpp $(CFLAGS) -o $(EX) 2>error8.log
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@ -25,25 +25,42 @@
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#include <sstream>
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/*-----------------------------------------------------------------------------
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* PUBLIC
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*-----------------------------------------------------------------------------*/
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EntityConverter::EntityConverter(std::string entityMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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EntityConverter::EntityConverter(const std::string &entityMapFile) :
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OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0), BRIGHTNESS_ADJUST(50.0)
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{
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//MUST RUN matchRelated method after this constructor
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areEntitiesMatched_ = false;
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//MUST RUN extractMapInfo method after this constructor
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haveMapInfo_ = false;
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// game modes default to enabled
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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mapEntities(entityMapFile);
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}
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EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMapFile) : OFFSET_PLAYER(32.0), OFFSET_PICKUP(2.0)
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EntityConverter::EntityConverter(const std::string &entityMapFile,
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const std::string &reflexMapFile) : OFFSET_PLAYER(32.0),
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OFFSET_PICKUP(2.0), BRIGHTNESS_ADJUST(50.0)
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{
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haveMapInfo_ = false;
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// game modes default to enabled
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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mapEntities(entityMapFile);
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// Pre-scan for related entities
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// Pre-scan for info needed by converter
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std::ifstream fin;
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fin.open(reflexMapFile);
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@ -51,14 +68,14 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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//Extract the source type of targets (teleporters or jump pads)
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std::string line;
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while (std::getline(fin, line)) {
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addIfRelated(line, fin);
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extractFromEntity(line, fin);
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}
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}
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else {
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throw std::ios::failure( "Error: EntityConverter failed to open .map file" );
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}
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fin.close();
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areEntitiesMatched_ = true;
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haveMapInfo_ = true;
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//DEBUG
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//printMapping();
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@ -67,24 +84,15 @@ EntityConverter::EntityConverter(std::string entityMapFile, std::string reflexMa
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/*
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*--------------------------------------------------------------------------------------
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* Class: EntityConverter
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* Method: EntityConverter :: matchRelated
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* Description: Read through entities, matching related as necessary
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* Note: For now, accomplishes the same goal as the pre-scan
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* constructor
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*--------------------------------------------------------------------------------------
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*/
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void
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EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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EntityConverter::extractMapInfo(std::queue<std::vector<std::string>> entities)
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{
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if( areEntitiesMatched_ ) {
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std::cerr << "Related entities are already matched, doing nothing" << std::endl;
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if( haveMapInfo_ ) {
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std::cerr << "Map info already extracted, doing nothing" << std::endl;
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}
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else {
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while ( ! entities.empty() ) {
