suhrke
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cbb2f69cf0
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Fixed default point light color bug
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2017-08-13 00:47:17 -07:00 |
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suhrke
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f00fe06b14
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doc-entities.txt and minor cleanup
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2017-07-17 16:02:01 -07:00 |
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suhrke
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168818b9b0
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Error messages made more clear
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2017-07-17 13:16:59 -07:00 |
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suhrke
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130cf2d762
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Added default case for target angles, fixes pocket-infinity conversion
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2017-07-13 17:05:35 -07:00 |
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suhrke
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1835dccf8b
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force floats to fixed width, no scientific notation in output
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2017-07-12 20:09:36 -07:00 |
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suhrke
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32e6e092c2
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Changed position default to 0,0,0 for all objects to reflect reflex map file generation
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2017-07-11 23:13:18 -07:00 |
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suhrke
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11f8989558
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PlayerSpawn defaults to 0,0,0 if position unspecified
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2017-07-11 22:26:21 -07:00 |
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suhrke
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6c297d44ab
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bug fixes to get pocket-infinity converted
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2017-07-08 07:20:55 -07:00 |
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suhrke
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10b4074e8a
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corrected angle conversion for different coordinate system
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2017-07-08 02:50:37 -07:00 |
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suhrke
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34db7aa76b
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Removed handling of alpha component in EC::hexToRgb
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2017-07-06 18:00:27 -07:00 |
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suhrke
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5eb5511bda
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changed hex to rgb into hex to rgba
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2017-07-06 17:30:21 -07:00 |
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suhrke
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821d6001bf
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fixed error with unmatched target and source
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2017-07-06 16:14:06 -07:00 |
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suhrke
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47eb891dfe
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changed count loops into iterator loops where intent was more clear
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2017-07-06 11:29:14 -07:00 |
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suhrke
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100c830c83
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Added extractMapInfo(vector---) + finish const correct functions
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2017-07-06 11:10:04 -07:00 |
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suhrke
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3b73c4300a
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extractMapInfo now passes queue by value so parser can use it
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2017-07-06 10:29:54 -07:00 |
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suhrke
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640ce93ff4
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Added tests for PointLight conversion + spawns
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2017-07-06 10:09:15 -07:00 |
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suhrke
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d16f3f8503
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Race and other mode spawns play nice when on same map now
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2017-07-06 08:52:59 -07:00 |
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suhrke
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c88cf1405b
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Fixed truncation of PointLight intensity value
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2017-07-05 22:43:24 -07:00 |
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suhrke
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e622f495a9
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PointLights converted, looking for ways to test accuracy of bright+color conversion
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2017-07-05 22:36:39 -07:00 |
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suhrke
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26e287d9b4
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EC: const correct prototypes, pass by ref where possible
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2017-07-05 20:32:49 -07:00 |
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suhrke
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774688180d
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added unittest to main recipe, removed debug couts
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2017-07-05 19:53:09 -07:00 |
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suhrke
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802f0bc99a
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race maps and maps without race convert spawns correctly, possible issue with maps with both
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2017-07-05 19:49:03 -07:00 |
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suhrke
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fde15235bd
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EC extracts mode info where it can, race spawns still an issue
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2017-07-05 18:58:07 -07:00 |
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suhrke
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0e61e02259
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EC: fixed malformed race spawn conversion, issue #33
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2017-07-05 16:14:17 -07:00 |
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suhrke
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ff47d28870
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encapsulate constants for EC
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2017-07-05 16:00:22 -07:00 |
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2d4581c076
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Entity Converter shifts position of entities respective to type
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2017-07-05 11:53:45 -07:00 |
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suhrke
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f6b1b9ca41
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Offset height for teleport desinations, pickups, and player spawns
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2017-07-05 05:10:31 -07:00 |
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suhrke
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d47b0af646
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fixed bug: if unsupported ent type, returns empty vector
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2017-07-05 03:21:51 -07:00 |
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suhrke
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e4412bcdaa
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minor bug fix & general test cases made for EC
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2017-07-04 00:06:13 -07:00 |
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suhrke
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3fd631c42a
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queue scan added, Catch added for EntityConverter tests
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2017-07-03 22:19:50 -07:00 |
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suhrke
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991cb4d02a
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EntityConverter::convertTarget made safer
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2017-07-03 19:27:18 -07:00 |
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suhrke
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0b6254da89
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CTS converts such that only next checkpoint shows
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2017-07-03 18:10:05 -07:00 |
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suhrke
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62de82a945
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Reflex mapping format given its own file, removed from code
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2017-07-03 17:04:06 -07:00 |
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suhrke
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0c5d5d1899
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added PlayerSpawn conversion (will break if race and regular spawns present)
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2017-07-02 23:41:59 -07:00 |
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suhrke
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225e1375ef
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broke apart EntityConverter::convert, added submodule
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2017-07-02 20:22:09 -07:00 |
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suhrke
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757daa6dd1
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added quote to fix issue #22
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2017-07-01 17:28:35 -07:00 |
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suhrke
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98abd5c184
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EntityConverter Target handled by pre-scan
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2017-06-07 01:46:43 -07:00 |
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suhrke
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717be4c3a8
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Added entity converter, need integration
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2017-06-06 18:22:54 -07:00 |
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