NOISSUE Resolve minecraft server using DNS SRV
This commit is contained in:
parent
cc6cd0648a
commit
23a706bbae
@ -34,6 +34,8 @@
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#include "multimc_logic_export.h"
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#include "minecraft/launch/MinecraftServerTarget.h"
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class QDir;
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class Task;
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class LaunchTask;
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@ -221,9 +223,9 @@ public:
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bool reloadSettings();
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/**
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* 'print' a verbose desription of the instance into a QStringList
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* 'print' a verbose description of the instance into a QStringList
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*/
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virtual QStringList verboseDescription(AuthSessionPtr session) = 0;
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virtual QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) = 0;
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Status currentStatus() const;
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@ -124,6 +124,8 @@ set(NET_SOURCES
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# Game launch logic
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set(LAUNCH_SOURCES
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launch/steps/LookupServerAddress.cpp
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launch/steps/LookupServerAddress.h
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launch/steps/PostLaunchCommand.cpp
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launch/steps/PostLaunchCommand.h
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launch/steps/PreLaunchCommand.cpp
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@ -236,6 +238,7 @@ set(MINECRAFT_SOURCES
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minecraft/launch/ExtractNatives.h
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minecraft/launch/LauncherPartLaunch.cpp
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minecraft/launch/LauncherPartLaunch.h
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minecraft/launch/MinecraftServerTarget.h
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minecraft/launch/PrintInstanceInfo.cpp
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minecraft/launch/PrintInstanceInfo.h
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minecraft/launch/ReconstructAssets.cpp
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@ -67,7 +67,7 @@ public:
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{
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return false;
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}
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QStringList verboseDescription(AuthSessionPtr session) override
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QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override
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{
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QStringList out;
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out << "Null instance - placeholder.";
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95
api/logic/launch/steps/LookupServerAddress.cpp
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95
api/logic/launch/steps/LookupServerAddress.cpp
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@ -0,0 +1,95 @@
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#include "LookupServerAddress.h"
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#include <launch/LaunchTask.h>
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LookupServerAddress::LookupServerAddress(LaunchTask *parent) :
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LaunchStep(parent), m_dnsLookup(new QDnsLookup(this))
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{
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connect(m_dnsLookup, &QDnsLookup::finished, this, &LookupServerAddress::on_dnsLookupFinished);
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m_dnsLookup->setType(QDnsLookup::SRV);
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}
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void LookupServerAddress::setLookupAddress(const QString &lookupAddress)
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{
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m_lookupAddress = lookupAddress;
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m_dnsLookup->setName(QString("_minecraft._tcp.%1").arg(lookupAddress));
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}
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void LookupServerAddress::setPort(quint16 port)
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{
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m_port = port;
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}
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void LookupServerAddress::setOutputAddressPtr(MinecraftServerTargetPtr output)
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{
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m_output = std::move(output);
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}
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bool LookupServerAddress::abort()
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{
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m_dnsLookup->abort();
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emitFailed("Aborted");
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return true;
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}
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void LookupServerAddress::executeTask()
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{
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m_dnsLookup->lookup();
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}
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void LookupServerAddress::on_dnsLookupFinished()
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{
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if (isFinished())
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{
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// Aborted
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return;
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}
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if (m_dnsLookup->error() != QDnsLookup::NoError)
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{
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emit logLine(QString("Failed to resolve server address (this is NOT an error!) %1: %2\n")
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.arg(m_dnsLookup->name(), m_dnsLookup->errorString()), MessageLevel::MultiMC);
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resolve(m_lookupAddress, m_port); // Technically the task failed, however, we don't abort the launch
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// and leave it up to minecraft to fail (or maybe not) when connecting
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return;
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}
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const auto records = m_dnsLookup->serviceRecords();
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if (records.empty())
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{
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emit logLine(
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QString("Failed to resolve server address %1: the DNS lookup succeeded, but no records were returned.\n")
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.arg(m_dnsLookup->name()), MessageLevel::Warning);
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resolve(m_lookupAddress, m_port); // Technically the task failed, however, we don't abort the launch