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std::vector<std::string> entity = entities.front();
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std::vector<std::string> entity( entities.front() );
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entities.pop();
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std::stringstream ss;
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@ -93,20 +101,47 @@ EntityConverter::matchRelated(std::queue<std::vector<std::string>> entities)
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std::string nextLine;
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if ( getline(ss, nextLine )) {
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addIfRelated(nextLine, ss);
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extractFromEntity(nextLine, ss);
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}
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}
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}
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areEntitiesMatched_ = true;
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haveMapInfo_ = true;
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}
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void
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EntityConverter::extractMapInfo(const std::vector<std::vector<std::string>> &entities)
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{
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if( haveMapInfo_ ) {
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std::cerr << "Map info already extracted, doing nothing" << std::endl;
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}
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else {
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std::vector<std::vector<std::string>>::const_iterator it;
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for ( it=entities.begin(); it!=entities.end(); ++it ) {
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std::vector<std::string> entity( *it );
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std::stringstream ss;
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std::copy(entity.begin(), entity.end(),
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std::ostream_iterator<std::string>(ss, "\n"));
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std::string nextLine;
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if ( getline(ss, nextLine )) {
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extractFromEntity(nextLine, ss);
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}
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}
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}
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haveMapInfo_ = true;
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}
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std::vector<std::string>
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EntityConverter::convert(std::vector<std::string> lines)
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EntityConverter::convert(const std::vector<std::string> &lines)
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{
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if ( areEntitiesMatched_ )
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if ( haveMapInfo_ )
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{
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std::string attribute;
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std::string trash; //unused tokens
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@ -121,8 +156,37 @@ EntityConverter::convert(std::vector<std::string> lines)
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throw std::runtime_error("error: type is required");
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}
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// If worldspawn, first reenable all gamemodes
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// then check worldspawn for disabled modes
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// then RETURN EMPTY VECTOR
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if ( type == "WorldSpawn" ) {
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ws_.cts = true;
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ws_.ctf = true;
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ws_.ffa = true;
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ws_.tdm = true;
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ws_.duel = true;
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if ( type == "Pickup" ) {
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// Each worldspawn can specify modes enabled/disabled
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for ( int i = 1; i < lines.size(); ++i ) {
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if ( lines[i].find("modeRace 0") != std::string::npos) {
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ws_.cts = false;
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}
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else if ( lines[i].find("modeCTF 0") != std::string::npos) {
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ws_.ctf = false;
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}
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else if ( lines[i].find("modeFFA 0") != std::string::npos) {
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ws_.ffa = false;
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}
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else if ( lines[i].find("modeTDM 0") != std::string::npos) {
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ws_.tdm = false;
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}
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else if ( lines[i].find("mode1v1 0") != std::string::npos) {
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ws_.duel = false;
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}
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}
