feat: add early modrinth pack updating
Still some FIXMEs and TODOs to consider, but the general thing is here! Signed-off-by: flow <flowlnlnln@gmail.com>
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parent
4441b37338
commit
208ed73e59
@ -593,15 +593,16 @@ void InstanceImportTask::processModrinth()
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inst_creation_task->setIcon(m_instIcon);
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inst_creation_task->setGroup(m_instGroup);
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connect(inst_creation_task, &Task::succeeded, this, &InstanceImportTask::emitSucceeded);
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connect(inst_creation_task, &Task::succeeded, this, [this, inst_creation_task] {
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setOverride(inst_creation_task->shouldOverride());
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emitSucceeded();
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});
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connect(inst_creation_task, &Task::failed, this, &InstanceImportTask::emitFailed);
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connect(inst_creation_task, &Task::progress, this, &InstanceImportTask::setProgress);
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connect(inst_creation_task, &Task::status, this, &InstanceImportTask::setStatus);
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connect(inst_creation_task, &Task::finished, this, [inst_creation_task]{ inst_creation_task->deleteLater(); });
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connect(inst_creation_task, &Task::finished, inst_creation_task, &InstanceCreationTask::deleteLater);
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connect(this, &Task::aborted, inst_creation_task, [inst_creation_task] {
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inst_creation_task->abort();
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});
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connect(this, &Task::aborted, inst_creation_task, &InstanceCreationTask::abort);
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inst_creation_task->start();
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}
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@ -535,7 +535,20 @@ InstancePtr InstanceList::getInstanceById(QString instId) const
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return InstancePtr();
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}
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QModelIndex InstanceList::getInstanceIndexById(const QString& id) const
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InstancePtr InstanceList::getInstanceByManagedName(QString managed_name) const
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{
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if (managed_name.isEmpty())
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return {};
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for (auto instance : m_instances) {
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if (instance->getManagedPackName() == managed_name)
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return instance;
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}
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return {};
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}
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QModelIndex InstanceList::getInstanceIndexById(const QString &id) const
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{
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return index(getInstIndex(getInstanceById(id).get()));
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}
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@ -764,9 +777,8 @@ class InstanceStaging : public Task {
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Q_OBJECT
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const unsigned minBackoff = 1;
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const unsigned maxBackoff = 16;
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public:
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InstanceStaging(InstanceList* parent, Task* child, const QString& stagingPath, const QString& instanceName, const QString& groupName)
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InstanceStaging(InstanceList* parent, InstanceTask* child, const QString& stagingPath, const QString& instanceName, const QString& groupName)
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: backoff(minBackoff, maxBackoff)
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{
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m_parent = parent;
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@ -808,7 +820,8 @@ class InstanceStaging : public Task {
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void childSucceded()
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{
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unsigned sleepTime = backoff();
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if (m_parent->commitStagedInstance(m_stagingPath, m_instanceName, m_groupName)) {
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if (m_parent->commitStagedInstance(m_stagingPath, m_instanceName, m_groupName, m_child->shouldOverride()))
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{
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emitSucceeded();
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return;
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}
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@ -834,8 +847,8 @@ class InstanceStaging : public Task {
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*/
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ExponentialSeries backoff;
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QString m_stagingPath;
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InstanceList* m_parent;
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unique_qobject_ptr<Task> m_child;
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InstanceList * m_parent;
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unique_qobject_ptr<InstanceTask> m_child;
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QString m_instanceName;
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QString m_groupName;
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QTimer m_backoffTimer;
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@ -866,23 +879,52 @@ QString InstanceList::getStagedInstancePath()
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return path;
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}
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bool InstanceList::commitStagedInstance(const QString& path, const QString& instanceName, const QString& groupName)
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bool InstanceList::commitStagedInstance(const QString& path, const QString& instanceName, const QString& groupName, bool should_override)
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{
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QDir dir;
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QString instID = FS::DirNameFromString(instanceName, m_instDir);
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QString instID;
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InstancePtr inst;
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QString raw_inst_name = instanceName.section(' ', 0, -2);
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if (should_override) {
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// This is to avoid problems when the instance folder gets manually renamed
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if ((inst = getInstanceByManagedName(raw_inst_name))) {
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instID = QFileInfo(inst->instanceRoot()).fileName();
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} else {
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instID = FS::RemoveInvalidFilenameChars(raw_inst_name, '-');
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}
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} else {
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instID = FS::DirNameFromString(raw_inst_name, m_instDir);
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}
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{
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WatchLock lock(m_watcher, m_instDir);
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QString destination = FS::PathCombine(m_instDir, instID);
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if (!dir.rename(path, destination)) {
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qWarning() << "Failed to move" << path << "to" << destination;
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return false;
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if (should_override) {
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if (!FS::overrideFolder(destination, path)) {
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qWarning() << "Failed to override" << path << "to" << destination;
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return false;
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}
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if (!inst)
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inst = getInstanceById(instID);
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if (inst)
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inst->setName(instanceName);
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} else {
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if (!dir.rename(path, destination)) {
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qWarning() << "Failed to move" << path << "to" << destination;
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return false;
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}
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}
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m_instanceGroupIndex[instID] = groupName;
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instanceSet.insert(instID);
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m_groupNameCache.insert(groupName);
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instanceSet.insert(instID);
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emit instancesChanged();
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emit instanceSelectRequest(instID);
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}
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saveGroupList();
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return true;
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}
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@ -101,7 +101,10 @@ public:
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InstListError loadList();
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void saveNow();
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/* O(n) */
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InstancePtr getInstanceById(QString id) const;
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/* O(n) */
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InstancePtr getInstanceByManagedName(QString managed_name) const;
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QModelIndex getInstanceIndexById(const QString &id) const;
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QStringList getGroups();
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bool isGroupCollapsed(const QString &groupName);
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@ -127,8 +130,10 @@ public:
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/**
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* Commit the staging area given by @keyPath to the provider - used when creation succeeds.
