213 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			7.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013-2021 MultiMC Contributors
 | 
						|
 *
 | 
						|
 * Licensed under the Apache License, Version 2.0 (the "License");
 | 
						|
 * you may not use this file except in compliance with the License.
 | 
						|
 * You may obtain a copy of the License at
 | 
						|
 *
 | 
						|
 *     http://www.apache.org/licenses/LICENSE-2.0
 | 
						|
 *
 | 
						|
 * Unless required by applicable law or agreed to in writing, software
 | 
						|
 * distributed under the License is distributed on an "AS IS" BASIS,
 | 
						|
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | 
						|
 * See the License for the specific language governing permissions and
 | 
						|
 * limitations under the License.
 | 
						|
 */
 | 
						|
 | 
						|
#pragma once
 | 
						|
 | 
						|
#include <QObject>
 | 
						|
#include <QMap>
 | 
						|
#include <QStringList>
 | 
						|
#include <QVariant>
 | 
						|
#include <memory>
 | 
						|
 | 
						|
class Setting;
 | 
						|
class SettingsObject;
 | 
						|
 | 
						|
typedef std::shared_ptr<SettingsObject> SettingsObjectPtr;
 | 
						|
 | 
						|
/*!
 | 
						|
 * \brief The SettingsObject handles communicating settings between the application and a
 | 
						|
 *settings file.
 | 
						|
 * The class keeps a list of Setting objects. Each Setting object represents one
 | 
						|
 * of the application's settings. These Setting objects are registered with
 | 
						|
 * a SettingsObject and can be managed similarly to the way a list works.
 | 
						|
 *
 | 
						|
 * \author Andrew Okin
 | 
						|
 * \date 2/22/2013
 | 
						|
 *
 | 
						|
 * \sa Setting
 | 
						|
 */
 | 
						|
class SettingsObject : public QObject
 | 
						|
{
 | 
						|
    Q_OBJECT
 | 
						|
public:
 | 
						|
    class Lock
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        Lock(SettingsObjectPtr locked)
 | 
						|
            :m_locked(locked)
 | 
						|
        {
 | 
						|
            m_locked->suspendSave();
 | 
						|
        }
 | 
						|
        ~Lock()
 | 
						|
        {
 | 
						|
            m_locked->resumeSave();
 | 
						|
        }
 | 
						|
    private:
 | 
						|
        SettingsObjectPtr m_locked;
 | 
						|
    };
 | 
						|
public:
 | 
						|
    explicit SettingsObject(QObject *parent = 0);
 | 
						|
    virtual ~SettingsObject();
 | 
						|
    /*!
 | 
						|
     * Registers an override setting for the given original setting in this settings object
 | 
						|
     * gate decides if the passthrough (true) or the original (false) is used for value
 | 
						|
     *
 | 
						|
     * This will fail if there is already a setting with the same ID as
 | 
						|
     * the one that is being registered.
 | 
						|
     * \return A valid Setting shared pointer if successful.
 | 
						|
     */
 | 
						|
    std::shared_ptr<Setting> registerOverride(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * Registers a passthorugh setting for the given original setting in this settings object
 | 
						|
     * gate decides if the passthrough (true) or the original (false) is used for value
 | 
						|
     *
 | 
						|
     * This will fail if there is already a setting with the same ID as
 | 
						|
     * the one that is being registered.
 | 
						|
     * \return A valid Setting shared pointer if successful.
 | 
						|
     */
 | 
						|
    std::shared_ptr<Setting> registerPassthrough(std::shared_ptr<Setting> original, std::shared_ptr<Setting> gate);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * Registers the given setting with this SettingsObject and connects the necessary  signals.
 | 
						|
     *
 | 
						|
     * This will fail if there is already a setting with the same ID as
 | 
						|
     * the one that is being registered.
 | 
						|
     * \return A valid Setting shared pointer if successful.
 | 
						|
     */
 | 
						|
    std::shared_ptr<Setting> registerSetting(QStringList synonyms,
 | 
						|
                                             QVariant defVal = QVariant());
 | 
						|
 | 
						|
    /*!
 | 
						|
     * Registers the given setting with this SettingsObject and connects the necessary signals.
 | 
						|
     *
 | 
						|
     * This will fail if there is already a setting with the same ID as
 | 
						|
     * the one that is being registered.
 | 
						|
     * \return A valid Setting shared pointer if successful.
 | 
						|
     */
 | 
						|
    std::shared_ptr<Setting> registerSetting(QString id, QVariant defVal = QVariant())
 | 
						|
    {
 | 
						|
        return registerSetting(QStringList(id), defVal);
 | 
						|
    }
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Gets the setting with the given ID.
