Commit Graph

2185 Commits

Author SHA1 Message Date
714c6773c3 explain what invert means 2019-04-22 14:51:07 -07:00
2fac594315 say if its inverted 2019-04-22 14:36:12 -07:00
4bec49de5b filter explored chunks with json 2019-04-22 14:34:31 -07:00
4eaa6e20c3 thanks for the tip cda 2019-04-22 09:46:26 -07:00
315cc26525 Merge branch 'backfill-2' 2019-04-21 21:42:11 -08:00
794a761243 Remove redundant Arrays.asList call 2019-04-21 17:05:33 -05:00
5da14fcb3f fix 2019-04-20 15:35:11 -07:00
1047d4ade9 Babbaj doesn't know how to convert imperative shitcode into a regex
and leijurv doesn't know how to verify that the regex reflects the original behavior
im literally raging
2019-04-20 17:26:41 -05:00
0b8fa3ffe3 Fix the scuffed usage of LinkedList and ArrayList for list setting types 2019-04-20 17:10:35 -05:00
498e4e2d6c replant nether wart setting 2019-04-20 11:03:59 -07:00
850c414e8f Merge pull request #393 from CDAGaming/pr_changes
[Change] Add Block Avoidance Settings
2019-04-20 11:03:39 -07:00
d5a8ed5cb1 [Change] More Suggested changes 2019-04-20 12:32:35 -05:00
dd8406c39a [Fix] Remove unused Settings 2019-04-20 12:13:28 -05:00
13469053b9 [Change] Suggested Changes 2019-04-20 12:11:46 -05:00
c4c85b4f49 [Change] Add Block Avoidance Settings
Fixes #392
2019-04-20 12:04:07 -05:00
af0c3bbd5c just one is not good enough tbh 2019-04-19 21:02:58 -07:00
2fcf9ace64 exploration chunk offset 2019-04-19 15:10:16 -07:00
47e1c67bd8 fix that null exception 2019-04-19 14:20:00 -07:00
7e3aa6efdd Merge branch 'master' into backfill-2 2019-04-19 10:59:21 -07:00
7a2f26ef62 replace scuffed ternary with commented if 2019-04-18 10:36:20 -07:00
b64154e3b3 meme for cached blocks that arent packed yet 2019-04-17 23:25:55 -07:00
26256e7155 mine is now MUCH more epic 2019-04-17 22:17:09 -07:00
6599736e00 fix that reference 2019-04-17 20:23:36 -07:00
343bb20bd8 fix weird cache behavior at chunk edge 2019-04-17 20:02:02 -07:00
518fa1c74d reformat all files 2019-04-17 19:49:04 -07:00
0b72a8b4b3 fix overshoot 2019-04-17 19:46:25 -07:00
c013d1e0d9 fix various toxic clouds 2019-04-17 18:10:47 -07:00
fe51220e3c this might help 2019-04-16 23:19:55 -07:00
44d757347b fix unable to move while paused 2019-04-16 22:43:33 -07:00
c136182e17 add option to manually blacklist closest 2019-04-16 18:04:43 -07:00
a1a9b4e6b9 allow spaces 2019-04-16 10:25:32 -07:00
f49df63183 that can never be null 2019-04-16 10:20:23 -07:00
96414b37f3 whoops this was fixed monthhs ago 2019-04-15 18:14:20 -07:00
544168ff45 Merge branch 'farm' 2019-04-15 17:28:13 -07:00
e0a618a791 epic farm 2019-04-15 17:12:20 -07:00
3333797144 fix region pruning 2019-04-14 10:06:50 -07:00
f7f003c0f9 farm 2019-04-13 19:05:54 -07:00
236d02cb47 add a way to pause builder 2019-04-13 08:36:14 -07:00
6e97fe2210 dont crash when exiting a world 2019-04-12 21:48:02 -07:00
6741666c24 Merge branch 'master' into backfill-2 2019-04-12 17:43:01 -07:00
fcadf68c90 cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
65cd6a92d3 allow saving enumfacing value 2019-04-11 16:42:04 -07:00
a09bb0d538 build repeat option 2019-04-11 16:36:20 -07:00
2bf475d840 build in layers test 2019-04-11 15:17:26 -07:00
76cdaaace6 add todo 2019-04-10 23:45:52 -07:00
ce59ef559f backport important world scanner fixes 2019-04-09 19:35:43 -07:00
fc3f183dce actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
6b6eea2d8c add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
e54652941b codacy 2019-04-07 17:44:23 -07:00
867c01ff86 crucial performance optimization 2019-04-06 21:50:22 -08:00