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}
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else if ( type == "Pickup" ) {
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return convertPickup(lines);
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}
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else if ( type == "PlayerSpawn" ) {
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@ -143,9 +207,12 @@ EntityConverter::convert(std::vector<std::string> lines)
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else if ( type == "RaceFinish" ) {
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return convertRaceFinish(lines);
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}
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else if ( type == "PointLight" ) {
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return convertPointLight(lines);
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}
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}
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else {
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throw std::runtime_error( "error: related entities must be matched prior to conversion" );
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throw std::runtime_error( "error: Map info must be extracted prior to conversion" );
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}
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// If unsupported entity, return empty vector
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@ -159,7 +226,7 @@ EntityConverter::convert(std::vector<std::string> lines)
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* PROTECTED
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*-----------------------------------------------------------------------------*/
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std::vector<std::string>
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EntityConverter::convertPickup(std::vector<std::string> &lines)
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EntityConverter::convertPickup(const std::vector<std::string> &lines) const
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{
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std::vector<std::string> convertedLines;
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//can ignore angle of pickups in xonotic format
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@ -195,14 +262,14 @@ EntityConverter::convertPickup(std::vector<std::string> &lines)
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}
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if ( havePosition && havePickupID ) {
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std::stringstream oss;
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oss << "\"classname\" \"" << pickupMapping_[pickupID] << "\"" << std::endl;
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convertedLines.push_back ( oss.str() );
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std::stringstream pickupStream;
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pickupStream << "\"classname\" \"" << pickupMapping_.find(pickupID)->second << "\"" << std::endl;
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convertedLines.push_back ( pickupStream.str() );
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// coordinates reordered to x, z, y
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std::stringstream oss2;
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oss2 << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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std::stringstream positionStream;
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positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
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offset(coords[1], OFFSET_PICKUP) << "\"" << std::endl;
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convertedLines.push_back ( oss2.str() );
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convertedLines.push_back ( positionStream.str() );
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return convertedLines;
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}
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else {
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@ -223,7 +290,7 @@ EntityConverter::convertPickup(std::vector<std::string> &lines)
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*--------------------------------------------------------------------------------------
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*/
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std::vector<std::string>
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EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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EntityConverter::convertPlayerSpawn(const std::vector<std::string> &lines) const
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{
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std::vector<std::string> convertedLines;
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// Requires position coordinate
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@ -234,7 +301,11 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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int team = 0;
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std::string trash;
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bool havePosition = false;
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bool isModeRace = true;
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bool isModeRace = ws_.cts;
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bool isModeCtf = ws_.ctf;
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bool isModeTdm = ws_.tdm;
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bool isModeFfa = ws_.ffa;
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bool isModeDuel = ws_.duel;
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if ( lines.size() < 2 ) {
