Commit Graph

1488 Commits

Author SHA1 Message Date
Leijurv
4eb46ebe0f
guard 2018-08-13 13:49:05 -07:00
Leijurv
532d4d1f31
sprinting yay 2018-08-13 13:40:50 -07:00
Leijurv
5acb86e390
im idiot 2018-08-13 13:32:10 -07:00
Leijurv
40dfed7e9d
hopefully deal with soul sand properly 2018-08-13 13:18:42 -07:00
Leijurv
dbca100e55
cancel paths on exit 2018-08-13 13:13:42 -07:00
Leijurv
4c653e1d31
cooler messages 2018-08-13 13:00:57 -07:00
Leijurv
7a28b029ce
render next path 2018-08-13 12:57:21 -07:00
Leijurv
58a1f65044
cutoff at edge of loaded chunks 2018-08-13 12:56:08 -07:00
Leijurv
9190e82b20
tweak time limit 2018-08-13 12:42:46 -07:00
Leijurv
85fdc2df34
planning ahead 2018-08-13 12:35:44 -07:00
Leijurv
88c81a9635
we do this 2018-08-13 11:50:49 -07:00
Leijurv
5d46a3d0d9
fixed recalculating movement cost 2018-08-13 11:49:36 -07:00
Leijurv
2e184c1b4c
disallow place ascend when no throwaway is present 2018-08-13 08:38:49 -07:00
Leijurv
945d5ef3f7
add comment 2018-08-13 08:31:59 -07:00
Leijurv
2bf09cc5a3
allow some break and fall 2018-08-13 08:28:43 -07:00
leijurv
a311829605 oh my god i'm literally an idiot 2018-08-13 07:14:11 -07:00
leijurv
e2f8561847 auto tool v1 lol 2018-08-13 07:08:53 -07:00
leijurv
83cc5ec861 soul sand sucks 2018-08-13 07:07:42 -07:00
leijurv
3a228803b6 soul sand fixes 2018-08-13 07:05:28 -07:00
Leijurv
7c175bac67
highlight walkaround blocks better 2018-08-12 08:40:44 -07:00
Leijurv
462ac1b03a
i literally hate magma 2018-08-12 08:24:53 -07:00
Leijurv
df1f6da526
fixed walking through fire 2018-08-12 08:17:23 -07:00
Leijurv
524a32375d
tweaked 2018-08-12 07:58:22 -07:00
Leijurv
b61863661f
todo 2018-08-11 21:36:54 -07:00
Leijurv
f8d1675973
pushing around corners 2018-08-11 21:27:46 -07:00
Leijurv
cf3d3cb48d
i cannot believe that actually fixed it 2018-08-11 20:55:51 -07:00
Leijurv
31113c2702
Merge branch 'master' of github.com:cabaletta/baritone 2018-08-11 20:05:50 -07:00
Leijurv
816253cc87
maybe this will fix it 2018-08-11 20:05:46 -07:00
Brady
3eb28f39cb
Fix integer division in floating point context 2018-08-11 20:49:00 -05:00
Leijurv
6480c8ce73
added movementpillar 2018-08-11 18:45:02 -07:00
Leijurv
b5b7863d9a
this actually fixes breaking blocks 2018-08-11 18:05:55 -07:00
Leijurv
d3ae1d27c8
setting goal to playerFeet is fixed and misc cleanup 2018-08-11 17:13:12 -07:00
Leijurv
ae2d1131a5
oh wait yeah you also have to jump 2018-08-11 17:10:23 -07:00
Leijurv
ebad3de005
it helps to actually walk towards where you're going lol 2018-08-11 17:09:32 -07:00
Leijurv
d1e999dc8f
this fixes soul sand but it does not fix my soul 2018-08-11 17:05:47 -07:00
Leijurv
4afce12785
ascend placable 2018-08-11 17:03:18 -07:00
Leijurv
df8e0d313b
throwaway context 2018-08-11 15:03:14 -07:00
Leijurv
b4d389d432
no water buckets in the nether 2018-08-11 14:44:29 -07:00
Leijurv
48227bae60
so annoying 2018-08-11 13:31:21 -07:00
Leijurv
141c71cb8b
too much talking 2018-08-11 13:09:13 -07:00
Leijurv
6d78b7f083
Merge branch 'master' of github.com:cabaletta/baritone 2018-08-11 13:08:22 -07:00
Leijurv
b829a666d4
sprinting 2018-08-11 13:08:16 -07:00
Brady
273a00753d
Refactor some event related things 2018-08-11 00:03:16 -05:00
Brady
6900fb2ade
Replace some GL 1.1 calls with GlStateManager calls 2018-08-10 23:43:23 -05:00
Brady
2d16157d1b
Create CachedChunk BitSet validity method 2018-08-10 22:25:02 -05:00
Brady
ff929b9260
Add hotbar check for presence of water bucket 2018-08-10 22:24:26 -05:00
Leijurv
3dc544b120
goal parsing 2018-08-10 10:45:18 -07:00
Leijurv
9dd5aa21b1
nudge to level 2018-08-10 10:45:13 -07:00
Brady
22a6a4285f
Use the actual game's code in ToolSet#getStrVsBlock 2018-08-10 00:08:29 -05:00
Brady
326d979c0b
Clean up PathRenderer 2018-08-09 20:25:43 -05:00