Chrono
dfdf739282
remove one space
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Signed-off-by: Chrono <me@disilla.org>
2022-10-31 19:44:55 -04:00
Sefa Eyeoglu
e885f3c26a
Merge pull request #65 from he3als/develop
2022-10-28 18:43:30 +02:00
flow
b638a6ae95
fix: retry mod search job after aborting it
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This way, we don't get stuck with an aborted job in our way! :o
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-24 09:09:24 -03:00
he3als
99e1c13e80
fix: add flat_white to code
2022-10-22 15:50:06 +01:00
Jamie Mansfield
0e17eee096
ATLauncher: Fix pack installation always aborting
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I made a mistake during when cherry picking a previous commit, this
applies the change - and fixes installing ATLauncher packs.
2022-10-22 15:22:30 +01:00
flow
81f1305270
Merge pull request #215 from forkiesassds/develop
2022-10-22 10:48:00 -03:00
Jamie Mansfield
a6b13487f0
ATLauncher: Abort install if optional mods dialog is closed
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This matches the behaviour of ATLauncher.
2022-10-22 12:35:34 +01:00
forkiesassds
9b17cde019
CurseForge modpack page improvements
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Signed-off-by: forkiesassds <icanttellyou@memeware.net>
2022-10-22 01:20:08 +03:00
circuit10
ff2f40f5e1
Fix typo
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Signed-off-by: circuit10 <heath.mitchell27@gmail.com>
2022-10-21 16:28:04 +01:00
Sefa Eyeoglu
4e08f28246
Merge pull request #31 from flowln/who_needs_webview
2022-10-19 14:28:29 +02:00
Sefa Eyeoglu
46c57e120f
Merge pull request #27 from flowln/ftb_install_improve
2022-10-19 13:51:35 +02:00
Cleo John
83ceb26151
Streamline Button changes to improve source readability.
2022-10-18 17:28:23 +02:00
Sefa Eyeoglu
3ac398ac49
fix: use display name in code
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-10-18 09:50:27 +02:00
Sefa Eyeoglu
722194405a
refactor: initial rebrand
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-10-18 09:37:59 +02:00
flow
dfa220ef02
fix: issues with aborts (again)
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i hate it
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-13 15:10:35 -03:00
flow
f26be00571
fix: abort search if we're already trying to download a pack
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Meaning we don't have to wait for the searches to finish in the
background to finally start the modpack download, when we have already
selected it -_-
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-13 13:49:06 -03:00
flow
b2a5d8daf4
fix: don't include opted out versions with the 'Any' filter on the MD
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-12 10:26:14 -03:00
flow
d194b02e28
fix: prevent images overriding content when changing pages
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-11 15:51:54 -03:00
Sefa Eyeoglu
fafc9cf9ca
Merge pull request #1033 from Scrumplex/multi-arch-support
2022-10-08 20:12:40 +02:00
flow
d7992ab29d
feat: add image support for FTB packs
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-08 14:12:05 -03:00
flow
60f19f305e
feat: add image support for modrinth modpack pages
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-08 14:12:03 -03:00
flow
d99976f5d7
fix: make mod and modpack caches separate for Modrinth
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This makes it similar to CF mods / modpacks. The mods cache is
maintained with the same name because it most likely has more data it
in, so this commit will affect existing caches as minimally as possible.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-08 14:11:20 -03:00
flow
db158a5735
feat: add image support for mod pages
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-10-08 14:11:20 -03:00
DioEgizio
f26049009e
fix: mod updating isn't upcoming anymore :p
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Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-10-08 16:20:46 +02:00
Sefa Eyeoglu
787234a53a
Merge pull request #1163 from flowln/fix_list_icons
2022-10-08 12:12:38 +02:00
flow
370c3aa598
Merge pull request #894 from flowln/update_from_external_source
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epic PR
2022-09-26 08:25:12 -03:00
ErogigGit
8a4f1c66f8
Allow double clicking to mark for dowload
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Signed-off-by: Erogig <erogigabyte@gmail.com>
2022-09-24 22:37:51 +02:00
flow
e7380e70a3
fix: use placeholder icon when the project has no icon in MR
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Projects with no icon return a null icon URL in Modrinth's API.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 18:05:58 -03:00
flow
3df8594f19
feat: change project item delegate for modrinth modpacks
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more info! \ ^-^/
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
flow
ee4a829293
fix: remove manual icon resize in ModModel
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THis fixes a FIXME, now that we fixed the issue :o
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
flow
6541570969
fix: simplify abort handling and add missing emits
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:09 -03:00
flow
6131346e2f
refactor: change the way instance names are handled
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While working on pack updating, instance naming always gets in the way,
since we need both way of respecting the user's name choice, and a
standarized way of getting the original pack name / version.
This tries to circunvent such problems by abstracting away the naming
schema into it's own struct, holding both the original name / version,
and the user-defined name, so that everyone can be happy and world peace
can be achieved! (at least that's what i'd hope :c).
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:36:08 -03:00
flow
941d75824a
refactor: add instance creation abstraction and move vanilla
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This is so that 1. Code is more cleanly separated, and 2. Allows to more
easily add instance updating :)
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-20 18:32:36 -03:00
Sefa Eyeoglu
09e85e948c
refactor: introduce RuntimeContext
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 15:59:43 +02:00
Sefa Eyeoglu
07dcefabcb
feat: add texture pack parsing
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Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
jopejoe1
29dcb9d274
Added Launch Demo button.
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Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
flow
f65d506f26
Merge pull request #997 from flowln/fix_major_version_filter
2022-09-07 10:34:50 -03:00
flow
333dbca01e
Merge pull request #1105 from flowln/better_resource_packs
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Add basic resource pack parsing and fix issues
2022-09-07 08:30:36 -03:00
flow
42eb265624
refactor: create mod pages and filter widget by factory methods
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This takes most expensive operations out of the constructors.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-07 08:29:58 -03:00
flow
1b0ca47682
Merge pull request #939 from flowln/mod_downloader_improve
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Some more UI / UX improvements to the mod downloader!
2022-09-07 08:27:11 -03:00
flow
8e3f5c3305
Merge pull request #966 from flowln/refactor_tasks
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Reduce code duplication in tasks, fix some bugs and add some tests
2022-09-07 08:26:28 -03:00
Sefa Eyeoglu
8e3356f11a
Merge pull request #1034 from Scrumplex/detect-performance-features
2022-09-05 17:45:17 +02:00
flow
43a7af3f44
fix: removing mods with their metadata as well
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:23 -03:00
flow
afa1a5e932
feat: modify InfoFrame and ResourcePackPage to show ResourcePack info
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Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
flow
7b6d269904
refactor: make NetJob inherit from ConcurrentTask as well!
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Avoids lots of code duplication
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
Sefa Eyeoglu
f371ec210c
Merge pull request #1052 from flowln/resource_model
2022-08-28 16:52:53 +02:00
DioEgizio
13184eb8e9
fix: fix urls on ftb legacy
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Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-08-24 12:31:38 +02:00
flow
e2ab2aea32
change: add enable/disable to resources
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TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
flow
97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
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In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
flow
ec62d8e973
refactor: move general code from mod model to its own model
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This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.
To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.
I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c
On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00