pollymc/application/pages/instance/WorldListPage.ui

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>WorldListPage</class>
<widget class="QMainWindow" name="WorldListPage">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTreeView" name="worldTreeView">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="acceptDrops">
<bool>true</bool>
</property>
<property name="dragDropMode">
<enum>QAbstractItemView::DragDrop</enum>
</property>
<property name="alternatingRowColors">
<bool>true</bool>
</property>
<property name="rootIsDecorated">
<bool>false</bool>
</property>
<property name="itemsExpandable">
<bool>false</bool>
</property>
<property name="sortingEnabled">
<bool>true</bool>
</property>
<property name="allColumnsShowFocus">
<bool>true</bool>
</property>
<attribute name="headerStretchLastSection">
<bool>false</bool>
</attribute>
</widget>
</item>
</layout>
</widget>
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<widget class="WideBar" name="toolBar">
<property name="windowTitle">
<string>Actions</string>
</property>
<property name="allowedAreas">
<set>Qt::LeftToolBarArea|Qt::RightToolBarArea</set>
</property>
<property name="toolButtonStyle">
<enum>Qt::ToolButtonTextOnly</enum>
</property>
<property name="floatable">
<bool>false</bool>
</property>
<attribute name="toolBarArea">
<enum>RightToolBarArea</enum>
</attribute>
<attribute name="toolBarBreak">
<bool>false</bool>
</attribute>
<addaction name="actionAdd"/>
<addaction name="separator"/>
<addaction name="actionRename"/>
<addaction name="actionCopy"/>
<addaction name="actionRemove"/>
<addaction name="actionMCEdit"/>
<addaction name="actionDatapacks"/>
<addaction name="actionReset_Icon"/>
<addaction name="separator"/>
<addaction name="actionCopy_Seed"/>
<addaction name="actionRefresh"/>
<addaction name="actionView_Folder"/>
</widget>
<action name="actionAdd">
<property name="text">
<string>Add</string>
</property>
</action>
<action name="actionRename">
<property name="text">
<string>Rename</string>
</property>
</action>
<action name="actionCopy">
<property name="text">
<string>Copy</string>
</property>
</action>
<action name="actionRemove">
<property name="text">
<string>Remove</string>
</property>
</action>
<action name="actionMCEdit">
<property name="text">
<string>MCEdit</string>
</property>
</action>
<action name="actionCopy_Seed">
<property name="text">
<string>Copy Seed</string>
</property>
</action>
<action name="actionRefresh">
<property name="text">
<string>Refresh</string>
</property>
</action>
<action name="actionView_Folder">
<property name="text">
<string>View Folder</string>
</property>
</action>
<action name="actionReset_Icon">
<property name="text">
<string>Reset Icon</string>
</property>
<property name="toolTip">
<string>Remove world icon to make the game re-generate it on next load.</string>
</property>
</action>
<action name="actionDatapacks">
<property name="text">
<string>Datapacks</string>
</property>
<property name="toolTip">
<string>Manage datapacks inside the world.</string>
</property>
</action>
</widget>
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<customwidgets>
<customwidget>
<class>WideBar</class>
<extends>QToolBar</extends>
<header>widgets/WideBar.h</header>
</customwidget>
</customwidgets>
<resources/>
<connections/>
</ui>