fix: smart instrument block entity serialization
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@ -153,6 +153,8 @@ class SmartInstrumentBlockEntity(pos: BlockPos, state: BlockState) :
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const val TAG_MUSIC = "Music"
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}
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// delay MusicPlayer initialization until level is available
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var playerData: CompoundTag? = null
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var player: MusicPlayer? = null
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override fun getUpdateTag(): CompoundTag = saveWithoutMetadata()
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@ -162,7 +164,11 @@ class SmartInstrumentBlockEntity(pos: BlockPos, state: BlockState) :
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override fun load(tag: CompoundTag) {
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super.load(tag)
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if (TAG_MUSIC in tag) {
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player = MusicPlayer(tag.getCompound(TAG_MUSIC), level!!, blockPos)
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if (level == null) {
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playerData = tag.getCompound(TAG_MUSIC)
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} else {
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player = MusicPlayer(tag.getCompound(TAG_MUSIC), level!!, blockPos)
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}
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}
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}
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@ -199,22 +205,27 @@ class SmartInstrumentBlockEntity(pos: BlockPos, state: BlockState) :
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}
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fun tick() {
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if (checkProjections()) {
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player?.tick()
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if (!level!!.isClientSide) {
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if (player?.isEnd == true) {
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player = null
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setChanged()
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sendBlockUpdated()
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if (CausalityAnchor.checkEffect(level!!, blockPos) || level!!.random.nextInt(7) != 0) {
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startMusic()
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if (playerData != null) {
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player = MusicPlayer(playerData!!, level!!, blockPos)
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}
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if (player != null) {
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if (checkProjections()) {
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player!!.tick()
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if (!level!!.isClientSide) {
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if (player!!.isEnd == true) {
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player = null
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setChanged()
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sendBlockUpdated()
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if (CausalityAnchor.checkEffect(level!!, blockPos) || level!!.random.nextInt(7) != 0) {
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startMusic()
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}
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}
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}
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} else {
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player = null
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setChanged()
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sendBlockUpdated()
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}
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} else {
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player = null
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setChanged()
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sendBlockUpdated()
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}
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}
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