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// and leave it up to minecraft to fail (or maybe not) when connecting
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return;
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}
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const auto &firstRecord = records.at(0);
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if (firstRecord.port() != m_port && m_port != 0)
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{
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emit logLine(
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QString("DNS record for %1 suggested %2 as server port, but user supplied %3. Using user override,"
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" but the port may be wrong!\n").arg(m_dnsLookup->name(), QString::number(firstRecord.port()), QString::number(m_port)),
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MessageLevel::Warning);
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}
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else if (m_port == 0)
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{
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m_port = firstRecord.port();
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}
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emit logLine(QString("Resolved server address %1 to %2 with port %3\n").arg(
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m_dnsLookup->name(), firstRecord.target(), QString::number(m_port)),MessageLevel::MultiMC);
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resolve(firstRecord.target(), m_port);
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}
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void LookupServerAddress::resolve(const QString &address, quint16 port)
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{
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m_output->address = address;
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m_output->port = port;
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emitSucceeded();
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m_dnsLookup->deleteLater();
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}
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51
api/logic/launch/steps/LookupServerAddress.h
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51
api/logic/launch/steps/LookupServerAddress.h
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@ -0,0 +1,51 @@
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <launch/LaunchStep.h>
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#include <QObjectPtr.h>
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#include <QDnsLookup>
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#include "minecraft/launch/MinecraftServerTarget.h"
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class LookupServerAddress: public LaunchStep {
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Q_OBJECT
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public:
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explicit LookupServerAddress(LaunchTask *parent);
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virtual ~LookupServerAddress() {};
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virtual void executeTask();
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virtual bool abort();
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virtual bool canAbort() const
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{
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return true;
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}
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void setLookupAddress(const QString &lookupAddress);
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void setPort(quint16 port);
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void setOutputAddressPtr(MinecraftServerTargetPtr output);
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private slots:
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void on_dnsLookupFinished();
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private:
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void resolve(const QString &address, quint16 port);
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QDnsLookup *m_dnsLookup;
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QString m_lookupAddress;
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quint16 m_port;
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MinecraftServerTargetPtr m_output;
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};
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@ -12,6 +12,7 @@
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#include <java/JavaVersion.h>
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#include "launch/LaunchTask.h"
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#include "launch/steps/LookupServerAddress.h"
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#include "launch/steps/PostLaunchCommand.h"
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#include "launch/steps/Update.h"
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#include "launch/steps/PreLaunchCommand.h"
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@ -400,7 +401,8 @@ static QString replaceTokensIn(QString text, QMap<QString, QString> with)
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return result;
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}
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QStringList MinecraftInstance::processMinecraftArgs(AuthSessionPtr session) const
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QStringList MinecraftInstance::processMinecraftArgs(
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AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) const
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{
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auto profile = m_components->getProfile();
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QString args_pattern = profile->getMinecraftArguments();
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@ -409,10 +411,10 @@ QStringList MinecraftInstance::processMinecraftArgs(AuthSessionPtr session) cons
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args_pattern += " --tweakClass " + tweaker;
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}
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if (m_settings->get("JoinServerOnLaunch").toBool())
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if (serverToJoin && !serverToJoin->address.isEmpty())
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{
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args_pattern += " --server " + m_settings->get("JoinServerOnLaunchAddress").toString();
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args_pattern += " --port " + m_settings->get("JoinServerOnLaunchPort").toString();
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args_pattern += " --server " + serverToJoin->address;
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args_pattern += " --port " + QString::number(serverToJoin->port);
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}
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QMap<QString, QString> token_mapping;
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@ -451,7 +453,7 @@ QStringList MinecraftInstance::processMinecraftArgs(AuthSessionPtr session) cons
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return parts;
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}
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QString MinecraftInstance::createLaunchScript(AuthSessionPtr session)
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QString MinecraftInstance::createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin)
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{
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QString launchScript;
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@ -473,7 +475,7 @@ QString MinecraftInstance::createLaunchScript(AuthSessionPtr session)
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}
