Commit Graph

2185 Commits

Author SHA1 Message Date
e1e6a08eb2 Update Settings.java 2019-08-11 03:39:29 +10:00
7b21b0401d Merge pull request #712 from IronException/master
dimensional coords extension
2019-08-08 21:47:28 -10:00
4c935fc447 epicer cached bedrock level pathing 2019-08-08 18:09:25 -10:00
3d221dcda4 antiquated and does more harm than good 2019-08-08 18:04:49 -10:00
ac6c413fb8 dimensional coords extension 2019-08-08 22:45:18 +02:00
17a07ba85e better render 2019-08-08 09:56:06 -10:00
ca6f7003a5 Merge pull request #752 from cabaletta/raytrace-shaders
Disable lighting on path renderer
2019-08-08 09:55:16 -10:00
d402ba61cc Disable lighting on path render 2019-08-08 09:36:55 -10:00
081fae98c4 1 year later 2019-08-01 23:47:32 -07:00
014d3b3a99 goal can never be null 2019-08-01 23:47:12 -07:00
19fe29ad1e i am stupid 2019-07-31 22:17:44 -07:00
8bcbd0231e bye 2019-07-31 21:45:57 -07:00
01c0e321b5 what was i THINKING 2019-07-31 20:58:45 -07:00
5f721b544e smh conner, imagine getting the same block position 2x without caching 2019-07-31 20:47:46 -07:00
57d4a79496 Merge pull request #701 from c0nn3r/master
Add parkour ascend
2019-07-30 21:55:37 -07:00
9541a45451 Resolve comments 2019-07-30 21:37:50 -07:00
bba4c09195 Add parkour ascend 2019-07-30 21:07:26 -07:00
06c62029c5 not iffy 2019-07-30 20:04:50 -07:00
6f251b64f1 i am very stupid 2019-07-29 17:35:06 -07:00
551b6b88d2 EXTREMELY old comment that is no longer true 2019-07-28 00:19:14 -07:00
07cbc47fb2 extra line 2019-07-27 23:51:23 -07:00
fe6ca97f21 whoops 2019-07-26 15:14:35 -07:00
1b481c6765 aristois badge 2019-07-26 15:14:04 -07:00
1c5e0b4d68 bump impact badge 2019-07-25 23:02:44 -07:00
bc849daccb v1.2.8 2019-07-24 15:38:14 -07:00
f5b4de023f update usage stuff 2019-07-24 15:33:39 -07:00
6dc7a7788e install for 1.14.4 2019-07-23 22:30:04 -07:00
0e51a73149 instanceof BlockLiquid checks this 2019-07-23 11:53:21 -07:00
44a092cd94 Merge pull request #622 from babbaj/schematica
fix crash
2019-07-22 23:57:54 -07:00
7000b6cda2 fix crash 2019-07-23 02:56:24 -04:00
7a17f7d253 Merge pull request #607 from babbaj/schematica
build the schematic schematica has open
2019-07-22 23:53:09 -07:00
821e73c1d3 fix usage.md 2019-07-23 02:48:40 -04:00
784bc52d6d add to usage.md 2019-07-23 02:46:53 -04:00
4338e34734 while this is cool, nothing will ever conceivably use it 2019-07-22 23:37:43 -07:00
61147536e5 ok 2019-07-22 16:51:09 -04:00
6b9737eb3f fix double jump on paused overshot sprint ascend 2019-07-21 22:04:15 -07:00
fe54372a53 resolve the issue 2019-07-21 22:33:22 -04:00
21e9c0b7c1 add get functions 2019-07-21 22:17:21 -04:00
8bf977060e dont need the fields 2019-07-21 22:06:36 -04:00
074ec333cf clean up a bit 2019-07-21 21:57:59 -04:00
d505ec4f9f build the schematic schematica has open 2019-07-21 21:05:43 -04:00
4d127acb9a reformat 2019-07-20 23:47:51 -07:00
df900c9e64 use origin 2019-07-19 18:55:32 -07:00
93a090c56e Merge pull request #588 from StijnSimons/master
I forgot players and items were entities too
2019-07-19 17:06:48 -07:00
8b43d93259 i forgot players and items were entities too 2019-07-20 01:37:43 +02:00
053662d0af Merge pull request #554 from StijnSimons/master
FollowEntity and FollowEntities
2019-07-19 16:31:04 -07:00
af943a8253 Fix issue opening fence gates in some scenarios
If there are 2 fence gates at the player height, and they are approached
diagonally, there is a slight chance that Baritone will be caught in an
infinite loop of opening and closing the upper fence gate, being unable
to interact with the bottom one.
2019-07-18 21:18:02 -05:00
8151444671 privatize this too 2019-07-18 14:15:53 -07:00
f32147d9d5 privatize 2019-07-17 22:41:09 -07:00
515e0364f7 Merge pull request #564 from ZakME/patch-1
PICKUP_DROPPED - Remove 2nd Items.WHEAT
2019-07-16 23:01:09 -07:00