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* Used by instance manipulation tasks.
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* should_override is used when another similar instance already exists, and we want to override it
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* - for instance, when updating it.
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*/
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bool commitStagedInstance(const QString & keyPath, const QString& instanceName, const QString & groupName);
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bool commitStagedInstance(const QString & keyPath, const QString& instanceName, const QString & groupName, bool should_override);
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/**
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* Destroy a previously created staging area given by @keyPath - used when creation fails.
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@ -43,10 +43,17 @@ public:
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return m_instGroup;
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}
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bool shouldOverride() const { return m_override_existing; }
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protected:
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void setOverride(bool override) { m_override_existing = override; }
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protected: /* data */
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SettingsObjectPtr m_globalSettings;
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QString m_instName;
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QString m_instIcon;
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QString m_instGroup;
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QString m_stagingPath;
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bool m_override_existing = false;
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};
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@ -2,25 +2,128 @@
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#include "Application.h"
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#include "FileSystem.h"
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#include "InstanceList.h"
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#include "Json.h"
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#include "minecraft/MinecraftInstance.h"
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#include "minecraft/PackProfile.h"
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#include "net/NetJob.h"
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#include "modplatform/ModIndex.h"
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#include "net/ChecksumValidator.h"
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#include "settings/INISettingsObject.h"
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#include "ui/dialogs/CustomMessageBox.h"
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#include <QAbstractButton>
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bool ModrinthCreationTask::abort()
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{
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if (m_files_job)
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return m_files_job->abort();
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return true;
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}
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bool ModrinthCreationTask::updateInstance()
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{
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auto instance_list = APPLICATION->instances();
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// FIXME: How to handle situations when there's more than one install already for a given modpack?
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// Based on the way we create the instance name (name + " " + version). Is there a better way?
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auto inst = instance_list->getInstanceByManagedName(m_instName.section(' ', 0, -2));
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if (!inst) {
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inst = instance_list->getInstanceById(m_instName);
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if (!inst)
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return false;
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}
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QString index_path = FS::PathCombine(m_stagingPath, "modrinth.index.json");
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if (!parseManifest(index_path, m_files))
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return false;
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auto version_id = inst->getManagedPackVersionID();
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auto version_str = !version_id.isEmpty() ? tr(" (version %1)").arg(version_id) : "";
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auto info = CustomMessageBox::selectable(m_parent, tr("Similar modpack was found!"),
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tr("One or more of your instances are from this same modpack%1. Do you want to create a "
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"separate instance, or update the existing one?")
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.arg(version_str),
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QMessageBox::Information, QMessageBox::Ok | QMessageBox::Abort);
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info->setButtonText(QMessageBox::Ok, tr("Update existing instance"));
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info->setButtonText(QMessageBox::Abort, tr("Create new instance"));
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if (info->exec() && info->clickedButton() == info->button(QMessageBox::Abort))
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return false;
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// Remove repeated files, we don't need to download them!
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QDir old_inst_dir(inst->instanceRoot());
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QString old_index_path(FS::PathCombine(old_inst_dir.absolutePath(), "mrpack", "modrinth.index.json"));
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QFileInfo old_index_file(old_index_path);
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if (old_index_file.exists()) {
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std::vector<Modrinth::File> old_files;
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parseManifest(old_index_path, old_files);
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// Let's remove all duplicated, identical resources!
