fix: drop BUNDLE_DEST_DIR
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6ed130fc16
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b10d4d3b8f
@ -165,13 +165,9 @@ add_subdirectory(program_info)
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####################################### Install layout #######################################
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# TODO: drop this?
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# Target install directory, relative to CMAKE_INSTALL_PREFIx
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set(BUNDLE_DEST_DIR ".")
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if(NOT (UNIX AND APPLE))
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# Install "portable.txt" if selected component is "portable"
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION ${BUNDLE_DEST_DIR} COMPONENT portable EXCLUDE_FROM_ALL)
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL)
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endif()
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if(UNIX AND APPLE)
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@ -228,7 +224,7 @@ elseif(UNIX)
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# Install basic runner script if component "portable" is selected
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configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY)
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install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION ${BUNDLE_DEST_DIR} RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL)
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install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL)
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elseif(WIN32)
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set(BINARY_DEST_DIR ".")
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@ -991,7 +991,7 @@ if(DEFINED Launcher_APP_BINARY_DEFS)
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endif()
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install(TARGETS ${Launcher_Name}
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BUNDLE DESTINATION ${BUNDLE_DEST_DIR} COMPONENT Runtime
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BUNDLE DESTINATION "." COMPONENT Runtime
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LIBRARY DESTINATION ${LIBRARY_DEST_DIR} COMPONENT Runtime
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RUNTIME DESTINATION ${BINARY_DEST_DIR} COMPONENT Runtime
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)
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