Commit Graph

1706 Commits

Author SHA1 Message Date
Leijurv
06dd07dbc6
believe it or not, this saves thousands of object allocations per second 2018-11-25 22:57:08 -08:00
Leijurv
14daf2ce85
unneeded, and was allocating thousands of sets a second 2018-11-25 22:50:22 -08:00
Leijurv
f9a3a3b78b
main thread bsi creation doesn't need to copy loaded chunks 2018-11-25 22:30:37 -08:00
Leijurv
2ba0e6ada6
don't create a new bsi hundreds of times a tick maybe? 2018-11-25 22:19:04 -08:00
Leijurv
943b75455b
no point if you don't copy it, really fixes #210 2018-11-25 12:13:49 -08:00
Leijurv
2b56d68f7d
many fixes to segment calculator, and chat demo usage 2018-11-25 11:53:56 -08:00
Leijurv
93217a3ae3
this is just not possible 2018-11-24 22:04:36 -08:00
Leijurv
ba5c8ffaa6
Merge branch 'failure-cutoff' 2018-11-23 13:18:27 -08:00
Leijurv
9c5274dde4
runnable conversion 2018-11-23 13:12:18 -08:00
Leijurv
002c678b4a
Merge branch 'master' into segment-calculation 2018-11-23 13:09:57 -08:00
Leijurv
038533c33f explain documentation more 2018-11-23 15:06:09 -06:00
Leijurv
50d4b5b4ed unneeded 2018-11-23 15:06:09 -06:00
Leijurv
7632d667c9 add a secondary failure cutoff 2018-11-23 15:06:09 -06:00
Leijurv
5aa78cd478
crucial performance optimization 2018-11-23 11:22:49 -08:00
Leijurv
84cd4b1acb
unused 2018-11-23 10:58:23 -08:00
Leijurv
b705279153
consistency 2018-11-23 10:55:02 -08:00
Leijurv
d854750ee8
improve accuracy of GoalGetToBlock heuristic 2018-11-23 10:52:56 -08:00
Leijurv
653861107d
explain documentation more 2018-11-23 10:50:03 -08:00
Leijurv
4502adda28
segmented path calculator 2018-11-23 10:36:06 -08:00
Leijurv
a98c5d7d99
my house 2018-11-23 10:25:02 -08:00
Leijurv
c81a00268a
Merge branch 'master' into segment-calculation 2018-11-23 10:21:45 -08:00
Leijurv
dd47e20070
remove unneeded 2018-11-23 10:20:48 -08:00
Leijurv
f05613147e
Merge branch 'master' into failure-cutoff 2018-11-23 09:59:23 -08:00
Leijurv
6ed8d617cd
improve path checks, and add a overlap splice option 2018-11-23 09:31:25 -08:00
Leijurv
b228f4c6fb
remove extraneous checks in bsi 2018-11-23 09:03:51 -08:00
Leijurv
70f8d1d4ae
fix bsi creation on wrong thread, cache chunks, fixes #210 2018-11-23 09:00:52 -08:00
Leijurv
0d7131413a
prevent double jumping 2018-11-23 07:55:59 -08:00
Leijurv
b5a4e65fbf
unable to start a parkour jump from stairs 2018-11-23 07:47:28 -08:00
Leijurv
7c51106d27
unneeded 2018-11-22 10:08:55 -08:00
Leijurv
1e9786d5b9
add a secondary failure cutoff 2018-11-22 09:39:54 -08:00
Leijurv
4b8c85f8a6
whoops 2018-11-22 08:57:27 -08:00
Leijurv
aed8dae175
hehe 2018-11-21 18:11:58 -08:00
Leijurv
8db26af36c
tweak sneak range for ncp compatibility 2018-11-21 11:02:12 -08:00
Leijurv
cfa874982c
fix a bunch of stuff in pillar, fixes #266 2018-11-21 11:00:46 -08:00
Leijurv
2a674cb869
don't sprint straight into danger 2018-11-20 18:58:47 -08:00
Leijurv
fb971301a4
fix getting permanently stuck on sideways fence gates in our way 2018-11-20 16:32:55 -08:00
Leijurv
3bb16de67e
greatly increase mining visual scan range 2018-11-20 16:32:44 -08:00
Leijurv
033da7e737
fix coefficient 2018-11-20 13:22:33 -08:00
Leijurv
14650f93c5
walk into lava less 2018-11-20 08:19:27 -08:00
Leijurv
e5184efdaa
fix cached path loop 2018-11-20 08:00:52 -08:00
Leijurv
d95a72f2cc
correct wording 2018-11-19 17:14:54 -08:00
Leijurv
16e3fd9305
IPathingControlManager 2018-11-18 21:41:42 -08:00
Leijurv
4fb6c71174
lol 2018-11-18 17:32:16 -08:00
Leijurv
12bbd57a24
standalone build shouldn't keep ExampleBaritoneControl 2018-11-17 16:09:15 -08:00
Brady
689dc74330
Whoops 2018-11-17 11:41:16 -06:00
Brady
6caae889b7
Fix AStarPathFinder Optional usage that's icky 2018-11-17 11:26:46 -06:00
Brady
ce0e8b4cd1
Clean up some bad Optional practices 2018-11-17 11:18:55 -06:00
Leijurv
737c632227
path creation no longer throws this 2018-11-16 16:28:20 -08:00
Leijurv
04e87c9810
cleaner 2018-11-15 16:03:20 -08:00
Leijurv
57c0613843
rename 2018-11-14 16:39:04 -08:00