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auto files_iterator = m_files.begin();
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begin:
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while (files_iterator != m_files.end()) {
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auto const& file = *files_iterator;
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auto old_files_iterator = old_files.begin();
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while (old_files_iterator != old_files.end()) {
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auto const& old_file = *old_files_iterator;
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if (old_file.hash == file.hash) {
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qDebug() << "Removed file at" << file.path << "from list of downloads";
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files_iterator = m_files.erase(files_iterator);
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old_files_iterator = old_files.erase(old_files_iterator);
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goto begin; // Sorry :c
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}
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old_files_iterator++;
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}
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files_iterator++;
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}
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// Some files were removed from the old version, and some will be downloaded in an updated version,
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// so we're fine removing them!
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if (!old_files.empty()) {
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QDir old_minecraft_dir(inst->gameRoot());
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for (auto const& file : old_files) {
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qWarning() << "Removing" << file.path;
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old_minecraft_dir.remove(file.path);
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}
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}
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}
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// TODO: Currently 'overrides' will always override the stuff on update. How do we preserve unchanged overrides?
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setOverride(true);
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qDebug() << "Will override instance!";
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// We let it go through the createInstance() stage, just with a couple modifications for updating
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return false;
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}
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// https://docs.modrinth.com/docs/modpacks/format_definition/
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bool ModrinthCreationTask::createInstance()
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{
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QEventLoop loop;
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if (m_files.empty() && !parseManifest())
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QString index_path = FS::PathCombine(m_stagingPath, "modrinth.index.json");
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if (m_files.empty() && !parseManifest(index_path, m_files))
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return false;
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// Keep index file in case we need it some other time (like when changing versions)
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QString new_index_place(FS::PathCombine(m_stagingPath, "mrpack", "modrinth.index.json"));
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FS::ensureFilePathExists(new_index_place);
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QFile::rename(index_path, new_index_place);
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auto mcPath = FS::PathCombine(m_stagingPath, ".minecraft");
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auto override_path = FS::PathCombine(m_stagingPath, "overrides");
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@ -43,6 +146,7 @@ bool ModrinthCreationTask::createInstance()
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QString configPath = FS::PathCombine(m_stagingPath, "instance.cfg");
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auto instanceSettings = std::make_shared<INISettingsObject>(configPath);
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MinecraftInstance instance(m_globalSettings, instanceSettings, m_stagingPath);
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auto components = instance.getPackProfile();
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components->buildingFromScratch();
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components->setComponentVersion("net.minecraft", minecraftVersion, true);
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@ -53,6 +157,7 @@ bool ModrinthCreationTask::createInstance()
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components->setComponentVersion("org.quiltmc.quilt-loader", quiltVersion);
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if (!forgeVersion.isEmpty())
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components->setComponentVersion("net.minecraftforge", forgeVersion);
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if (m_instIcon != "default") {
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instance.setIconKey(m_instIcon);
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} else {
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@ -101,11 +206,10 @@ bool ModrinthCreationTask::createInstance()
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return ended_well;
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}
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bool ModrinthCreationTask::parseManifest()
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bool ModrinthCreationTask::parseManifest(QString index_path, std::vector<Modrinth::File>& files)
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{
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try {
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QString indexPath = FS::PathCombine(m_stagingPath, "modrinth.index.json");
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auto doc = Json::requireDocument(indexPath);
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auto doc = Json::requireDocument(index_path);
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auto obj = Json::requireObject(doc, "modrinth.index.json");
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int formatVersion = Json::requireInteger(obj, "formatVersion", "modrinth.index.json");
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if (formatVersion == 1) {
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@ -184,7 +288,7 @@ bool ModrinthCreationTask::parseManifest()
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}
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}
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m_files.push_back(file);
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files.push_back(file);
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}
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auto dependencies = Json::requireObject(obj, "dependencies", "modrinth.index.json");
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@ -205,7 +309,7 @@ bool ModrinthCreationTask::parseManifest()
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} else {
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throw JSONValidationError(QStringLiteral("Unknown format version: %s").arg(formatVersion));
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}
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QFile::remove(indexPath);
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} catch (const JSONValidationError& e) {
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setError(tr("Could not understand pack index:\n") + e.cause());
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return false;
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@ -24,7 +24,7 @@ class ModrinthCreationTask final : public InstanceCreationTask {
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bool createInstance() override;
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private:
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bool parseManifest();
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bool parseManifest(QString, std::vector<Modrinth::File>&);
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QString getManagedPackID() const;
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private:
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