chrly/mojangtextures/storage.go

54 lines
2.0 KiB
Go

package mojangtextures
import (
"github.com/elyby/chrly/api/mojang"
)
// UUIDsStorage is a key-value storage of Mojang usernames pairs to its UUIDs,
// used to reduce the load on the account information queue
type UUIDsStorage interface {
// The second argument indicates whether a record was found in the storage,
// since depending on it, the empty value must be interpreted as "no cached record"
// or "value cached and has an empty value"
GetUuid(username string) (uuid string, found bool, err error)
// An empty uuid value can be passed if the corresponding account has not been found
StoreUuid(username string, uuid string) error
}
// TexturesStorage is a Mojang's textures storage, used as a values cache to avoid 429 errors
type TexturesStorage interface {
// Error should not have nil value only if the repository failed to determine if there are any textures
// for this uuid or not at all. If there is information about the absence of textures, nil nil should be returned
GetTextures(uuid string) (*mojang.SignedTexturesResponse, error)
// The nil value can be passed when there are no textures for the corresponding uuid and we know about it
StoreTextures(uuid string, textures *mojang.SignedTexturesResponse)
}
type Storage interface {
UUIDsStorage
TexturesStorage
}
// SeparatedStorage allows you to use separate storage engines to satisfy
// the Storage interface
type SeparatedStorage struct {
UUIDsStorage
TexturesStorage
}
func (s *SeparatedStorage) GetUuid(username string) (string, bool, error) {
return s.UUIDsStorage.GetUuid(username)
}
func (s *SeparatedStorage) StoreUuid(username string, uuid string) error {
return s.UUIDsStorage.StoreUuid(username, uuid)
}
func (s *SeparatedStorage) GetTextures(uuid string) (*mojang.SignedTexturesResponse, error) {
return s.TexturesStorage.GetTextures(uuid)
}
func (s *SeparatedStorage) StoreTextures(uuid string, textures *mojang.SignedTexturesResponse) {
s.TexturesStorage.StoreTextures(uuid, textures)
}