 | 
						|
     * \param id The ID of the setting to get.
 | 
						|
     * \return A pointer to the setting with the given ID.
 | 
						|
     * Returns null if there is no setting with the given ID.
 | 
						|
     * \sa operator []()
 | 
						|
     */
 | 
						|
    std::shared_ptr<Setting> getSetting(const QString &id) const;
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Gets the value of the setting with the given ID.
 | 
						|
     * \param id The ID of the setting to get.
 | 
						|
     * \return The setting's value as a QVariant.
 | 
						|
     * If no setting with the given ID exists, returns an invalid QVariant.
 | 
						|
     */
 | 
						|
    QVariant get(const QString &id) const;
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Sets the value of the setting with the given ID.
 | 
						|
     * If no setting with the given ID exists, returns false
 | 
						|
     * \param id The ID of the setting to change.
 | 
						|
     * \param value The new value of the setting.
 | 
						|
     * \return True if successful, false if it failed.
 | 
						|
     */
 | 
						|
    bool set(const QString &id, QVariant value);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Reverts the setting with the given ID to default.
 | 
						|
     * \param id The ID of the setting to reset.
 | 
						|
     */
 | 
						|
    void reset(const QString &id) const;
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Checks if this SettingsObject contains a setting with the given ID.
 | 
						|
     * \param id The ID to check for.
 | 
						|
     * \return True if the SettingsObject has a setting with the given ID.
 | 
						|
     */
 | 
						|
    bool contains(const QString &id);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Reloads the settings and emit signals for changed settings
 | 
						|
     * \return True if reloading was successful
 | 
						|
     */
 | 
						|
    virtual bool reload();
 | 
						|
 | 
						|
    virtual void suspendSave() = 0;
 | 
						|
    virtual void resumeSave() = 0;
 | 
						|
signals:
 | 
						|
    /*!
 | 
						|
     * \brief Signal emitted when one of this SettingsObject object's settings changes.
 | 
						|
     * This is usually just connected directly to each Setting object's
 | 
						|
     * SettingChanged() signals.
 | 
						|
     * \param setting A reference to the Setting object that changed.
 | 
						|
     * \param value The Setting object's new value.
 | 
						|
     */
 | 
						|
    void SettingChanged(const Setting &setting, QVariant value);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Signal emitted when one of this SettingsObject object's settings resets.
 | 
						|
     * This is usually just connected directly to each Setting object's
 | 
						|
     * settingReset() signals.
 | 
						|
     * \param setting A reference to the Setting object that changed.
 | 
						|
     */
 | 
						|
    void settingReset(const Setting &setting);
 | 
						|
 | 
						|
protected
 | 
						|
slots:
 | 
						|
    /*!
 | 
						|
     * \brief Changes a setting.
 | 
						|
     * This slot is usually connected to each Setting object's
 | 
						|
     * SettingChanged() signal. The signal is emitted, causing this slot
 | 
						|
     * to update the setting's value in the config file.
 | 
						|
     * \param setting A reference to the Setting object that changed.
 | 
						|
     * \param value The setting's new value.
 | 
						|
     */
 | 
						|
    virtual void changeSetting(const Setting &setting, QVariant value) = 0;
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Resets a setting.
 | 
						|
     * This slot is usually connected to each Setting object's
 | 
						|
     * settingReset() signal. The signal is emitted, causing this slot
 | 
						|
     * to update the setting's value in the config file.
 | 
						|
     * \param setting A reference to the Setting object that changed.
 | 
						|
     */
 | 
						|
    virtual void resetSetting(const Setting &setting) = 0;
 | 
						|
 | 
						|
protected:
 | 
						|
    /*!
 | 
						|
     * \brief Connects the necessary signals to the given Setting.
 | 
						|
     * \param setting The setting to connect.
 | 
						|
     */
 | 
						|
    void connectSignals(const Setting &setting);
 | 
						|
 | 
						|
    /*!
 | 
						|
     * \brief Function used by Setting objects to get their values from the SettingsObject.
 | 
						|
     * \param setting The
 | 
						|
     * \return
 | 
						|
     */
 | 
						|
    virtual QVariant retrieveValue(const Setting &setting) = 0;
 | 
						|
 | 
						|
    friend class Setting;
 | 
						|
 | 
						|
private:
 | 
						|
    QMap<QString, std::shared_ptr<Setting>> m_settings;
 | 
						|
protected:
 | 
						|
    bool m_suspendSave = false;
 | 
						|
    bool m_doSave = false;
 | 
						|
};
 |