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// generic minecraft params
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for (auto param : processMinecraftArgs(session))
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for (auto param : processMinecraftArgs(session, serverToJoin))
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{
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launchScript += "param " + param + "\n";
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}
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@ -523,7 +525,7 @@ QString MinecraftInstance::createLaunchScript(AuthSessionPtr session)
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return launchScript;
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}
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QStringList MinecraftInstance::verboseDescription(AuthSessionPtr session)
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QStringList MinecraftInstance::verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin)
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{
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QStringList out;
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out << "Main Class:" << " " + getMainClass() << "";
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@ -638,7 +640,7 @@ QStringList MinecraftInstance::verboseDescription(AuthSessionPtr session)
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out << "";
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}
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auto params = processMinecraftArgs(nullptr);
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auto params = processMinecraftArgs(nullptr, serverToJoin);
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out << "Params:";
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out << " " + params.join(' ');
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out << "";
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@ -844,6 +846,18 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
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process->appendStep(new CreateGameFolders(pptr));
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}
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MinecraftServerTargetPtr serverToJoin = std::make_shared<MinecraftServerTarget>();
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if (m_settings->get("JoinServerOnLaunch").toBool())
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{
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// Resolve server address to join on launch
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auto *step = new LookupServerAddress(pptr);
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step->setLookupAddress(m_settings->get("JoinServerOnLaunchAddress").toString());
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step->setPort(m_settings->get("JoinServerOnLaunchPort").toInt());
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step->setOutputAddressPtr(serverToJoin);
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process->appendStep(step);
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}
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// run pre-launch command if that's needed
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if(getPreLaunchCommand().size())
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{
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@ -875,7 +889,7 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
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// print some instance info here...
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{
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process->appendStep(new PrintInstanceInfo(pptr, session));
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process->appendStep(new PrintInstanceInfo(pptr, session, serverToJoin));
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}
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// extract native jars if needed
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@ -896,6 +910,7 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
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auto step = new LauncherPartLaunch(pptr);
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step->setWorkingDirectory(gameRoot());
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step->setAuthSession(session);
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step->setServerToJoin(serverToJoin);
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process->appendStep(step);
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}
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else if (method == "DirectJava")
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@ -903,6 +918,7 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
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auto step = new DirectJavaLaunch(pptr);
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step->setWorkingDirectory(gameRoot());
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step->setAuthSession(session);
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step->setServerToJoin(serverToJoin);
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process->appendStep(step);
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}
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}
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#include <QProcess>
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#include <QDir>
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#include "multimc_logic_export.h"
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#include "minecraft/launch/MinecraftServerTarget.h"
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class ModFolderModel;
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class WorldList;
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@ -78,9 +79,9 @@ public:
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shared_qobject_ptr<Task> createUpdateTask(Net::Mode mode) override;
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shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account) override;
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QStringList extraArguments() const override;
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QStringList verboseDescription(AuthSessionPtr session) override;
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QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
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QList<Mod> getJarMods() const;
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QString createLaunchScript(AuthSessionPtr session);
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QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin);
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/// get arguments passed to java
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QStringList javaArguments() const;
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@ -107,7 +108,7 @@ public:
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virtual QString getMainClass() const;
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// FIXME: remove
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virtual QStringList processMinecraftArgs(AuthSessionPtr account) const;
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virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const;
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virtual JavaVersion getJavaVersion() const;
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// make detachable - this will keep the process running even if the object is destroyed
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m_process.setDetachable(true);
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auto mcArgs = minecraftInstance->processMinecraftArgs(m_session);
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auto mcArgs = minecraftInstance->processMinecraftArgs(m_session, m_serverToJoin);
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args.append(mcArgs);