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@ -259,8 +330,21 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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throw std::runtime_error("error: Pickup entity requires Pickup ID");
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}
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}
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// Bool8 modeX 0 indicates this spawn is not for game mode X
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else if ( type == "modeRace" ) {
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isModeRace = false;
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isModeRace = false;
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}
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else if ( type == "modeCTF" ) {
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isModeCtf = false;
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}
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else if ( type == "modeTDM" ) {
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isModeTdm = false;
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}
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||||
else if ( type == "modeFFA" ) {
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isModeFfa = false;
|
||||
}
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||||
else if ( type == "mode1v1" ) {
|
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isModeDuel = false;
|
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}
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else if ( type == "teamA" ) {
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||||
team = 2; // Bool8 teamA 0 indicates teamB only
|
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@ -271,7 +355,8 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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||||
}
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||||
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||||
if ( havePosition ) {
|
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if ( ! isModeRace ) {
|
||||
// Will convert all race points to dm/team spawns on maps that support race AND others
|
||||
if ( isModeCtf || isModeTdm || isModeFfa || isModeDuel ) {
|
||||
switch (team) {
|
||||
case 0:
|
||||
convertedLines.push_back ( "\"classname\" \"info_player_deathmatch\"\n" );
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@ -283,7 +368,6 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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||||
convertedLines.push_back ( "\"classname\" \"info_player_team2\"\n" );
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||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
else {
|
||||
convertedLines.push_back ( "\"classname\" \"info_player_race\"\n" );
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||||
@ -293,14 +377,14 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
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||||
convertedLines.push_back ( "\"race_place\" \"-1\"\n" );
|
||||
}
|
||||
|
||||
std::stringstream oss;
|
||||
std::stringstream positionStream;
|
||||
// coordinates reordered to x, z, y
|
||||
oss << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
|
||||
positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
|
||||
offset(coords[1], OFFSET_PLAYER) << "\"" << std::endl;
|
||||
convertedLines.push_back ( oss.str() );
|
||||
std::stringstream oss2;
|
||||
oss2 << "\"angle\" \"" << angle << "\"" << std::endl;
|
||||
convertedLines.push_back ( oss2.str() );
|
||||
convertedLines.push_back ( positionStream.str() );
|
||||
std::stringstream angleStream;
|
||||
angleStream << "\"angle\" \"" << angle << "\"" << std::endl;
|
||||
convertedLines.push_back (angleStream.str() );
|
||||
return convertedLines;
|
||||
}
|
||||
else {
|
||||
@ -311,7 +395,7 @@ EntityConverter::convertPlayerSpawn(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertJumpPad(std::vector<std::string> &lines)
|
||||
EntityConverter::convertJumpPad(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
std::string targetName;
|
||||
@ -336,7 +420,7 @@ EntityConverter::convertJumpPad(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertTeleporter(std::vector<std::string> &lines)
|
||||
EntityConverter::convertTeleporter(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
std::string targetName;
|
||||
@ -361,7 +445,7 @@ EntityConverter::convertTeleporter(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertTarget(std::vector<std::string> &lines)
|
||||
EntityConverter::convertTarget(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
//position and name required, angles optional
|
||||
@ -409,7 +493,7 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
|
||||
}
|
||||
|
||||
if ( havePosition && haveName) {
|
||||
if ( targetMap_[targetName] == "Teleporter") {
|
||||
if ( targetMap_.find(targetName)->second == "Teleporter") {
|
||||
convertedLines.push_back ( "\"classname\" \"misc_teleporter_dest\"\n" );
|
||||
// coordinates reordered to x, z, y
|
||||
// teleporter height is OFFSET
|
||||
@ -418,7 +502,7 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
|
||||
offset(coords[1], OFFSET_PLAYER) << "\"" << std::endl;
|
||||
convertedLines.push_back ( oss.str() );
|
||||
}
|
||||
else if ( targetMap_[targetName] == "JumpPad") {
|
||||
else if ( targetMap_.find(targetName)->second == "JumpPad") {
|
||||
convertedLines.push_back ( "\"classname\" \"target_position\"\n" );
|
||||
// coordinates reordered to x, z, y
|
||||
std::stringstream oss;
|
||||
@ -426,15 +510,15 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
|
||||
coords[1] << "\"" << std::endl;
|
||||
convertedLines.push_back ( oss.str() );
|
||||
}
|
||||
std::stringstream oss;
|
||||
oss << "\"targetname\" \"" << targetName << "\"" << std::endl;
|
||||
convertedLines.push_back ( oss.str() );
|
||||
std::stringstream targetStream;
|
||||
targetStream << "\"targetname\" \"" << targetName << "\"" << std::endl;
|
||||
