Commit Graph

569 Commits

Author SHA1 Message Date
6408e678ff fix short int conversion 2018-08-26 08:51:56 -07:00
45631fa12a brady pls 2018-08-26 08:50:30 -07:00
9a24e6a1a3 fixed overzealous cost check 2018-08-26 08:49:56 -07:00
5f6a5ea403 extend MovementFall breakability one more, fixes #97 2018-08-26 08:31:03 -07:00
e8c644fc63 haha 2018-08-26 08:22:34 -07:00
6dd501a46b add cost verification lookahead 2018-08-26 08:19:14 -07:00
50fd63647b sprint through descend, fixes #29 and #38 2018-08-26 08:12:57 -07:00
5c7ffe6ed1 Removed irrelevant TODO 2018-08-26 02:25:13 -05:00
8de7963c74 Allow opening of fence gates that are blocking movement, fixes #46 2018-08-26 02:17:52 -05:00
f1fcacf241 Fix refmap not generating with the proper name 2018-08-26 01:45:33 -05:00
5ec99977fa Fix water bucket falling, fixes #91 2018-08-26 00:09:44 -05:00
1801551d3b A less atrocious approach to fixing 95 2018-08-25 23:12:43 -05:00
7d863ebfed Intercept toStringHelper to fix BlockPos obfuscated name, fixes #95 2018-08-25 23:03:36 -05:00
d655745d1a Merge branch 'master' of github.com:cabaletta/baritone 2018-08-25 17:09:43 -07:00
f834bcec08 add BlockFalling check for MovementFall, fixes #94 2018-08-25 17:09:35 -07:00
72c2a58ef2 Replace ArrayList type fields with List 2018-08-25 18:35:41 -05:00
32a0f4eaac All around minor cleanups to movement classes 2018-08-25 18:30:23 -05:00
85cf5322f9 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-25 15:40:33 -07:00
879d72d715 don't sprint if allowSprint is false 2018-08-25 15:34:19 -07:00
c6ca584847 Clean up isDoorPassable 2018-08-25 17:24:10 -05:00
199d69d79c Merge branch 'master' of github.com:cabaletta/baritone 2018-08-25 15:09:54 -07:00
fdf11f9d76 invert goal to run away 2018-08-25 15:09:47 -07:00
871dc98acc Change SOLID pathing types based on dimension, fixes #88 2018-08-25 14:22:39 -05:00
342bb8616c fix passable and replacable checks for snow in cached chunks, fixes #87 2018-08-25 08:44:33 -07:00
db6453fae0 accuracy 2018-08-25 07:07:09 -07:00
21c1fc09e7 Added newlines after every declaration in PathEvent enum 2018-08-25 02:10:31 -05:00
8ff89e7400 Block break simulation instead of input override for breaking, fixes #74 2018-08-25 01:38:53 -05:00
d14d0e131b Better comment explaining new folder depth check 2018-08-25 00:24:19 -05:00
c51a65488a lol what 2018-08-24 14:24:09 -07:00
cbec60472b Replace anonymous thread in PathingBehavior with lambda body 2018-08-24 13:54:01 -05:00
5b60d01c11 peace and quiet 2018-08-24 08:42:54 -07:00
37d4e7b178 fixed prefix logic 2018-08-23 20:12:36 -07:00
6631f9c80f reformat 2018-08-23 20:04:23 -07:00
bf37d50d6f fix mixin json file name 2018-08-23 19:58:11 -07:00
a18ff092d8 finally fixed MovementAscend 2018-08-23 19:57:49 -07:00
830c90dd97 Use relative path to main game dir as comparison, fixes #86 2018-08-23 21:26:28 -05:00
71ce9cd901 Make the prefix optional 2018-08-23 21:01:35 -05:00
93de55318f Force # command prefix 2018-08-23 20:57:32 -05:00
c8de4a4e00 Fix coloring across multiple lines 2018-08-23 20:43:37 -05:00
6ce0f40451 Waypoint magic 2018-08-23 20:16:40 -05:00
c3009b46a8 End of file magic values are bad change my mind 2018-08-23 20:09:40 -05:00
e778a79a7b Loading an mp4? nah. Saving one? yep. 2018-08-23 19:44:30 -05:00
05ba817052 get owned idiot
https://i.imgur.com/NoMJHXE.png
2018-08-23 19:39:50 -05:00
00b0266c43 Fix duplicate waypoint issues and bad bed positions 2018-08-23 19:39:04 -05:00
18a9206058 Fix comparison between incompatible types, fixes #83 2018-08-23 19:27:18 -05:00
42b7597cd6 Remove printed debug code 2018-08-23 19:19:24 -05:00
4de52cfec2 Fix duplicate onPlayerDeath call b/c mojang is bad, fixes #85 2018-08-23 19:18:49 -05:00
85c88e669c Potentially fix issue in obfuscated environment 2018-08-23 19:05:54 -05:00
54151b9a30 Fix baritone not using its own refmap 2018-08-23 18:43:24 -05:00
40545c0c5d Add player null check to our allowUserInput hook, fixes #81 2018-08-23 18:34:54 -05:00