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QString wrapperCommandStr = instance->getWrapperCommand().trimmed();
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#include <LoggedProcess.h>
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#include <minecraft/auth/AuthSession.h>
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#include "MinecraftServerTarget.h"
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class DirectJavaLaunch: public LaunchStep
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{
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Q_OBJECT
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@ -38,6 +40,12 @@ public:
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{
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m_session = session;
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}
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void setServerToJoin(MinecraftServerTargetPtr serverToJoin)
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{
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m_serverToJoin = std::move(serverToJoin);
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}
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private slots:
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void on_state(LoggedProcess::State state);
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@ -45,5 +53,6 @@ private:
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LoggedProcess m_process;
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QString m_command;
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AuthSessionPtr m_session;
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MinecraftServerTargetPtr m_serverToJoin;
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};
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auto instance = m_parent->instance();
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std::shared_ptr<MinecraftInstance> minecraftInstance = std::dynamic_pointer_cast<MinecraftInstance>(instance);
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m_launchScript = minecraftInstance->createLaunchScript(m_session);
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m_launchScript = minecraftInstance->createLaunchScript(m_session, m_serverToJoin);
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QStringList args = minecraftInstance->javaArguments();
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QString allArgs = args.join(", ");
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emit logLine("Java Arguments:\n[" + m_parent->censorPrivateInfo(allArgs) + "]\n\n", MessageLevel::MultiMC);
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#include <LoggedProcess.h>
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#include <minecraft/auth/AuthSession.h>
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#include "MinecraftServerTarget.h"
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class LauncherPartLaunch: public LaunchStep
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{
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Q_OBJECT
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@ -39,6 +41,11 @@ public:
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m_session = session;
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}
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void setServerToJoin(MinecraftServerTargetPtr serverToJoin)
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{
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m_serverToJoin = std::move(serverToJoin);
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}
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private slots:
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void on_state(LoggedProcess::State state);
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@ -47,5 +54,7 @@ private:
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QString m_command;
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AuthSessionPtr m_session;
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QString m_launchScript;
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MinecraftServerTargetPtr m_serverToJoin;
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bool mayProceed = false;
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};
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25
api/logic/minecraft/launch/MinecraftServerTarget.h
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25
api/logic/minecraft/launch/MinecraftServerTarget.h
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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <memory>
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struct MinecraftServerTarget {
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QString address;
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quint16 port;
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};
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typedef std::shared_ptr<MinecraftServerTarget> MinecraftServerTargetPtr;
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@ -101,6 +101,6 @@ void PrintInstanceInfo::executeTask()
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#endif
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logLines(log, MessageLevel::MultiMC);
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logLines(instance->verboseDescription(m_session), MessageLevel::MultiMC);
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logLines(instance->verboseDescription(m_session, m_serverToJoin), MessageLevel::MultiMC);
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emitSucceeded();
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}
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@ -18,13 +18,15 @@
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#include <launch/LaunchStep.h>
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#include <memory>
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#include "minecraft/auth/AuthSession.h"
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#include "minecraft/launch/MinecraftServerTarget.h"
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// FIXME: temporary wrapper for existing task.
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class PrintInstanceInfo: public LaunchStep
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{
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Q_OBJECT
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public:
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explicit PrintInstanceInfo(LaunchTask *parent, AuthSessionPtr session) : LaunchStep(parent), m_session(session) {};
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explicit PrintInstanceInfo(LaunchTask *parent, AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) :
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LaunchStep(parent), m_session(session), m_serverToJoin(serverToJoin) {};
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virtual ~PrintInstanceInfo(){};
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virtual void executeTask();
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@ -34,5 +36,6 @@ public:
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}
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private:
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AuthSessionPtr m_session;
|
||||
MinecraftServerTargetPtr m_serverToJoin;
|
||||
};
|
||||
|
||||
|
@ -225,7 +225,7 @@ QString LegacyInstance::getStatusbarDescription()
|
||||
return tr("Instance from previous versions.");
|
||||
}
|
||||
|
||||
QStringList LegacyInstance::verboseDescription(AuthSessionPtr session)
|
||||
QStringList LegacyInstance::verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin)
|
||||
{
|
||||
QStringList out;
|
||||
|
||||
|
@ -125,7 +125,7 @@ public:
|
||||
}
|
||||
|
||||
QString getStatusbarDescription() override;
|
||||
QStringList verboseDescription(AuthSessionPtr session) override;
|
||||
QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override;
|
||||
|
||||
QProcessEnvironment createEnvironment() override
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user