272 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			272 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "LaunchInteraction.h"
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#include <auth/MojangAccountList.h>
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#include "MultiMC.h"
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#include "dialogs/CustomMessageBox.h"
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#include "dialogs/AccountSelectDialog.h"
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#include "dialogs/ProgressDialog.h"
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#include "dialogs/EditAccountDialog.h"
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#include "ConsoleWindow.h"
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#include "BuildConfig.h"
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#include "JavaCommon.h"
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#include "SettingsUI.h"
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#include <QLineEdit>
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#include <QInputDialog>
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#include <tasks/Task.h>
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#include <auth/YggdrasilTask.h>
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#include <launch/steps/TextPrint.h>
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#include <QStringList>
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LaunchController::LaunchController(QObject *parent) : Task(parent)
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{
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}
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void LaunchController::executeTask()
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{
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	login();
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}
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// FIXME: minecraft specific
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void LaunchController::login()
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{
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	if (!m_instance)
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	{
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		emitFailed(tr("No instance specified"));
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		return;
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	}
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	JavaCommon::checkJVMArgs(m_instance->settings()->get("JvmArgs").toString(), m_parentWidget);
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	// Find an account to use.
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	std::shared_ptr<MojangAccountList> accounts = MMC->accounts();
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	MojangAccountPtr account = accounts->activeAccount();
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	if (accounts->count() <= 0)
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	{
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		// Tell the user they need to log in at least one account in order to play.
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		auto reply = CustomMessageBox::selectable(
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			m_parentWidget, tr("No Accounts"),
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			tr("In order to play Minecraft, you must have at least one Mojang or Minecraft "
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			   "account logged in to MultiMC."
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			   "Would you like to open the account manager to add an account now?"),
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			QMessageBox::Information, QMessageBox::Yes | QMessageBox::No)->exec();
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		if (reply == QMessageBox::Yes)
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		{
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			// Open the account manager.
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			SettingsUI::ShowPageDialog(MMC->globalSettingsPages(), m_parentWidget, "accounts");
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		}
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	}
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	else if (account.get() == nullptr)
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	{
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		// If no default account is set, ask the user which one to use.
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		AccountSelectDialog selectDialog(tr("Which account would you like to use?"),
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										 AccountSelectDialog::GlobalDefaultCheckbox, m_parentWidget);
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		selectDialog.exec();
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		// Launch the instance with the selected account.
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		account = selectDialog.selectedAccount();
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		// If the user said to use the account as default, do that.
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		if (selectDialog.useAsGlobalDefault() && account.get() != nullptr)
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			accounts->setActiveAccount(account->username());
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	}
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	// if no account is selected, we bail
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	if (!account.get())
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	{
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		emitFailed(tr("No account selected for launch"));
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		return;
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	}
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	// we try empty password first :)
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	QString password;
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	// we loop until the user succeeds in logging in or gives up
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	bool tryagain = true;
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	// the failure. the default failure.
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	const QString needLoginAgain = tr("Your account is currently not logged in. Please enter "
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							"your password to log in again.");
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	QString failReason = needLoginAgain;
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	while (tryagain)
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	{
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		m_session = std::make_shared<AuthSession>();
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		m_session->wants_online = m_online;
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		auto task = account->login(m_session, password);
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		if (task)
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		{
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			// We'll need to validate the access token to make sure the account
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			// is still logged in.
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			ProgressDialog progDialog(m_parentWidget);
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			if (m_online)
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			{
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				progDialog.setSkipButton(true, tr("Play Offline"));
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			}
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			progDialog.execWithTask(task.get());
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			if (!task->successful())
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			{
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				auto failReasonNew = task->failReason();
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				if(failReasonNew == "Invalid token.")
