238 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			238 lines
		
	
	
		
			6.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013-2015 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <QObject>
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#include <QDateTime>
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#include <QSet>
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#include <QProcess>
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#include "settings/SettingsObject.h"
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#include "settings/INIFile.h"
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#include "BaseVersionList.h"
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#include "auth/MojangAccount.h"
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#include "launch/MessageLevel.h"
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#include "pathmatcher/IPathMatcher.h"
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#include "multimc_logic_export.h"
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class QDir;
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class Task;
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class LaunchTask;
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class BaseInstance;
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// pointer for lazy people
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typedef std::shared_ptr<BaseInstance> InstancePtr;
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/*!
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 * \brief Base class for instances.
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 * This class implements many functions that are common between instances and
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 * provides a standard interface for all instances.
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 *
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 * To create a new instance type, create a new class inheriting from this class
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 * and implement the pure virtual functions.
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 */
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class MULTIMC_LOGIC_EXPORT BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance>
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{
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	Q_OBJECT
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protected:
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	/// no-touchy!
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	BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
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public:
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	/// virtual destructor to make sure the destruction is COMPLETE
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	virtual ~BaseInstance() {};
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	virtual void copy(const QDir &newDir) {}
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	virtual void init() = 0;
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	/// nuke thoroughly - deletes the instance contents, notifies the list/model which is
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	/// responsible of cleaning up the husk
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	void nuke();
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	/// The instance's ID. The ID SHALL be determined by MMC internally. The ID IS guaranteed to
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	/// be unique.
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	virtual QString id() const;
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	void setRunning(bool running);
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	bool isRunning() const;
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	/// get the type of this instance
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	QString instanceType() const;
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	/// Path to the instance's root directory.
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	QString instanceRoot() const;
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	QString name() const;
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	void setName(QString val);
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	/// Value used for instance window titles
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	QString windowTitle() const;
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	QString iconKey() const;
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	void setIconKey(QString val);
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	QString notes() const;
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	void setNotes(QString val);
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	QString group() const;
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	void setGroupInitial(QString val);
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	void setGroupPost(QString val);
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	QString getPreLaunchCommand();
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	QString getPostExitCommand();
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	QString getWrapperCommand();
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	/// guess log level from a line of game log
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	virtual MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level)
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	{
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		return level;
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	};
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	virtual QStringList extraArguments() const;
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	virtual QString intendedVersionId() const = 0;
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	virtual bool setIntendedVersionId(QString version) = 0;
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	/*!
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	 * The instance's current version.
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	 * This value represents the instance's current version. If this value is
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	 * different from the intendedVersion, the instance should be updated.
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	 * \warning Don't change this value unless you know what you're doing.
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	 */
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	virtual QString currentVersionId() const = 0;
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	/*!
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	 * Whether or not 'the game' should be downloaded when the instance is launched.
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	 */
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	virtual bool shouldUpdate() const = 0;
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	virtual void setShouldUpdate(bool val) = 0;
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	/// Traits. Normally inside the version, depends on instance implementation.
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	virtual QSet <QString> traits() = 0;
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	/**
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	 * Gets the time that the instance was last launched.
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	 * Stored in milliseconds since epoch.
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	 */
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	qint64 lastLaunch() const;
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	/// Sets the last launched time to 'val' milliseconds since epoch
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	void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch());
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	InstancePtr getSharedPtr();
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	/*!
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	 * \brief Gets a pointer to this instance's version list.
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	 * \return A pointer to the available version list for this instance.
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	 */
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	virtual std::shared_ptr<BaseVersionList> versionList() const = 0;
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	/*!
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	 * \brief Gets this instance's settings object.
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	 * This settings object stores instance-specific settings.
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	 * \return A pointer to this instance's settings object.
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	 */
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	virtual SettingsObjectPtr settings() const;
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	/// returns a valid update task
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	virtual std::shared_ptr<Task> createUpdateTask() = 0;
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	/// returns a valid launcher (task container)
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	virtual std::shared_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account) = 0;
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	/*!
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	 * Returns a task that should be done right before launch
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	 * This task should do any extra preparations needed
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	 */
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	virtual std::shared_ptr<Task> createJarModdingTask() = 0;
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	/*!
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	 * Create envrironment variables for running the instance
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	 */
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	virtual QProcessEnvironment createEnvironment() = 0;
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	/*!
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	 * Returns a matcher that can maps relative paths within the instance to whether they are 'log files'
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	 */
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	virtual IPathMatcher::Ptr getLogFileMatcher() = 0;
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	/*!
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	 * Returns the root folder to use for looking up log files
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	 */
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	virtual QString getLogFileRoot() = 0;
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	/*!
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	 * does any necessary cleanups after the instance finishes. also runs before\
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	 * TODO: turn into a task that can run asynchronously
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	 */
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	virtual void cleanupAfterRun() = 0;
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	virtual QString getStatusbarDescription() = 0;
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	/// FIXME: this really should be elsewhere...
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	virtual QString instanceConfigFolder() const = 0;
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	/// get variables this instance exports
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	virtual QMap<QString, QString> getVariables() const = 0;
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	enum InstanceFlag
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	{
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		VersionBrokenFlag = 0x01,
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		UpdateAvailable = 0x02
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	};
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	Q_DECLARE_FLAGS(InstanceFlags, InstanceFlag);
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	InstanceFlags flags() const;
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	void setFlags(const InstanceFlags &flags);
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	void setFlag(const InstanceFlag flag);
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	void unsetFlag(const InstanceFlag flag);
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	bool canLaunch() const;
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	virtual bool reload();
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signals:
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	/*!
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	 * \brief Signal emitted when properties relevant to the instance view change
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	 */
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	void propertiesChanged(BaseInstance *inst);
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	/*!
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	 * \brief Signal emitted when groups are affected in any way
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	 */
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	void groupChanged();
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	/*!
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	 * \brief The instance just got nuked. Hurray!
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	 */
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	void nuked(BaseInstance *inst);
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	void flagsChanged();
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protected slots:
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	void iconUpdated(QString key);
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protected:
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	QString m_rootDir;
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	QString m_group;
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	SettingsObjectPtr m_settings;
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	InstanceFlags m_flags;
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	bool m_isRunning = false;
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};
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Q_DECLARE_METATYPE(std::shared_ptr<BaseInstance>)
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Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
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Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)
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