Commit Graph

421 Commits

Author SHA1 Message Date
8516eab043 MovementDiagonal 2018-08-07 07:52:49 -07:00
42749f2325 add thisway 2018-08-07 07:47:37 -07:00
b5a6112bde fixed fall detection 2018-08-07 07:39:55 -07:00
b7eaf881a0 Clean falling movement generation 2018-08-07 06:41:45 -07:00
e30405c0ca Simplify fall logic and move methods 2018-08-07 06:16:38 -07:00
8b63a3adad Fixed cached chunks not loading from file properly 2018-08-07 01:11:49 -05:00
f047dd08b0 Fix bad block lookups with cached chunks 2018-08-07 00:48:02 -05:00
5cdacb4939 continuous pathfinding and clearing 2018-08-06 21:07:15 -07:00
6e0df6e9fd ladder descend works 2018-08-06 20:54:58 -07:00
d0708992d4 must use 0.5 instead of bounding box center for descending ladders 2018-08-06 20:52:19 -07:00
9e8154dd5e Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 19:52:41 -07:00
703c3b766b water drop works 2018-08-06 19:48:09 -07:00
3f81453622 Added packet send and receive listeners 2018-08-06 21:41:17 -05:00
beb56dca5b merge 2018-08-06 19:31:10 -07:00
1d0c71d2b8 descend lookback is pretty much fixed 2018-08-06 19:30:12 -07:00
67f5d22280 Change isFlowing parameter to BlockPos for 1.13 changes 2018-08-06 20:25:46 -05:00
e4492b654d Fix a couple instances of redundant IBlockState parameters 2018-08-06 20:18:16 -05:00
70dfb40e5f Create constant for throwaway items 2018-08-06 19:50:39 -05:00
1beff941d2 Add fallback item constant to ToolSet 2018-08-06 19:43:20 -05:00
24cbb5e149 Fix location of method 2018-08-06 17:34:49 -07:00
5b3eb5a375 Add rotation method to respect relative angles 2018-08-06 19:16:33 -05:00
207947f7dd Working MovementFall 2018-08-06 17:10:28 -07:00
a806eaaca7 disable sprinting for now 2018-08-06 17:01:28 -07:00
8eaa64148b Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 16:58:10 -07:00
c6bee3addb even more mega smooth 2018-08-06 16:58:06 -07:00
1332dd573e Fix onPlayerUpdate not being called 2018-08-06 18:56:57 -05:00
d8a99f8459 replaced 2018-08-06 16:12:41 -07:00
34bedb58c7 merge 2018-08-06 16:10:05 -07:00
2cbf8fff9b render improvements 2018-08-06 16:09:28 -07:00
d357a48710 Add cost-only MovementFall 2018-08-06 16:07:54 -07:00
6ecc928039 MovementDescend update properly sets status 2018-08-06 16:07:24 -07:00
5e665554ea Relocate MovementHelper and Movement utility methods 2018-08-06 16:06:18 -07:00
4caf6a8265 traverse block placing and rendering 2018-08-06 15:53:35 -07:00
1a33d9462d Fix unneeded method call on BlockStateInterface internals 2018-08-06 15:52:12 -07:00
0fd11f80f5 Rename Movements 2018-08-06 15:23:08 -07:00
1397b137ae Explode MovementHelper methods into more fitting places 2018-08-06 14:32:54 -07:00
ee4ed0cc65 MovementFall 2018-08-06 14:04:55 -07:00
4fa64059af Merge branch 'master' of github.com:cabaletta/baritone 2018-08-06 13:51:13 -07:00
233f1d9e3e if already looking at the block, no need to change rotation 2018-08-06 13:50:38 -07:00
a4ccfe50a7 Add TickEvent typecheck 2018-08-06 13:07:30 -07:00
f320c6710a Fix instant crash on mainmenu 2018-08-06 15:54:06 -04:00
3eef5e2972 undo 2018-08-06 11:48:30 -07:00
25663c54e7 more binary heap performance optims 2018-08-06 08:54:13 -07:00
dff3e1efe5 sanity checks in pathfinder 2018-08-06 08:42:26 -07:00
d884c2dea8 comment 2018-08-06 08:34:08 -07:00
0f37e214aa MovementDescend 2018-08-06 08:27:50 -07:00
16e31fee88 numNodes debug output 2018-08-06 07:14:20 -07:00
95086bdcb4 slowpath option 2018-08-06 07:01:25 -07:00
5964ac60b4 Restrict LookBehavior constructor 2018-08-06 03:28:57 -05:00
e27724aca5 findPath doesn't throw an exception 2018-08-06 03:23:40 -05:00