Minecraft AI pathfinder bot
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Baritone

Build Status Release License Codacy Badge HitCount Known Vulnerabilities contributions welcome Issues GitHub issues-closed Pull Requests Code size GitHub repo size Minecraft GitHub contributors GitHub commits Asuna integration Impact integration KAMI integration WWE integration Future integration ForgeHax integration

A Minecraft pathfinder bot.

Baritone is the pathfinding system used in Impact since 4.4. There's a showcase video made by @Adovin#3153 on Baritone's integration into Impact. Here's a video I made showing off what it can do.

This project is an updated version of MineBot, the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over 30x faster than MineBot at calculating paths).

Have committed at least once a day for the last 6 months =D 🦀

Here are some links to help to get started:

Chat control

Defined Here

help for help.

Quick start example: thisway 1000 or goal 70 to set the goal, path to actually start pathing. Also try mine diamond_ore. cancel to cancel.

On v1.1.0 and newer: Put a # in front so that if you make a typo it doesn't go into public chat (anything beginning with # isn't sent).

For older than v1.1.0, # must be enabled by toggling on the prefix setting.

Only in Impact is .b also a valid prefix

API example

BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;

BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalXZ(10000, 20000));

FAQ

Can I use Baritone as a library in my custom utility client?

Sure! (As long as usage is in compliance with the LGPL 3 License)

How is it so fast?

Magic. (Hours of Leijurv enduring excruciating pain)

Why is it called Baritone?

It's named for FitMC's deep sultry voice.