pollymc/launcher/InstanceCopyPrefs.cpp

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//
// Created by marcelohdez on 10/22/22.
//
#include "InstanceCopyPrefs.h"
bool InstanceCopyPrefs::allTrue() const
{
return copySaves &&
keepPlaytime &&
copyGameOptions &&
copyResourcePacks &&
copyShaderPacks &&
copyServers &&
copyMods &&
copyScreenshots;
}
// Returns a single RegEx string of the selected folders/files to filter out (ex: ".minecraft/saves|.minecraft/server.dat")
QString InstanceCopyPrefs::getSelectedFiltersAsRegex() const
{
QStringList filters;
if(!copySaves)
filters << "saves";
if(!copyGameOptions)
filters << "options.txt";
if(!copyResourcePacks)
filters << "resourcepacks" << "texturepacks";
if(!copyShaderPacks)
filters << "shaderpacks";
if(!copyServers)
filters << "servers.dat" << "servers.dat_old" << "server-resource-packs";
if(!copyMods)
filters << "coremods" << "mods" << "config";
if(!copyScreenshots)
filters << "screenshots";
// If we have any filters to add, join them as a single regex string to return:
if (!filters.isEmpty()) {
const QString MC_ROOT = "[.]?minecraft/";
// Ensure first filter starts with root, then join other filters with OR regex before root (ex: ".minecraft/saves|.minecraft/mods"):
return MC_ROOT + filters.join("|" + MC_ROOT);
}
return {};
}
// ======= Getters =======
bool InstanceCopyPrefs::isCopySavesEnabled() const
{
return copySaves;
}
bool InstanceCopyPrefs::isKeepPlaytimeEnabled() const
{
return keepPlaytime;
}
bool InstanceCopyPrefs::isCopyGameOptionsEnabled() const
{
return copyGameOptions;
}
bool InstanceCopyPrefs::isCopyResourcePacksEnabled() const
{
return copyResourcePacks;
}
bool InstanceCopyPrefs::isCopyShaderPacksEnabled() const
{
return copyShaderPacks;
}
bool InstanceCopyPrefs::isCopyServersEnabled() const
{
return copyServers;
}
bool InstanceCopyPrefs::isCopyModsEnabled() const
{
return copyMods;
}
bool InstanceCopyPrefs::isCopyScreenshotsEnabled() const
{
return copyScreenshots;
}
bool InstanceCopyPrefs::isLinkFilesEnabled() const
{
return linkFiles;
}
bool InstanceCopyPrefs::isUseHardLinksEnabled() const
{
return useHardLinks;
}
bool InstanceCopyPrefs::isLinkRecursivelyEnabled() const
{
return linkRecursively;
}
bool InstanceCopyPrefs::isDontLinkSavesEnabled() const
{
return dontLinkSaves;
}
// ======= Setters =======
void InstanceCopyPrefs::enableCopySaves(bool b)
{
copySaves = b;
}
void InstanceCopyPrefs::enableKeepPlaytime(bool b)
{
keepPlaytime = b;
}
void InstanceCopyPrefs::enableCopyGameOptions(bool b)
{
copyGameOptions = b;
}
void InstanceCopyPrefs::enableCopyResourcePacks(bool b)
{
copyResourcePacks = b;
}
void InstanceCopyPrefs::enableCopyShaderPacks(bool b)
{
copyShaderPacks = b;
}
void InstanceCopyPrefs::enableCopyServers(bool b)
{
copyServers = b;
}
void InstanceCopyPrefs::enableCopyMods(bool b)
{
copyMods = b;
}
void InstanceCopyPrefs::enableCopyScreenshots(bool b)
{
copyScreenshots = b;
}
void InstanceCopyPrefs::enableLinkFiles(bool b)
{
linkFiles = b;
}
void InstanceCopyPrefs::enableLinkRecursively(bool b)
{
linkRecursively = b;
}
void InstanceCopyPrefs::enableUseHardLinks(bool b)
{
useHardLinks = b;
}
void InstanceCopyPrefs::enableDontLinkSaves(bool b)
{
dontLinkSaves = b;
}