Merge branch 'bsod_page' into develop

This commit is contained in:
ErickSkrauch 2017-01-28 14:57:47 +03:00
commit 59b1539478
10 changed files with 358 additions and 18 deletions

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@ -0,0 +1,5 @@
{
"criticalErrorHappened": "There was a critical error due to which the application can not continue its normal operation.",
"reloadPageOrContactUs": "Please reload this page and try again. If problem occurs again, please report it to the developers by sending email to",
"alsoYouCanInteractWithBackground": "You can also play around with the background it's interactable ;)"
}

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@ -1,7 +1,255 @@
import React from 'react';
export default function BSoD() {
import { FormattedMessage as Message } from 'react-intl';
import { IntlProvider } from 'components/i18n';
import appInfo from 'components/auth/appInfo/AppInfo.intl.json';
import messages from './BSoD.intl.json';
import { rAF as requestAnimationFrame } from 'functions';
import styles from './styles.scss';
// TODO: probably it is better to render this view from the App view
// to remove dependencies from store and IntlProvider
export default function BSoD({store}) {
return (
<img src="https://i.ytimg.com/vi/_aT9r3ZFErY/maxresdefault.jpg" width="100%" height="100%" />
<IntlProvider store={store}>
<div className={styles.body}>
<canvas className={styles.canvas} ref={(el) => new BoxesField(el)} />
<div className={styles.wrapper}>
<div className={styles.title}>
<Message {...appInfo.appName} />
</div>
<div className={styles.lineWithMargin}>
<Message {...messages.criticalErrorHappened} />
</div>
<div className={styles.line}>
<Message {...messages.reloadPageOrContactUs} />
</div>
<a href="mailto:support@ely.by" className={styles.support}>
support@ely.by
</a>
<div className={styles.easterEgg}>
<Message {...messages.alsoYouCanInteractWithBackground}/>
</div>
</div>
</div>
</IntlProvider>
);
}
class Box {
constructor({size, startX, startY, startRotate, color, shadowColor}) {
this.color = color;
this.shadowColor = shadowColor;
this.setSize(size);
this.x = startX;
this.y = startY;
this.angle = startRotate;
this.shadowLength = 2000; // TODO: should be calculated
}
get size() {
return this._initialSize;
}
get dots() {
const full = (Math.PI * 2) / 4;
const p1 = {
x: this.x + this.halfSize * Math.sin(this.angle),
y: this.y + this.halfSize * Math.cos(this.angle)
};
const p2 = {
x: this.x + this.halfSize * Math.sin(this.angle + full),
y: this.y + this.halfSize * Math.cos(this.angle + full)
};
const p3 = {
x: this.x + this.halfSize * Math.sin(this.angle + full * 2),
y: this.y + this.halfSize * Math.cos(this.angle + full * 2)
};
const p4 = {
x: this.x + this.halfSize * Math.sin(this.angle + full * 3),
y: this.y + this.halfSize * Math.cos(this.angle + full * 3)
};
return { p1, p2, p3, p4 };
}
rotate() {
const speed = (60 - this.halfSize) / 20;
this.angle += speed * 0.002;
this.x += speed;
this.y += speed;
}
draw(ctx) {
const dots = this.dots;
ctx.beginPath();
ctx.moveTo(dots.p1.x, dots.p1.y);
ctx.lineTo(dots.p2.x, dots.p2.y);
ctx.lineTo(dots.p3.x, dots.p3.y);
ctx.lineTo(dots.p4.x, dots.p4.y);
ctx.fillStyle = this.color;
ctx.fill();
}
drawShadow(ctx, light) {
const dots = this.dots;
const angles = [];
const points = [];
for (const i in dots) {
const dot = dots[i];
const angle = Math.atan2(light.y - dot.y, light.x - dot.x);
const endX = dot.x + this.shadowLength * Math.sin(-angle - Math.PI / 2);
const endY = dot.y + this.shadowLength * Math.cos(-angle - Math.PI / 2);
angles.push(angle);
points.push({
endX,
endY,
startX: dot.x,
startY: dot.y
});
}
for (let i = points.length - 1; i >= 0; i--) {
const n = i === 3 ? 0 : i + 1;
ctx.beginPath();
ctx.moveTo(points[i].startX, points[i].startY);
ctx.lineTo(points[n].startX, points[n].startY);
ctx.lineTo(points[n].endX, points[n].endY);
ctx.lineTo(points[i].endX, points[i].endY);
ctx.fillStyle = this.shadowColor;
ctx.fill();
}
}
setSize(size) {
this._initialSize = size;
this.halfSize = Math.floor(size / 2);
}
}
/**
* Основано на http://codepen.io/mladen___/pen/gbvqBo
*/
class BoxesField {
/**
* @param {Node} elem - canvas DOM node
* @param {object} params
*/
constructor(elem, params = {
countBoxes: 14,
boxMinSize: 20,
boxMaxSize: 75,
backgroundColor: '#233d49',
lightColor: '#28555b',
shadowColor: '#274451',
boxColors: ['#207e5c', '#5b9aa9', '#e66c69', '#6b5b8c', '#8b5d79', '#dd8650']
}) {
this.elem = elem;
this.ctx = elem.getContext('2d');
this.params = params;
this.light = {
x: 160,
y: 200
};
this.resize();
this.drawLoop();
this.bindWindowListeners();
/**
* @type {Box[]}
*/
this.boxes = [];
while (this.boxes.length < this.params.countBoxes) {
this.boxes.push(new Box({
size: Math.floor((Math.random() * (this.params.boxMaxSize - this.params.boxMinSize)) + this.params.boxMinSize),
startX: Math.floor((Math.random() * elem.width) + 1),
startY: Math.floor((Math.random() * elem.height) + 1),
startRotate: Math.random() * Math.PI,
color: this.getRandomColor(),
shadowColor: this.params.shadowColor
}));
}
}
resize() {
const { width, height } = this.elem.getBoundingClientRect();
this.elem.width = width;
this.elem.height = height;
}
drawLight(light) {
const greaterSize = window.screen.width > window.screen.height ? window.screen.width : window.screen.height;
// еее, теорема пифагора и описывание окружности вокруг квадрата, не зря в универ ходил!!!
const lightRadius = greaterSize * Math.sqrt(2);
this.ctx.beginPath();
this.ctx.arc(light.x, light.y, lightRadius, 0, 2 * Math.PI);
const gradient = this.ctx.createRadialGradient(light.x, light.y, 0, light.x, light.y, lightRadius);
gradient.addColorStop(0, this.params.lightColor);
gradient.addColorStop(1, this.params.backgroundColor);
this.ctx.fillStyle = gradient;
this.ctx.fill();
}
drawLoop() {
this.ctx.clearRect(0, 0, this.elem.width, this.elem.height);
this.drawLight(this.light);
for (let i in this.boxes) {
const box = this.boxes[i];
box.rotate();
box.drawShadow(this.ctx, this.light);
}
for (let i in this.boxes) {
const box = this.boxes[i];
box.draw(this.ctx);
// Если квадратик вылетел за пределы экрана
if (box.y - box.halfSize > this.elem.height) {
box.y -= this.elem.height + 100;
this.updateBox(box);
}
if (box.x - box.halfSize > this.elem.width) {
box.x -= this.elem.width + 100;
this.updateBox(box);
}
}
requestAnimationFrame(this.drawLoop.bind(this));
}
bindWindowListeners() {
window.addEventListener('resize', this.resize.bind(this));
window.addEventListener('mousemove', (event) => {
this.light.x = event.clientX;
this.light.y = event.clientY;
});
}
/**
* @param {Box} box
*/
updateBox(box) {
box.color = this.getRandomColor();
}
getRandomColor() {
return this.params.boxColors[Math.floor((Math.random() * this.params.boxColors.length))];
}
}

