refactor: add instance creation abstraction and move vanilla

This is so that 1. Code is more cleanly separated, and 2. Allows to more
easily add instance updating :)

Signed-off-by: flow <flowlnlnln@gmail.com>
This commit is contained in:
flow 2022-07-07 20:31:24 -03:00
parent ec9ddc4f22
commit 941d75824a
No known key found for this signature in database
GPG Key ID: 8D0F221F0A59F469
6 changed files with 99 additions and 54 deletions

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@ -297,6 +297,8 @@ set(MINECRAFT_SOURCES
minecraft/Library.cpp
minecraft/Library.h
minecraft/MojangDownloadInfo.h
minecraft/VanillaInstanceCreationTask.cpp
minecraft/VanillaInstanceCreationTask.h
minecraft/VersionFile.cpp
minecraft/VersionFile.h
minecraft/VersionFilterData.h

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@ -1,40 +1,18 @@
#include "InstanceCreationTask.h"
#include "settings/INISettingsObject.h"
#include "FileSystem.h"
//FIXME: remove this
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
#include <QDebug>
InstanceCreationTask::InstanceCreationTask(BaseVersionPtr version)
{
m_version = version;
m_usingLoader = false;
}
InstanceCreationTask::InstanceCreationTask(BaseVersionPtr version, QString loader, BaseVersionPtr loaderVersion)
{
m_version = version;
m_usingLoader = true;
m_loader = loader;
m_loaderVersion = loaderVersion;
}
InstanceCreationTask::InstanceCreationTask() {}
void InstanceCreationTask::executeTask()
{
setStatus(tr("Creating instance from version %1").arg(m_version->name()));
{
auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
instanceSettings->suspendSave();
MinecraftInstance inst(m_globalSettings, instanceSettings, m_stagingPath);
auto components = inst.getPackProfile();
components->buildingFromScratch();
components->setComponentVersion("net.minecraft", m_version->descriptor(), true);
if(m_usingLoader)
components->setComponentVersion(m_loader, m_loaderVersion->descriptor());
inst.setName(m_instName);
inst.setIconKey(m_instIcon);
instanceSettings->resumeSave();
if (updateInstance() || createInstance()) {
emitSucceeded();
return;
}
emitSucceeded();
qWarning() << "Instance creation failed!";
if (!m_error_message.isEmpty())
qWarning() << "Reason: " << m_error_message;
emitFailed(tr("Error while creating new instance."));
}

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@ -1,26 +1,39 @@
#pragma once
#include "tasks/Task.h"
#include "net/NetJob.h"
#include <QUrl>
#include "settings/SettingsObject.h"
#include "BaseVersion.h"
#include "InstanceTask.h"
class InstanceCreationTask : public InstanceTask
{
class InstanceCreationTask : public InstanceTask {
Q_OBJECT
public:
explicit InstanceCreationTask(BaseVersionPtr version);
explicit InstanceCreationTask(BaseVersionPtr version, QString loader, BaseVersionPtr loaderVersion);
public:
InstanceCreationTask();
virtual ~InstanceCreationTask() = default;
protected:
//! Entry point for tasks.
virtual void executeTask() override;
protected:
void executeTask() final override;
private: /* data */
BaseVersionPtr m_version;
bool m_usingLoader;
QString m_loader;
BaseVersionPtr m_loaderVersion;
/**
* Tries to update an already existing instance.
*
* This can be implemented by subclasses to provide a way of updating an already existing
* instance, according to that implementation's concept of 'identity' (i.e. instances that
* are updates / downgrades of one another).
*
* If this returns true, createInstance() will not run, so you should do all update steps in here.
* Otherwise, createInstance() is run as normal.
*/
virtual bool updateInstance() { return false; };
/**
* Creates a new instance.
*
* Returns whether the instance creation was successful (true) or not (false).
*/
virtual bool createInstance() { return false; };
protected:
void setError(QString message) { m_error_message = message; };
private:
QString m_error_message;
};

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@ -0,0 +1,32 @@
#include "VanillaInstanceCreationTask.h"
#include "FileSystem.h"
#include "settings/INISettingsObject.h"
#include "minecraft/MinecraftInstance.h"
#include "minecraft/PackProfile.h"
VanillaCreationTask::VanillaCreationTask(BaseVersionPtr version, QString loader, BaseVersionPtr loader_version)
: InstanceCreationTask(), m_version(version), m_using_loader(true), m_loader(loader), m_loader_version(loader_version)
{}
bool VanillaCreationTask::createInstance()
{
setStatus(tr("Creating instance from version %1").arg(m_version->name()));
auto instance_settings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
instance_settings->suspendSave();
{
MinecraftInstance inst(m_globalSettings, instance_settings, m_stagingPath);
auto components = inst.getPackProfile();
components->buildingFromScratch();
components->setComponentVersion("net.minecraft", m_version->descriptor(), true);
if(m_using_loader)
components->setComponentVersion(m_loader, m_loader_version->descriptor());
inst.setName(m_instName);
inst.setIconKey(m_instIcon);
}
instance_settings->resumeSave();
return true;
}

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@ -0,0 +1,20 @@
#pragma once
#include "InstanceCreationTask.h"
class VanillaCreationTask final : public InstanceCreationTask {
Q_OBJECT
public:
VanillaCreationTask(BaseVersionPtr version) : InstanceCreationTask(), m_version(version) {}
VanillaCreationTask(BaseVersionPtr version, QString loader, BaseVersionPtr loader_version);
bool createInstance() override;
private:
// Version to update to / create of the instance.
BaseVersionPtr m_version;
bool m_using_loader = false;
QString m_loader;
BaseVersionPtr m_loader_version;
};

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@ -39,12 +39,12 @@
#include <QTabBar>
#include "Application.h"
#include "Filter.h"
#include "Version.h"
#include "meta/Index.h"
#include "meta/VersionList.h"
#include "minecraft/VanillaInstanceCreationTask.h"
#include "ui/dialogs/NewInstanceDialog.h"
#include "Filter.h"
#include "InstanceCreationTask.h"
#include "Version.h"
VanillaPage::VanillaPage(NewInstanceDialog *dialog, QWidget *parent)
: QWidget(parent), dialog(dialog), ui(new Ui::VanillaPage)
@ -217,11 +217,11 @@ void VanillaPage::suggestCurrent()
// There isn't a selected version if the version list is empty
if(ui->loaderVersionList->selectedVersion() == nullptr)
dialog->setSuggestedPack(m_selectedVersion->descriptor(), new InstanceCreationTask(m_selectedVersion));
dialog->setSuggestedPack(m_selectedVersion->descriptor(), new VanillaCreationTask(m_selectedVersion));
else
{
dialog->setSuggestedPack(m_selectedVersion->descriptor(),
new InstanceCreationTask(m_selectedVersion, m_selectedLoader,
new VanillaCreationTask(m_selectedVersion, m_selectedLoader,
m_selectedLoaderVersion));
}
dialog->setSuggestedIcon("default");