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				{
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					failReason = needLoginAgain;
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				}
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				else failReason = failReasonNew;
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			}
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		}
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		switch (m_session->status)
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		{
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		case AuthSession::Undetermined:
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		{
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			qCritical() << "Received undetermined session status during login. Bye.";
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			tryagain = false;
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			emitFailed(tr("Received undetermined session status during login."));
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			break;
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		}
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		case AuthSession::RequiresPassword:
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		{
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			EditAccountDialog passDialog(failReason, m_parentWidget, EditAccountDialog::PasswordField);
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			auto username = m_session->username;
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			auto chopN = [](QString toChop, int N) -> QString
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			{
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				if(toChop.size() > N)
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				{
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					auto left = toChop.left(N);
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					left += QString("\u25CF").repeated(toChop.size() - N);
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					return left;
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				}
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				return toChop;
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			};
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			if(username.contains('@'))
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			{
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				auto parts = username.split('@');
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				auto mailbox = chopN(parts[0],3);
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				QString domain = chopN(parts[1], 3);
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				username = mailbox + '@' + domain;
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			}
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			passDialog.setUsername(username);
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			if (passDialog.exec() == QDialog::Accepted)
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			{
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				password = passDialog.password();
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			}
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			else
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			{
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				tryagain = false;
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			}
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			break;
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		}
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		case AuthSession::PlayableOffline:
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		{
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			// we ask the user for a player name
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			bool ok = false;
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			QString usedname = m_session->player_name;
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			QString name = QInputDialog::getText(m_parentWidget, tr("Player name"),
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												 tr("Choose your offline mode player name."),
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												 QLineEdit::Normal, m_session->player_name, &ok);
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			if (!ok)
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			{
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				tryagain = false;
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				break;
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			}
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			if (name.length())
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			{
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				usedname = name;
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			}
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			m_session->MakeOffline(usedname);
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			// offline flavored game from here :3
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		}
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		case AuthSession::PlayableOnline:
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		{
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			launchInstance();
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			tryagain = false;
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			return;
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		}
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		}
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	}
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	emitFailed(tr("Failed to launch."));
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}
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void LaunchController::launchInstance()
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{
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	Q_ASSERT_X(m_instance != NULL, "launchInstance", "instance is NULL");
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	Q_ASSERT_X(m_session.get() != nullptr, "launchInstance", "session is NULL");
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	if(!m_instance->reload())
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	{
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		QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't load the instance profile."));
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		emitFailed(tr("Couldn't load the instance profile."));
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		return;
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	}
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	m_launcher = m_instance->createLaunchTask(m_session);
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	if (!m_launcher)
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	{
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		emitFailed(tr("Couldn't instantiate a launcher."));
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		return;
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	}
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	if(m_parentWidget)
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	{
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		m_parentWidget->hide();
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	}
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	m_console = new ConsoleWindow(m_launcher);
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	connect(m_console, &ConsoleWindow::isClosing, this, &LaunchController::instanceEnded);
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	connect(m_launcher.get(), &LaunchTask::readyForLaunch, this, &LaunchController::readyForLaunch);
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	m_launcher->prependStep(std::make_shared<TextPrint>(m_launcher.get(), "MultiMC version: " + BuildConfig.printableVersionString() + "\n\n", MessageLevel::MultiMC));
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	m_launcher->start();
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}
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void LaunchController::readyForLaunch()
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{
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	if (!m_profiler)
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	{
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		m_launcher->proceed();
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		return;
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	}
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	QString error;
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	if (!m_profiler->check(&error))
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	{
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		m_launcher->abort();
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		QMessageBox::critical(m_parentWidget, tr("Error"), tr("Couldn't start profiler: %1").arg(error));
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		return;
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	}
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	BaseProfiler *profilerInstance = m_profiler->createProfiler(m_launcher->instance(), this);
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	connect(profilerInstance, &BaseProfiler::readyToLaunch, [this](const QString & message)
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	{
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		QMessageBox msg;
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		msg.setText(tr("The game launch is delayed until you press the "
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						"button. This is the right time to setup the profiler, as the "
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						"profiler server is running now.\n\n%1").arg(message));
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		msg.setWindowTitle(tr("Waiting"));
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		msg.setIcon(QMessageBox::Information);
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		msg.addButton(tr("Launch"), QMessageBox::AcceptRole);
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		msg.setModal(true);
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		msg.exec();
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		m_launcher->proceed();
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	});
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	connect(profilerInstance, &BaseProfiler::abortLaunch, [this](const QString & message)
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	{
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		QMessageBox msg;
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		msg.setText(tr("Couldn't start the profiler: %1").arg(message));
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		msg.setWindowTitle(tr("Error"));
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		msg.setIcon(QMessageBox::Critical);
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		msg.addButton(QMessageBox::Ok);
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		msg.setModal(true);
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		msg.exec();
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		m_launcher->abort();
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	});
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	profilerInstance->beginProfiling(m_launcher);
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}
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void LaunchController::instanceEnded()
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{
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	if(m_parentWidget)
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	{
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		m_parentWidget->show();
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	}
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	emitSucceeded();
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}
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