ZacSharp
3244b102ad
Add a way to restore deleted waypoints
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Makes using the clickable text less dangerous when there are others writing in chat.
2021-10-18 02:42:58 +02:00
ZacSharp
c8966d22ba
Don't create a new waypoint every time a bed is clicked.
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Just the first time and always for the head part.
2021-10-17 23:44:21 +02:00
ZacSharp
6669d49636
Add a way to get the creation command for a waypoint
2021-10-17 15:10:14 +02:00
ZacSharp
3b480dabdb
Make the tag argument optional, defaulting to USER
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Listing all possible combinations in the usage as done before would have beed 8 lines just for the save command so I made it one special case, one combined line and a line explaining the defaults in the general waypoint help.
Also tab completion does not work when omitting either tag or name, because it starting to tab complete a position right from the first argument would probably only cause confusion and would be harder to implement because of the variable start position (names can even be numbers so it's impossible to do it 100% correctly)
2021-10-17 14:47:03 +02:00
ZacSharp
3e69281d61
Update usage of #waypoint
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It now properly reports when either a tag or name can be specified and includes the clear subcommand
2021-10-17 14:06:07 +02:00
ZacSharp
1b04386b01
Allow saving unnamed waypoints by position
2021-10-17 13:53:55 +02:00
wagyourtail
1ca736692d
more closely match the existing docs and add discourageBreaking
2021-10-15 17:58:13 -06:00
wagyourtail
4dc4795cb7
AvoidBreak means never.
2021-10-15 00:00:48 -06:00
wagyourtail
ba0b5f929f
cleanup
2021-10-08 15:49:22 -06:00
wagyourtail
89c960c455
better follow command error handling
2021-10-08 14:58:17 -06:00
Leijurv
14178fcd14
rewrite comment since we haven't used pos.getY() in literally YEARS
2021-08-25 22:20:13 -07:00
Leijurv
5e0fe6d897
fix the comment explaining the sign flip
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bug originates from august 17 2018 in f3d9ada675 (diff-b9b328a67abb41c2f842f367f83d95a2793c95cba83ab2e4542b31ed4c157819R101-R103)
absolutely wild how long this took to notice, see PR #2954
2021-08-25 22:18:23 -07:00
StylexTV
3db5f2a67f
Update GoalBlock.java
2021-08-22 10:28:42 +02:00
Leijurv
ce2ec8047e
Merge pull request #2825 from Zephreo/parkour-place
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ParkourPlace for shorter parkour jumps
2021-07-16 20:50:23 -07:00
Harry
335cb7016e
fix verifiedMaxJump
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- remove redundant assignment by changing some values
- testing Co-Authors
Co-Authored-By: Leijurv <leijurv@gmail.com>
2021-07-17 13:28:12 +10:00
Harry
7a7b050615
weird verifiedMaxJump
2021-07-17 12:34:58 +10:00
Harry
2159773723
requested changes
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- tabs changed to 4 spaces
- fixed checking if block place is behind player
2021-07-01 10:09:06 +10:00
ZacSharp
ab3a015d61
✨ Add layerHeight setting
2021-06-24 23:33:48 +02:00
Harry
3142387e45
Fix collision early return
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not tested yet
- fixes early returns
2021-06-23 06:25:10 +10:00
Harry
051325e10f
allow smaller parkour place jumps
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allows 2 and 1 block parkour place jumps
2021-06-21 10:58:11 +10:00
Leijurv
b96795c517
Merge pull request #2803 from scorbett123/farmInventory
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Make farm use inventory when allowInventory is enabled.
2021-06-14 12:32:53 -10:00
scorbett123
64ba96daf2
Do edit suggested by leijurv
2021-06-14 20:44:32 +01:00
Leijurv
90d5f27026
Merge pull request #2804 from ZacSharp/selCopyPaste
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✨ Add a clipboard to #sel
2021-06-13 10:21:10 -10:00
ZacSharp
cec44e3668
✨ Add a clipboard to #sel
2021-06-13 00:21:52 +02:00
scorbett123
f09f1e7f85
Make farm use inventory when allowInventory is enabled.
2021-06-12 18:18:56 +01:00
mankool
8bfe32eeef
Added itemSaverThreshold
2021-06-09 10:34:45 -07:00
Leijurv
e85c1bbc0d
Merge pull request #2736 from ZacSharp/exploreForBlocksForMining
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Make MineProcess respect exploreForBlocks
2021-05-28 13:27:13 -07:00
ZacSharp
f99bf0d000
Make legitMode always explore
2021-05-28 22:18:33 +02:00
Leijurv
db24a2251f
Merge pull request #2771 from ZacSharp/notificationCallback
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More log callbacks
2021-05-26 11:32:53 -07:00
Tabbs
dcc27a7447
oops forgot the javadoc
2021-05-25 14:52:16 -05:00
Tabbs
bea39bc613
Merge branch 'master' of https://github.com/thecakeisalie25/baritone
2021-05-25 14:44:59 -05:00
Tabbs
546493ba45
do our best to stop beacon animating
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The game seems to animate the beacons anyway, so it does shake a little bit.
2021-05-25 14:44:54 -05:00
Tabbs
dda4928693
change name to renderGoalAnimated
2021-05-25 14:43:32 -05:00
Larson
7d144dd076
fix decimal
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Co-authored-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2021-05-25 14:33:13 -05:00
Tabbs
73e0700ea3
fix weird rendering issue
2021-05-25 12:41:36 -05:00
Tabbs
3fc36cf798
fix y to 1 if animation is disabled
2021-05-25 12:34:17 -05:00
ZacSharp
dbc43b445b
Replace unhandled exception with a helpful message
2021-05-24 03:38:14 +02:00
ZacSharp
638fcd393a
Don't try to tab complete hidden settings
2021-05-24 03:20:31 +02:00
ZacSharp
7b5f419713
Treat the new callbacks like the old one
2021-05-24 03:14:33 +02:00
ZacSharp
253fbad3db
Make MineProcess respect exploreForBlocks
2021-05-10 22:37:35 +02:00
ZacSharp
522de3d4b7
Add callback settings for toast pop-ups and desktop notifications
2021-05-10 00:31:37 +02:00
ZacSharp
dc9ae67657
Move NotificationHelper to api and give Helper some methods for notifications
2021-05-10 00:26:33 +02:00
Leijurv
fccac8ed74
Merge pull request #2664 from ZacSharp/buildSelectedSchematic
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Add setting to only build selected part of schematica schematic
2021-04-20 23:27:57 -07:00
Leijurv
b79e281074
Merge pull request #2635 from ZacSharp/autoTool
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Invert disableAutoTool to autoTool
2021-04-20 23:15:10 -07:00
ZacSharp
46066d4cac
Misc
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* Rename schematicaOnlyBuildSelection to buildOnlySelection
* Make it useable with #build as well
* remove debugging code I forgot
2021-04-14 23:36:16 +02:00
ZacSharp
c13cf4f29c
Add setting to only build selected part of schematica schematic
2021-04-13 23:09:54 +02:00
ZacSharp
a4f06a9e1e
Update javadoc as well
2021-04-10 23:56:30 +02:00
ZacSharp
f348a20035
invert disableAutoTool to autoTool
2021-04-04 03:34:10 +02:00
ZacSharp
bdb98b487f
fix typo
2021-04-04 03:17:35 +02:00
Leijurv
43d5458a25
fix weird behavior where allowBreak false broke #goto
2021-04-03 16:41:45 -07:00