Commit Graph

2185 Commits

Author SHA1 Message Date
Leijurv
714c6773c3
explain what invert means 2019-04-22 14:51:07 -07:00
Leijurv
2fac594315
say if its inverted 2019-04-22 14:36:12 -07:00
Leijurv
4bec49de5b
filter explored chunks with json 2019-04-22 14:34:31 -07:00
Leijurv
4eaa6e20c3
thanks for the tip cda 2019-04-22 09:46:26 -07:00
Leijurv
315cc26525
Merge branch 'backfill-2' 2019-04-21 21:42:11 -08:00
Brady
794a761243
Remove redundant Arrays.asList call 2019-04-21 17:05:33 -05:00
Leijurv
5da14fcb3f
fix 2019-04-20 15:35:11 -07:00
Brady
1047d4ade9
Babbaj doesn't know how to convert imperative shitcode into a regex
and leijurv doesn't know how to verify that the regex reflects the original behavior
im literally raging
2019-04-20 17:26:41 -05:00
Brady
0b8fa3ffe3
Fix the scuffed usage of LinkedList and ArrayList for list setting types 2019-04-20 17:10:35 -05:00
Leijurv
498e4e2d6c
replant nether wart setting 2019-04-20 11:03:59 -07:00
Leijurv
850c414e8f
Merge pull request #393 from CDAGaming/pr_changes
[Change] Add Block Avoidance Settings
2019-04-20 11:03:39 -07:00
cdagaming
d5a8ed5cb1 [Change] More Suggested changes 2019-04-20 12:32:35 -05:00
cdagaming
dd8406c39a [Fix] Remove unused Settings 2019-04-20 12:13:28 -05:00
cdagaming
13469053b9 [Change] Suggested Changes 2019-04-20 12:11:46 -05:00
cdagaming
c4c85b4f49 [Change] Add Block Avoidance Settings
Fixes #392
2019-04-20 12:04:07 -05:00
Leijurv
af0c3bbd5c
just one is not good enough tbh 2019-04-19 21:02:58 -07:00
Leijurv
2fcf9ace64
exploration chunk offset 2019-04-19 15:10:16 -07:00
Leijurv
47e1c67bd8
fix that null exception 2019-04-19 14:20:00 -07:00
Leijurv
7e3aa6efdd
Merge branch 'master' into backfill-2 2019-04-19 10:59:21 -07:00
Leijurv
7a2f26ef62
replace scuffed ternary with commented if 2019-04-18 10:36:20 -07:00
Leijurv
b64154e3b3
meme for cached blocks that arent packed yet 2019-04-17 23:25:55 -07:00
Leijurv
26256e7155
mine is now MUCH more epic 2019-04-17 22:17:09 -07:00
Leijurv
6599736e00
fix that reference 2019-04-17 20:23:36 -07:00
Leijurv
343bb20bd8
fix weird cache behavior at chunk edge 2019-04-17 20:02:02 -07:00
Leijurv
518fa1c74d
reformat all files 2019-04-17 19:49:04 -07:00
Leijurv
0b72a8b4b3
fix overshoot 2019-04-17 19:46:25 -07:00
Leijurv
c013d1e0d9
fix various toxic clouds 2019-04-17 18:10:47 -07:00
Leijurv
fe51220e3c
this might help 2019-04-16 23:19:55 -07:00
Leijurv
44d757347b
fix unable to move while paused 2019-04-16 22:43:33 -07:00
Leijurv
c136182e17
add option to manually blacklist closest 2019-04-16 18:04:43 -07:00
Leijurv
a1a9b4e6b9
allow spaces 2019-04-16 10:25:32 -07:00
Leijurv
f49df63183
that can never be null 2019-04-16 10:20:23 -07:00
Leijurv
96414b37f3
whoops this was fixed monthhs ago 2019-04-15 18:14:20 -07:00
Leijurv
544168ff45
Merge branch 'farm' 2019-04-15 17:28:13 -07:00
Leijurv
e0a618a791
epic farm 2019-04-15 17:12:20 -07:00
Leijurv
3333797144
fix region pruning 2019-04-14 10:06:50 -07:00
Leijurv
f7f003c0f9
farm 2019-04-13 19:05:54 -07:00
Leijurv
236d02cb47
add a way to pause builder 2019-04-13 08:36:14 -07:00
Leijurv
6e97fe2210
dont crash when exiting a world 2019-04-12 21:48:02 -07:00
Leijurv
6741666c24
Merge branch 'master' into backfill-2 2019-04-12 17:43:01 -07:00
Leijurv
fcadf68c90
cool tunnel feature and various fixes 2019-04-12 17:42:50 -07:00
Leijurv
65cd6a92d3
allow saving enumfacing value 2019-04-11 16:42:04 -07:00
Leijurv
a09bb0d538
build repeat option 2019-04-11 16:36:20 -07:00
Leijurv
2bf475d840
build in layers test 2019-04-11 15:17:26 -07:00
Leijurv
76cdaaace6
add todo 2019-04-10 23:45:52 -07:00
Leijurv
ce59ef559f
backport important world scanner fixes 2019-04-09 19:35:43 -07:00
Leijurv
fc3f183dce
actually don't render the boxes if renderpath is false 2019-04-09 08:45:30 -07:00
Leijurv
6b6eea2d8c
add renderSelectionBoxes, fixes #378 2019-04-08 20:32:47 -08:00
Leijurv
e54652941b
codacy 2019-04-07 17:44:23 -07:00
Leijurv
867c01ff86
crucial performance optimization 2019-04-06 21:50:22 -08:00