convertedLines.push_back ( targetStream.str() );
|
||||
|
||||
// Write angle only if position and name exist
|
||||
if ( haveAngle ) {
|
||||
std::stringstream oss2;
|
||||
oss2 << "\"angle\" \"" << angle << "\"" << std::endl;
|
||||
convertedLines.push_back (oss2.str() );
|
||||
std::stringstream angleStream;
|
||||
angleStream << "\"angle\" \"" << angle << "\"" << std::endl;
|
||||
convertedLines.push_back( angleStream.str() );
|
||||
}
|
||||
return convertedLines;
|
||||
}
|
||||
@ -447,7 +531,7 @@ EntityConverter::convertTarget(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertRaceStart(std::vector<std::string> &lines)
|
||||
EntityConverter::convertRaceStart(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
|
||||
@ -459,7 +543,7 @@ EntityConverter::convertRaceStart(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
|
||||
EntityConverter::convertRaceFinish(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
convertedLines.push_back ("\"classname\" \"trigger_race_checkpoint\"\n");
|
||||
@ -470,12 +554,91 @@ EntityConverter::convertRaceFinish(std::vector<std::string> &lines)
|
||||
|
||||
|
||||
|
||||
std::vector<std::string>
|
||||
EntityConverter::convertPointLight(const std::vector<std::string> &lines) const
|
||||
{
|
||||
std::vector<std::string> convertedLines;
|
||||
//position and intensity required, color optional
|
||||
std::string coords[3];
|
||||
std::string intensity;
|
||||
//color is hex 8 digits
|
||||
std::string color;
|
||||
std::string trash;
|
||||
bool havePosition = false;
|
||||
bool haveIntensity = false;
|
||||
bool haveColor = false;
|
||||
|
||||
|
||||
if ( lines.size() < 3 ) {
|
||||
throw std::runtime_error("error: PointLight entity requires at least 3 lines");
|
||||
}
|
||||
|
||||
for (int i = 1; i < lines.size(); i++) {
|
||||
std::string type = getAttributeType(lines[i]);
|
||||
if ( type == "position" ) {
|
||||
std::istringstream iss(lines[i]);
|
||||
// Vector3 position coord0 coord1 coord2
|
||||
if ( ! (iss >> trash >> trash >>
|
||||
coords[0] >> coords[1] >> coords[2])) {
|
||||
throw std::runtime_error( "error: PointLight entity requires position coordinates" );
|
||||
}
|
||||
havePosition = true;
|
||||
}
|
||||
else if ( type == "intensity" ) {
|
||||
std::istringstream iss(lines[i]);
|
||||
// Float intensity validFloat
|
||||
if ( ! (iss >> trash >> trash >> intensity) ) {
|
||||
throw std::runtime_error( "error: PointLight entity requires intensity value" );
|
||||
}
|
||||
haveIntensity = true;
|
||||
}
|
||||
else if ( type == "color" ) {
|
||||
std::istringstream iss(lines[i]);
|
||||
// ColourXRGB32 color eightDigitHexValue
|
||||
if ( ! (iss >> trash >> trash >> color) ) {
|
||||
throw std::runtime_error( "error: PointLight entity requires valid float value if specified" );
|
||||
}
|
||||
haveColor = true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
if ( havePosition && haveIntensity) {
|
||||
convertedLines.push_back ( "\"classname\" \"light\"\n" );
|
||||
// coordinates reordered to x, z, y
|
||||
std::stringstream positionStream;
|
||||
positionStream << "\"origin\" \"" << coords[0] << " " << coords[2] << " " <<
|
||||
coords[1] << "\"" << std::endl;
|
||||
convertedLines.push_back ( positionStream.str() );
|
||||
// convert intensity
|
||||
std::stringstream intensityStream;
|
||||
intensityStream << "\"light\" \"" << adjustBrightness(intensity) << "\"\n";
|
||||
convertedLines.push_back ( intensityStream.str() );
|
||||
|
||||
if ( haveColor ) {
|
||||
std::stringstream colorStream;
|
||||
float red;
|
||||
float green;
|
||||
float blue;
|
||||
// Convert 32bit hex value into RGB values
|
||||
hexToRGB(color, red, green, blue);
|
||||
colorStream << "\"_color\" \"" << red << " " << green << " " << blue << "\"" << std::endl;
|
||||
convertedLines.push_back (colorStream.str() );
|
||||
}
|
||||
return convertedLines;
|
||||
}
|
||||
else {
|
||||
throw std::runtime_error("error: Target entity requires position coordinates and targetname");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* PRIVATE
|
||||
*-----------------------------------------------------------------------------*/
|
||||
std::string
|
||||
EntityConverter::getAttributeType(std::string line)
|
||||
EntityConverter::getAttributeType(const std::string &line) const
|
||||
{
|
||||
std::string type;
|
||||
std::string dataType;
|
||||
@ -490,7 +653,7 @@ EntityConverter::getAttributeType(std::string line)
|
||||
|
||||
|
||||
void
|
||||
EntityConverter::mapEntities(std::string mapFile)
|
||||
EntityConverter::mapEntities(const std::string &mapFile)
|
||||
{
|
||||
std::ifstream fin;
|
||||
fin.open(mapFile);
|
||||
@ -519,32 +682,34 @@ EntityConverter::mapEntities(std::string mapFile)
|
||||
|
||||
|
||||
void
|
||||
EntityConverter::addIfRelated(std::string &line, std::istream &is)
|
||||
EntityConverter::extractFromEntity(const std::string &line, std::istream &is)
|
||||
{
|
||||
std::string trash;
|
||||
std::string targetName;
|
||||
std::string nextLine;
|
||||
if ( line.find("type Teleporter") != std::string::npos) {
|
||||
std::getline(is, line);
|
||||
std::istringstream iss(line);
|
||||
std::getline(is, nextLine);
|
||||
std::istringstream iss(nextLine);
|
||||
if ( ! (iss >> trash >> trash >> targetName)) {
|
||||
throw std::runtime_error( "format error in .map file");
|
||||
}
|
||||
targetMap_.insert ( std::pair<std::string, std::string>(targetName, "Teleporter") );
|
||||
}
|
||||
else if ( line.find("type JumpPad") != std::string::npos) {
|
||||
std::getline(is, line);
|
||||
std::istringstream iss(line);
|
||||
std::getline(is, nextLine);
|
||||
std::istringstream iss(nextLine);
|
||||
if ( ! (iss >> trash >> trash >> targetName)) {
|
||||
throw std::runtime_error( "format error in .map file");
|
||||
}
|
||||
targetMap_.insert ( std::pair<std::string, std::string>(targetName, "JumpPad") );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
std::string EntityConverter::offset(std::string value, float amount) {
|
||||
std::string
|
||||
EntityConverter::offset(const std::string &value, const float amount) const
|
||||
{
