Leijurv
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532d4d1f31
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sprinting yay
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2018-08-13 13:40:50 -07:00 |
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Leijurv
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5acb86e390
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im idiot
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2018-08-13 13:32:10 -07:00 |
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Leijurv
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40dfed7e9d
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hopefully deal with soul sand properly
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2018-08-13 13:18:42 -07:00 |
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Leijurv
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dbca100e55
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cancel paths on exit
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2018-08-13 13:13:42 -07:00 |
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Leijurv
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4c653e1d31
|
cooler messages
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2018-08-13 13:00:57 -07:00 |
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Leijurv
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7a28b029ce
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render next path
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2018-08-13 12:57:21 -07:00 |
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Leijurv
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58a1f65044
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cutoff at edge of loaded chunks
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2018-08-13 12:56:08 -07:00 |
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Leijurv
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9190e82b20
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tweak time limit
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2018-08-13 12:42:46 -07:00 |
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Leijurv
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85fdc2df34
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planning ahead
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2018-08-13 12:35:44 -07:00 |
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Leijurv
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88c81a9635
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we do this
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2018-08-13 11:50:49 -07:00 |
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Leijurv
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5d46a3d0d9
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fixed recalculating movement cost
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2018-08-13 11:49:36 -07:00 |
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Leijurv
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2e184c1b4c
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disallow place ascend when no throwaway is present
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2018-08-13 08:38:49 -07:00 |
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Leijurv
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945d5ef3f7
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add comment
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2018-08-13 08:31:59 -07:00 |
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Leijurv
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2bf09cc5a3
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allow some break and fall
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2018-08-13 08:28:43 -07:00 |
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leijurv
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a311829605
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oh my god i'm literally an idiot
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2018-08-13 07:14:11 -07:00 |
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leijurv
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e2f8561847
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auto tool v1 lol
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2018-08-13 07:08:53 -07:00 |
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leijurv
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83cc5ec861
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soul sand sucks
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2018-08-13 07:07:42 -07:00 |
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leijurv
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3a228803b6
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soul sand fixes
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2018-08-13 07:05:28 -07:00 |
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Leijurv
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7c175bac67
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highlight walkaround blocks better
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2018-08-12 08:40:44 -07:00 |
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Leijurv
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462ac1b03a
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i literally hate magma
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2018-08-12 08:24:53 -07:00 |
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Leijurv
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df1f6da526
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fixed walking through fire
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2018-08-12 08:17:23 -07:00 |
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Leijurv
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524a32375d
|
tweaked
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2018-08-12 07:58:22 -07:00 |
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Leijurv
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b61863661f
|
todo
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2018-08-11 21:36:54 -07:00 |
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Leijurv
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f8d1675973
|
pushing around corners
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2018-08-11 21:27:46 -07:00 |
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Leijurv
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cf3d3cb48d
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i cannot believe that actually fixed it
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2018-08-11 20:55:51 -07:00 |
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Leijurv
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31113c2702
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Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-11 20:05:50 -07:00 |
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Leijurv
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816253cc87
|
maybe this will fix it
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2018-08-11 20:05:46 -07:00 |
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Brady
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3eb28f39cb
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Fix integer division in floating point context
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2018-08-11 20:49:00 -05:00 |
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Leijurv
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6480c8ce73
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added movementpillar
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2018-08-11 18:45:02 -07:00 |
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Leijurv
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b5b7863d9a
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this actually fixes breaking blocks
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2018-08-11 18:05:55 -07:00 |
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Leijurv
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d3ae1d27c8
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setting goal to playerFeet is fixed and misc cleanup
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2018-08-11 17:13:12 -07:00 |
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Leijurv
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ae2d1131a5
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oh wait yeah you also have to jump
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2018-08-11 17:10:23 -07:00 |
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Leijurv
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ebad3de005
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it helps to actually walk towards where you're going lol
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2018-08-11 17:09:32 -07:00 |
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Leijurv
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d1e999dc8f
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this fixes soul sand but it does not fix my soul
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2018-08-11 17:05:47 -07:00 |
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Leijurv
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4afce12785
|
ascend placable
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2018-08-11 17:03:18 -07:00 |
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Leijurv
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df8e0d313b
|
throwaway context
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2018-08-11 15:03:14 -07:00 |
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Leijurv
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b4d389d432
|
no water buckets in the nether
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2018-08-11 14:44:29 -07:00 |
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Leijurv
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48227bae60
|
so annoying
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2018-08-11 13:31:21 -07:00 |
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Leijurv
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141c71cb8b
|
too much talking
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2018-08-11 13:09:13 -07:00 |
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Leijurv
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6d78b7f083
|
Merge branch 'master' of github.com:cabaletta/baritone
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2018-08-11 13:08:22 -07:00 |
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Leijurv
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b829a666d4
|
sprinting
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2018-08-11 13:08:16 -07:00 |
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Brady
|
273a00753d
|
Refactor some event related things
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2018-08-11 00:03:16 -05:00 |
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Brady
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6900fb2ade
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Replace some GL 1.1 calls with GlStateManager calls
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2018-08-10 23:43:23 -05:00 |
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Brady
|
2d16157d1b
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Create CachedChunk BitSet validity method
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2018-08-10 22:25:02 -05:00 |
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Brady
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ff929b9260
|
Add hotbar check for presence of water bucket
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2018-08-10 22:24:26 -05:00 |
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Leijurv
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3dc544b120
|
goal parsing
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2018-08-10 10:45:18 -07:00 |
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Leijurv
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9dd5aa21b1
|
nudge to level
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2018-08-10 10:45:13 -07:00 |
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Brady
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22a6a4285f
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Use the actual game's code in ToolSet#getStrVsBlock
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2018-08-10 00:08:29 -05:00 |
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Brady
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326d979c0b
|
Clean up PathRenderer
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2018-08-09 20:25:43 -05:00 |
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Leijurv
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e6494cdf53
|
hell merge
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2018-08-09 16:44:41 -07:00 |
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