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@ -12,7 +12,7 @@ export default function dispatchBsod(store = injectedStore) {
onBsod && onBsod();
ReactDOM.render(
<BSoD />,
<BSoD store={store} />,
document.getElementById('app')
);
}

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@ -0,0 +1,56 @@
@import '~components/ui/colors.scss';
$font-family-monospaced: 'Consolas', 'Menlo', 'DejaVu Sans Mono', 'Roboto Mono', monospace;
.body {
height: 100%;
background-color: $dark_blue;
color: #fff;
text-align: center;
font-family: $font-family-monospaced;
box-sizing: border-box;
}
.canvas {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
}
.wrapper {
position: relative;
margin: 85px auto 0;
max-width: 500px;
padding: 0 20px;
}
.title {
font-size: 26px;
margin-bottom: 13px;
}
.line {
margin: 0 auto;
font-size: 16px;
color: #EBE8E1;
}
.lineWithMargin {
composes: line;
margin-bottom: 20px;
}
.support {
font-size: 18px;
color: #FFF;
margin: 3px 0 44px;
display: block;
}
.easterEgg {
font-size: 14px;
color: #EBE8E1;
}

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@ -133,6 +133,9 @@
"components.profile.preferencesDescription": "Тут вы можаце змяніць асноўныя параметры вашага акаўнта. Звярніце ўвагу, што для ўсіх дзеянняў неабходна пацверджанне з дапамогай уводу пароля.",
"components.profile.projectRules": "правілах праекта",
"components.profile.twoFactorAuth": "Двухфактарная аўтэнтыфікацыя",
"components.ui.bsod.alsoYouCanInteractWithBackground": "Таксама вы можаце пагуляцца з фонам - ён інтэрактыўны ;)",
"components.ui.bsod.criticalErrorHappened": "Здарылася крытычная памылка, з-за якой сэрвіс не можа працягваць сваю звычайную працу.",
"components.ui.bsod.reloadPageOrContactUs": "Калі ласка, перезагрузіце старонку, каб паўтарыць спробу. Калі праблема ўзнікае зноў, паведаміце аб гэтым распрацоўшчыкам, даслаў пісьмо на адрас",
"components.userbar.login": "Уваход",
"components.userbar.register": "Рэгістрацыя",
"pages.404.homePage": "галоўную старонку",