|
||||
std::istringstream iss(value);
|
||||
float c;
|
||||
iss >> c;
|
||||
@ -557,22 +722,51 @@ std::string EntityConverter::offset(std::string value, float amount) {
|
||||
|
||||
|
||||
|
||||
void
|
||||
EntityConverter::hexToRGB(const std::string &hex, float &r, float &g, float &b) const
|
||||
{
|
||||
unsigned int value;
|
||||
std::stringstream ss;
|
||||
ss << std::hex << hex;
|
||||
ss >> value;
|
||||
|
||||
// get the necessary components from the top 3 bytes
|
||||
r = ((value >> 16) & 0xFF) / 255.0;
|
||||
g = ((value >> 8) & 0xFF) / 255.0;
|
||||
b = ((value) & 0xFF) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
int
|
||||
EntityConverter::adjustBrightness(const std::string &value) const
|
||||
{
|
||||
float inputBright;
|
||||
std::stringstream ss(value);
|
||||
ss >> inputBright;
|
||||
|
||||
return static_cast<int>(inputBright * BRIGHTNESS_ADJUST);
|
||||
}
|
||||
|
||||
|
||||
|
||||
// DEBUG
|
||||
void
|
||||
EntityConverter::printMapping()
|
||||
EntityConverter::printMapping() const
|
||||
{
|
||||
std::map<int, std::string>::iterator it;
|
||||
for (it=pickupMapping_.begin(); it!=pickupMapping_.end(); ++it)
|
||||
std::cout << std::endl << "Reflex pickup ID mapped to Xonotic pickup names: " << std::endl;
|
||||
std::map<int, std::string>::const_iterator it;
|
||||
for ( it=pickupMapping_.begin(); it!=pickupMapping_.end(); ++it )
|
||||
std::cout << it->first << " => " << it->second << std::endl;
|
||||
}
|
||||
|
||||
// DEBUG
|
||||
void
|
||||
EntityConverter::printTargetSources()
|
||||
EntityConverter::printTargetSources() const
|
||||
{
|
||||
std::map<std::string, std::string>::iterator it;
|
||||
for (it=targetMap_.begin(); it!=targetMap_.end(); ++it)
|
||||
std::cout << std::endl << "Target and Sources: " << std::endl;
|
||||
std::map<std::string, std::string>::const_iterator it;
|
||||
for ( it=targetMap_.begin(); it!=targetMap_.end(); ++it )
|
||||
std::cout << it->first << " => " << it->second << std::endl;
|
||||
}
|
||||
|
||||
|
@ -35,6 +35,19 @@
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
struct WorldSpawn
|
||||
{
|
||||
bool cts;
|
||||
bool ctf;
|
||||
bool ffa;
|
||||
bool tdm;
|
||||
bool duel;
|
||||
};
|
||||
|
||||
|
||||
|
||||
class EntityConverter
|
||||
{
|
||||
public:
|
||||
@ -43,24 +56,24 @@ class EntityConverter
|
||||
* Class: EntityConverter
|
||||
* Method: Constructor
|
||||
* Description: Creates entity format mapping
|
||||
* CAUTION: Requires matchRelated method to be called after this
|
||||
* CAUTION: Requires extractMapInfo method to be called after this
|
||||
* Requires: .ent filename for mapping entities from reflex format to xonotic format
|
||||
* THROWS: runtime_error on .ent format error
|
||||
* THROWS: std::ios::failure on IO failure
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
EntityConverter(std::string entityMapFile);
|
||||
EntityConverter(const std::string &entityMapFile);
|
||||
/* *--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: Constructor
|
||||
* Description: Creates entity format mapping and pre-scans for related entities
|
||||
* Description: Creates entity format mapping and pre-scans for map info
|
||||
* Parameter: string entityMapFile, file maps source to target entity formats
|
||||
* Parameter: string reflexMapFile, for pre-scan
|
||||
* THROWS: runtime_error on .ent format error
|
||||
* THROWS: std::ios::failure on IO failure
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
EntityConverter(std::string entityMapFile, std::string reflexMapFile);
|
||||
EntityConverter(const std::string &entityMapFile, const std::string &reflexMapFile);
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
@ -70,21 +83,32 @@ class EntityConverter
|
||||
* Return: vector of strings, single entity in the converted format
|
||||
* *IF entity is not supported, returns EMPTY vector
|
||||
* THROWS: runtime_error on malformed .map file
|
||||
* THROWS: runtime_error when called before related entities are matched
|
||||
* THROWS: runtime_error when called before map info has been extracted
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
std::vector<std::string> convert(std::vector<std::string> lines);
|
||||
std::vector<std::string> convert(const std::vector<std::string> &lines);
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: matchRelated
|
||||
* Description: Finds related entities (targets of teleports, etc), call after parsing
|
||||
* the entire .map
|
||||
* Method: EntityConverter :: extractMapInfo
|
||||
* Description: Get information needed by the converter that can't be obtained
|
||||
* in entity-by-entity conversion (teleport and jump pad
|
||||
* Parameter: queue of vector of string entities, ALL entities in a .map file
|
||||
* THROWS: runtime_error when encountering malformed entity
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
void matchRelated(std::queue<std::vector<std::string>> entities);
|
||||
void extractMapInfo(std::queue<std::vector<std::string>> entities);
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: extractMapInfo
|
||||
* Description: Get information needed by the converter that can't be obtained
|
||||
* in entity-by-entity conversion (teleport and jump pad
|
||||
* Parameter: vector of vector of string entities, ALL entities in a .map file
|
||||
* THROWS: runtime_error when encountering malformed entity
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
void extractMapInfo(const std::vector<std::vector<std::string>> &entities);
|
||||
|
||||
|
||||
|
||||
@ -96,29 +120,34 @@ class EntityConverter
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: convert~EntityName~
|
||||
* Description: Multiple methods to convert entity from reflex to xonotic format
|
||||
* Parameter: vector of strings entity, multi-lined entity
|
||||
* Parameter: vector of strings lines, multi-lined entity
|
||||
* Return: vector of strings, the converted entity
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
