1408 Commits

Author SHA1 Message Date
Leijurv
d0d8b12fb8
add clickCancel, fixes #326 2019-02-07 17:18:14 -08:00
Leijurv
9a29f9ce57
better behavior on arrival and failure 2019-02-07 16:39:15 -08:00
Leijurv
42513e4b56
better check 2019-02-07 16:12:34 -08:00
Leijurv
67fa91abe8
fixes to descend, and goto coords 2019-02-07 15:55:39 -08:00
Leijurv
6faa7344aa
properly discard orphan path segments 2019-02-07 14:11:18 -08:00
Leijurv
c0761c0eef
be more tolerant of alternate movement inputs 2019-02-07 10:46:32 -08:00
Leijurv
b484e6fa3f
literally disable the entire thing 2019-02-06 21:00:53 -08:00
Leijurv
aa8773a67e
fixes to sprinting through descend and diagonal 2019-02-06 20:54:07 -08:00
Leijurv
92ba76e7a1
since all settings are individually final, the class should be too 2019-02-06 10:23:01 -08:00
Leijurv
52cafbc7aa
add a little version thingy 2019-02-05 21:49:09 -08:00
Leijurv
efb316de14
codacy 2019-02-05 18:11:33 -08:00
Leijurv
3cf944398f
😭 2019-02-05 14:03:32 -08:00
Leijurv
7dd881aa9a
latest forge works yay 2019-02-05 09:54:17 -08:00
Leijurv
a989547976
add proper setting for suppressing clicks 2019-02-05 09:37:42 -08:00
Leijurv
529895f970
was only needed for freecam anyway 2019-02-05 08:25:14 -08:00
Leijurv
4aededff46
allow prefix and non prefix control at the same time 2019-02-04 19:57:01 -08:00
Leijurv
8c899698e0
explore for blocks, fixes #323 2019-02-04 16:27:32 -08:00
Leijurv
58fa1571f3
added more info 2019-02-04 15:43:02 -08:00
Leijurv
2cbe77aa04
many fixes 2019-02-04 15:24:27 -08:00
Leijurv
a0c2935580
Merge branch 'master' into mega-cancer-rendering 2019-02-04 14:52:30 -08:00
Leijurv
798f25ff81
dont glitch weirdly when failing a parkour jump 2019-02-04 13:52:11 -08:00
Leijurv
57b2e360ca
dont include current movement cost while deciding when to plan ahead 2019-02-04 13:27:35 -08:00
Leijurv
ee23d59e11
now we can cache flowing water properly 2019-02-04 13:07:56 -08:00
Leijurv
04e7da9b73
lower walk into can be water, but not upper 2019-02-04 13:07:05 -08:00
Leijurv
5382d265f2
crucial performance optimization 2019-02-03 19:46:59 -08:00
Leijurv
0e1534613c
appease codacy 2019-02-03 19:34:29 -08:00
Leijurv
5c1cf050e2
im idiot 2019-01-31 20:27:14 -08:00
Leijurv
747bee41b7
holding control shouldnt make all bots sprint 2019-01-31 20:26:24 -08:00
Leijurv
246c00c773
dont repeat that 2019-01-31 19:19:44 -08:00
Leijurv
272dd79426
much needed pathing overhaul 2019-01-30 15:49:37 -08:00
Leijurv
b953da0341
more accurate isEmpty 2019-01-30 12:19:15 -08:00
Leijurv
c2a6445c9e
Merge branch 'master' into mega-cancer-rendering 2019-01-30 12:07:58 -08:00
Leijurv
b177ae7ee6
proguard can just ignore GL14 reference actually 2019-01-30 11:57:54 -08:00
Leijurv
68a9a1439a
maybe this will allow emoji 2019-01-30 11:45:03 -08:00
Leijurv
8947eff3b1
bsi might be old 2019-01-30 11:42:46 -08:00
Brady
06b3c5ddb5
LeijurvUtils 2019-01-30 12:42:26 -06:00
Leijurv
b4d307d4cc
cherry pick some movement fixes from builder 2019-01-29 19:56:50 -08:00
Leijurv
1968f47fc9
add a setting to play with 2019-01-29 19:44:23 -08:00
Leijurv
9b42aa3634
damn you javadocs 2019-01-29 15:34:31 -08:00
Leijurv
9faa0ddc62
huge number of fixes 2019-01-29 15:22:54 -08:00
Leijurv
6a2cd9d3ba
Merge branch 'master' into mega-cancer-rendering 2019-01-29 13:55:00 -08:00
Leijurv
9028564c10
only when the setting is enabled 2019-01-29 13:54:54 -08:00
Brady
8f2b23f8f9
Wew lad 2019-01-29 14:33:34 -06:00
Brady
b471d7419e
Replace most of the @Inject usages for cancer render with @Redirect 2019-01-29 12:41:14 -06:00
Leijurv
5179cfc5ba
semitransparency working 2019-01-28 21:28:26 -08:00
Leijurv
784b2f541d
lol 2019-01-28 19:02:07 -08:00
Leijurv
735cf47c35
actually works 2019-01-28 17:34:14 -08:00
Leijurv
056742479e
except without that 2019-01-28 16:06:34 -08:00
Leijurv
840b7e6987
misc fixes #315 2019-01-28 15:59:53 -08:00
Leijurv
177f5de2bd
yay travis checks javadocs now 2019-01-28 11:56:44 -08:00