Commit Graph

1714 Commits

Author SHA1 Message Date
Leijurv
a18eb90702
address glaring inconsistency 2019-02-10 13:49:28 -08:00
Leijurv
9d1d4fe0d9
typo 2019-02-10 10:44:04 -08:00
Leijurv
1a430dc2cf
explain 2019-02-09 17:38:42 -08:00
Leijurv
e37a09a1c8
makes mining faster, fixes #330 2019-02-08 12:08:34 -08:00
Leijurv
d0d8b12fb8
add clickCancel, fixes #326 2019-02-07 17:18:14 -08:00
Leijurv
9a29f9ce57
better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv
42513e4b56
better check 2019-02-07 16:12:34 -08:00
Leijurv
67fa91abe8
fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv
6faa7344aa
properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv
c0761c0eef
be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv
46f8829951
v1.1.4 2019-02-07 09:16:19 -08:00
Leijurv
b484e6fa3f
literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv
aa8773a67e
fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv
bf9ee918f3
5 artifacts and documentation 2019-02-06 12:50:42 -08:00
Leijurv
92ba76e7a1
since all settings are individually final, the class should be too 2019-02-06 10:23:01 -08:00
Leijurv
3326339263
lol that wasnt even right 2019-02-05 22:17:28 -08:00
Leijurv
52cafbc7aa
add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv
efb316de14
codacy 2019-02-05 18:11:33 -08:00
Leijurv
3cf944398f
😭 2019-02-05 14:03:32 -08:00
Leijurv
d2bfd47039
how to check 2019-02-05 12:41:30 -08:00
Leijurv
920cb6556b
a bit more 2019-02-05 12:38:39 -08:00
Leijurv
cd3ae2a7f5
documentation overhaul 2019-02-05 12:34:29 -08:00
Leijurv
b12fedb2d9
help 2019-02-05 11:08:12 -08:00
Leijurv
1cae7ad6b1
v1.1.3 2019-02-05 09:55:29 -08:00
Leijurv
7dd881aa9a
latest forge works yay 2019-02-05 09:54:17 -08:00
Leijurv
c7ad235110
v1.1.2 2019-02-05 09:38:33 -08:00
Leijurv
a989547976
add proper setting for suppressing clicks 2019-02-05 09:37:42 -08:00
Leijurv
fa75880626
v1.1.1 2019-02-05 08:25:30 -08:00
Leijurv
529895f970
was only needed for freecam anyway 2019-02-05 08:25:14 -08:00
Leijurv
3d5de440fd
what a mess 2019-02-04 21:30:58 -08:00
Leijurv
568bb1b0e8
some forge info 2019-02-04 21:23:19 -08:00
Leijurv
b9ae8306dd
v1.1.0 2019-02-04 20:11:55 -08:00
Leijurv
4aededff46
allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv
ed8f9863e3
spacing 3 2019-02-04 19:37:36 -08:00
Leijurv
e85de55c8f
spacing 2 2019-02-04 19:36:16 -08:00
Leijurv
adbf927270
spacing 2019-02-04 19:35:22 -08:00
Leijurv
dfe171a5c2
forge 2019-02-04 19:34:44 -08:00
Leijurv
b55e449398
extra line 2019-02-04 19:01:50 -08:00
Leijurv
62b11c0a8a
i'm legitimately sorry 2019-02-04 19:01:01 -08:00
Leijurv
90cb11f55e
this is needed 2019-02-04 18:19:51 -08:00
Leijurv
40a66b0306
almost forge support 2019-02-04 18:05:05 -08:00
Leijurv
8c899698e0
explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv
58fa1571f3
added more info 2019-02-04 15:43:02 -08:00
Leijurv
2cbe77aa04
many fixes 2019-02-04 15:24:27 -08:00
Leijurv
a0c2935580
Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv
798f25ff81
dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv
57b2e360ca
dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv
ee23d59e11
now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv
04e7da9b73
lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv
5382d265f2
crucial performance optimization 2019-02-03 19:46:59 -08:00