std::vector<std::string> convertPickup(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertPlayerSpawn(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertJumpPad(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertTeleporter(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertTarget(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertRaceStart(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertRaceFinish(std::vector<std::string> &entity);
|
||||
std::vector<std::string> convertPickup(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertPlayerSpawn(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertJumpPad(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertTeleporter(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertTarget(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertRaceStart(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertRaceFinish(const std::vector<std::string> &lines) const;
|
||||
std::vector<std::string> convertPointLight(const std::vector<std::string> &lines) const;
|
||||
|
||||
|
||||
|
||||
// Related entities must be matched prior to entity conversion
|
||||
bool areEntitiesMatched_;
|
||||
// Map Reflex pickup IDs to Xonotic pickup identifiers
|
||||
std::map<int, std::string> pickupMapping_;
|
||||
// Map targets (by name) to their source type
|
||||
std::map<std::string, std::string> targetMap_;
|
||||
// Related entities must be matched prior to entity conversion
|
||||
bool haveMapInfo_;
|
||||
WorldSpawn ws_;
|
||||
|
||||
// Offsets for item/spawn height
|
||||
const float OFFSET_PLAYER;
|
||||
const float OFFSET_PICKUP;
|
||||
// Brightness adjustment factor
|
||||
const float BRIGHTNESS_ADJUST;
|
||||
|
||||
|
||||
|
||||
@ -131,7 +160,7 @@ class EntityConverter
|
||||
* Parameter: string "line", entity keyword followed by the type
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
std::string getAttributeType(std::string line);
|
||||
std::string getAttributeType(const std::string &line) const;
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
@ -141,18 +170,18 @@ class EntityConverter
|
||||
* Return: true if no error, false if error
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
void mapEntities(std::string mapFile);
|
||||
void mapEntities(const std::string &mapFile);
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: addIfRelated
|
||||
* Description: If the entity contains a related target/etc, add to map
|
||||
* Method: EntityConverter :: extractFromEntity
|
||||
* Description: Get map info from a single entity
|
||||
* Paramater: string line, the previous line (contains entity type)
|
||||
* Parameter: istream is, an ifstream or a stringstream containing a
|
||||
* single entity
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
void addIfRelated(std::string &line, std::istream &is);
|
||||
void extractFromEntity(const std::string &line, std::istream &is);
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
@ -164,12 +193,33 @@ class EntityConverter
|
||||
* Return: string, float value passed as string
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
std::string offset(std::string value, float offset);
|
||||
std::string offset(const std::string &value, const float offset) const;
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: hexToRGB
|
||||
* Description: Convert 8 digit hex value into separate red, green, and blue values
|
||||
* Parameter: string hex, inputted hex value
|
||||
* Parameter: float r, RETURN BY REFERENCE: converted red value
|
||||
* Parameter: float g, RETURN BY REFERENCE: converted green value
|
||||
* Parameter: float b, RETURN BY REFERENCE: converted blue value
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
void hexToRGB(const std::string &hex, float &r, float &g, float &b) const;
|
||||
/*
|
||||
*--------------------------------------------------------------------------------------
|
||||
* Class: EntityConverter
|
||||
* Method: EntityConverter :: adjustBrightness
|
||||
* Description: Reflex uses significantly smaller values than Xonotic -> adjust
|
||||
* Parameter: string value, original brightness value
|
||||
*--------------------------------------------------------------------------------------
|
||||
*/
|
||||
int adjustBrightness(const std::string &value) const;
|
||||
|
||||
|
||||
|
||||
void printMapping(); //DEBUG
|
||||
void printTargetSources(); //DEBUG
|
||||
void printMapping() const; //DEBUG
|
||||
void printTargetSources() const; //DEBUG
|
||||
|
||||
};
|
||||
|
||||
|
@ -1,11 +1,11 @@
|
||||
40 item_health_small
|
||||
41 item_health_medium
|
||||
42 item_health_large
|
||||
42 item_health_big
|
||||
43 item_health_mega
|
||||
50 item_armor_small
|
||||
51 item_armor_medium
|
||||
52 item_armor_large
|
||||
53 item_armor_big
|
||||
52 item_armor_big
|
||||
53 item_armor_mega
|
||||
1 weapon_uzi
|
||||
2 weapon_grenadelauncher
|
||||
3 weapon_hagar
|
||||
|
@ -37,14 +37,14 @@ TEST_CASE( "r2x: Unsupported entity types cause return of empty vector", "[Entit
|
||||
|
||||
// Mock up entity
|
||||
std::vector<std::string> entity;
|
||||
entity.push_back(" type Worldspawn");
|
||||
entity.push_back(" type NotAType");
|
||||
|
||||
// Mock up entity queue
|
||||
std::queue<std::vector<std::string>> q;
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -71,7 +71,7 @@ TEST_CASE( "r2x: a single Pickup entity can be converted", "[EntityConverter]" )
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -98,6 +98,16 @@ TEST_CASE( "r2x: a single PlayerSpawn (race) entity can be converted", "[EntityC
|
||||
// Instantiate object
|
||||
EntityConverter ec (PICKUP_FILENAME);
|
||||
|
||||
// Mock up WorldSpawn entity
|
||||
// (needed for mode info)
|
||||
std::vector<std::string> worldspawn;
|
||||
worldspawn.push_back(" type WorldSpawn");
|
||||
worldspawn.push_back(" Bool8 modeCTF 0");
|
||||
worldspawn.push_back(" Bool8 modeFFA 0");
|
||||
worldspawn.push_back(" Bool8 modeTDM 0");
|
||||
worldspawn.push_back(" Bool8 mode1v1 0");
|
||||
|
||||
|
||||
// Mock up entity
|
||||
std::vector<std::string> entity;
|
||||
entity.push_back(" type PlayerSpawn");
|
||||
@ -112,12 +122,15 @@ TEST_CASE( "r2x: a single PlayerSpawn (race) entity can be converted", "[EntityC