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@ -133,6 +133,9 @@
"components.profile.preferencesDescription": "Here you can change the key preferences of your account. Please note that all actions must be confirmed by entering a password.",
"components.profile.projectRules": "project rules",
"components.profile.twoFactorAuth": "Two factor auth",
"components.ui.bsod.alsoYouCanInteractWithBackground": "You can also play around with the background it's interactable ;)",
"components.ui.bsod.criticalErrorHappened": "There was a critical error due to which the application can not continue its normal operation.",
"components.ui.bsod.reloadPageOrContactUs": "Please reload this page and try again. If problem occurs again, please report it to the developers by sending email to",
"components.userbar.login": "Sign in",
"components.userbar.register": "Join",
"pages.404.homePage": "main page",

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@ -133,6 +133,9 @@
"components.profile.preferencesDescription": "Здесь вы можете сменить ключевые параметры вашего аккаунта. Обратите внимание, что для всех действий необходимо подтверждение при помощи ввода пароля.",
"components.profile.projectRules": "правилами проекта",
"components.profile.twoFactorAuth": "Двухфакторная аутентификация",
"components.ui.bsod.alsoYouCanInteractWithBackground": "А ещё вы можете потыкать на фон - он интерактивный ;)",
"components.ui.bsod.criticalErrorHappened": "Случилась критическая ошибка, из-за которой приложение не может продолжить свою нормальную работу.",
"components.ui.bsod.reloadPageOrContactUs": "Перезагрузите страницу, чтобы повторить попытку. Если проблема возникает вновь, сообщите об этом разработчикам, отправив письмо на адрес",
"components.userbar.login": "Вход",
"components.userbar.register": "Регистрация",
"pages.404.homePage": "главную страницу",

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@ -133,6 +133,9 @@
"components.profile.preferencesDescription": "Тут ви можете змінити ключові параметри вашого облікового запису. Зверніть увагу, що для всіх дій необхідно підтвердження за допомогою введення пароля.",
"components.profile.projectRules": "правилами проекта",
"components.profile.twoFactorAuth": "Двофакторна аутентифікація",
"components.ui.bsod.alsoYouCanInteractWithBackground": "А ещё вы можете потыкать на фон - он интерактивный ;)",
"components.ui.bsod.criticalErrorHappened": "Случилась критическая ошибка, из-за которой приложение не может продолжить свою нормальную работу.",
"components.ui.bsod.reloadPageOrContactUs": "Перезагрузите страницу, чтобы повторить попытку. Если проблема возникает вновь, сообщите об этом разработчикам, отправив письмо на адрес",
"components.userbar.login": "Вхід",
"components.userbar.register": "Реєстрація",
"pages.404.homePage": "",

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@ -6,8 +6,6 @@ import ReactDOM from 'react-dom';
import { Provider as ReduxProvider } from 'react-redux';
import { Router, browserHistory } from 'react-router';
import webFont from 'webfontloader';
import { factory as userFactory } from 'components/user/factory';
import { IntlProvider } from 'components/i18n';
import routesFactory from 'routes';
@ -15,6 +13,7 @@ import storeFactory from 'storeFactory';
import bsodFactory from 'components/ui/bsod/factory';
import loader from 'services/loader';
import logger from 'services/logger';
import font from 'services/font';
logger.init({
sentryCdn: window.SENTRY_CDN
@ -24,21 +23,9 @@ const store = storeFactory();
bsodFactory(store, stopLoading);
const fontLoadingPromise = new Promise((resolve) =>
webFont.load({
classes: false,
active: resolve,
inactive: resolve, // TODO: may be we should track such cases
timeout: 2000,
custom: {
families: ['Roboto', 'Roboto Condensed']
}
})
);
Promise.all([
userFactory(store),
fontLoadingPromise
font.load(['Roboto', 'Roboto Condensed'])
])
.then(() => {
ReactDOM.render(

32
src/services/font.js Normal file
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import webFont from 'webfontloader';
export default {
/**
* @param {array} families
* @param {object} options
* @param {bool} [options.external=false] - whether the font should be loaded from external source (e.g. google)
*
* @return {Promise}
*/
load(families = [], options = {}) {
let config = {
custom: {families}
};
if (options.external) {
config = {
google: {families}
};
}
return new Promise((resolve) =>
webFont.load({
classes: false,
active: resolve,
inactive: resolve, // TODO: may be we should track such cases
timeout: 2000,
...config
})
);
}
};