|
||||
|
||||
// Mock up entity queue
|
||||
std::queue<std::vector<std::string>> q;
|
||||
q.push( worldspawn );
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
// Convert a single entity (worldspawn conversion returns empty vector
|
||||
// BUT sets the supported game modes for entities in that worldspawn
|
||||
std::vector<std::string> unused = ec.convert(worldspawn);
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
|
||||
REQUIRE( converted[0] == "\"classname\" \"info_player_race\"\n" );
|
||||
@ -136,6 +149,20 @@ TEST_CASE( "r2x: a single PlayerSpawn (race) entity can be converted", "[EntityC
|
||||
REQUIRE( coords[0] == "\"-216.00000" );
|
||||
REQUIRE( coords[1] == "-1488.000488" );
|
||||
REQUIRE( fabs(-100.00000 - offsetCoord) <= DELTA );
|
||||
|
||||
SECTION( "Encountering a new worldspawn reenables all modes" ) {
|
||||
std::vector<std::string> basicWorldspawn;
|
||||
basicWorldspawn.push_back(" type WorldSpawn");
|
||||
|
||||
std::vector<std::string> e;
|
||||
e.push_back(" type PlayerSpawn");
|
||||
e.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
|
||||
e.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
|
||||
|
||||
std::vector<std::string> u = ec.convert(basicWorldspawn);
|
||||
std::vector<std::string> c = ec.convert(e);
|
||||
REQUIRE( c[0] == "\"classname\" \"info_player_deathmatch\"\n" );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -159,7 +186,7 @@ TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[Entity
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -182,6 +209,46 @@ TEST_CASE( "r2x: a single PlayerSpawn (teamA) entity can be converted", "[Entity
|
||||
|
||||
|
||||
|
||||
TEST_CASE( "r2x: a single PlayerSpawn (non-team) entity can be converted", "[EntityConverter]" ) {
|
||||
|
||||
// Instantiate object
|
||||
EntityConverter ec (PICKUP_FILENAME);
|
||||
|
||||
// Mock up entity
|
||||
std::vector<std::string> entity;
|
||||
entity.push_back(" type PlayerSpawn");
|
||||
entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
|
||||
entity.push_back(" Vector3 angles 180.00000 0.00000 0.00000");
|
||||
|
||||
// Mock up entity queue
|
||||
std::queue<std::vector<std::string>> q;
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
|
||||
REQUIRE( converted[0] == "\"classname\" \"info_player_deathmatch\"\n" );
|
||||
REQUIRE( converted[2] == "\"angle\" \"180.00000\"\n" );
|
||||
|
||||
// The z (vertical) is offset by +32
|
||||
std::istringstream iss(converted[1]);
|
||||
std::string attribute;
|
||||
std::string coords[2];
|
||||
float offsetCoord;
|
||||
iss >> attribute >> coords[0] >> coords[1] >> offsetCoord;
|
||||
|
||||
REQUIRE( attribute == "\"origin\"" );
|
||||
REQUIRE( coords[0] == "\"-216.00000" );
|
||||
REQUIRE( coords[1] == "-1488.000488" );
|
||||
REQUIRE( fabs(-100.00000 - offsetCoord) <= DELTA );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]" ) {
|
||||
|
||||
// Instantiate object
|
||||
@ -196,7 +263,7 @@ TEST_CASE( "r2x: a single RaceStart entity can be converted", "[EntityConverter]
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -222,7 +289,7 @@ TEST_CASE( "r2x: a single RaceFinish entity can be converted", "[EntityConverter
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -256,7 +323,7 @@ TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[Ent
|
||||
q.push( entity2 );
|
||||
|
||||
// Match related entities (one pair)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert two entities
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -274,7 +341,7 @@ TEST_CASE( "r2x: a single Teleporter and related Target can be converted", "[Ent
|
||||
float offsetCoord;
|
||||
iss >> attribute >> coords[0] >> coords[1] >> offsetCoord;
|
||||
|
||||
// first test fails without busy wait
|
||||
// next REQUIRE fails without busy wait
|
||||
for( int i = 0; i < 10000000; i++ )
|
||||
int x = i;
|
||||
|
||||
@ -308,7 +375,7 @@ TEST_CASE( "r2x: a single JumpPad and related Target can be converted", "[Entity
|
||||
q.push( entity2 );
|
||||
|
||||
// Match related entities (one pair)
|
||||
ec.matchRelated( q );
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert two entities
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
@ -323,6 +390,52 @@ TEST_CASE( "r2x: a single JumpPad and related Target can be converted", "[Entity
|
||||
|
||||
|
||||
|
||||
TEST_CASE( "r2x: a single PointLight entity can be converted", "[EntityConverter]" ) {
|
||||
|
||||
// Instantiate object
|
||||
EntityConverter ec (PICKUP_FILENAME);
|
||||
|
||||
// Mock up entity
|
||||
std::vector<std::string> entity;
|
||||
entity.push_back(" type PointLight");
|
||||
entity.push_back(" Vector3 position -216.00000 -132.00000 -1488.000488");
|
||||
entity.push_back(" ColourXRGB32 color ffffc400");
|
||||
entity.push_back(" Float intensity 1.500000");
|
||||
entity.push_back(" Float nearAttenuation 32.000000");
|
||||
entity.push_back(" Float farAttenuation 160.000000");
|
||||
|
||||
// Mock up entity queue
|
||||
std::queue<std::vector<std::string>> q;
|
||||
q.push( entity );
|
||||
|
||||
// Match related entities (none)
|
||||
ec.extractMapInfo( q );
|
||||
|
||||
// Convert a single entity
|
||||
std::vector<std::string> converted = ec.convert(entity);
|
||||
|
||||
REQUIRE( converted[0] == "\"classname\" \"light\"\n" );
|
||||
REQUIRE( converted[1] == "\"origin\" \"-216.00000 -1488.000488 -132.00000\"\n" );
|
||||
REQUIRE( converted[2] == "\"light\" \"75\"\n" );
|
||||
|
||||
INFO( converted[3] );
|
||||
std::istringstream iss(converted[3]);
|
||||
std::string attribute;
|
||||
std::string r;
|
||||
float red;
|
||||
float green;
|
||||
float blue;
|
||||
iss >> attribute >> r >> green >> blue;
|
||||
r.erase(r.begin()); //removing preceding quote is necessary
|
||||
std::stringstream redStream(r);
|
||||
redStream >> red;
|
||||
|
||||
REQUIRE( attribute == "\"_color\"" );
|
||||
|
||||
REQUIRE( fabs(1.0 - red) <= DELTA );
|
||||
REQUIRE( fabs(0.768627 - green) <= DELTA );
|
||||
REQUIRE( fabs(0.0 - blue) <= DELTA );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user