hush: make "wait %1" work even if the job is dead
Example script: sleep 1 | (sleep 1;exit 3) & sleep 2 echo Zero:$? wait %1 echo Three:$? function old new delta clean_up_last_dead_job - 24 +24 process_wait_result 426 447 +21 builtin_wait 285 293 +8 insert_job_into_table 264 269 +5 builtin_jobs 68 73 +5 remove_job_from_table 59 57 -2 ------------------------------------------------------------------------------ (add/remove: 1/0 grow/shrink: 4/1 up/down: 63/-2) Total: 61 bytes Signed-off-by: Denys Vlasenko <vda.linux@googlemail.com>
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0c5657e911
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91
shell/hush.c
91
shell/hush.c
@ -7237,11 +7237,42 @@ static const char *get_cmdtext(struct pipe *pi)
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return pi->cmdtext;
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}
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static void remove_job_from_table(struct pipe *pi)
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{
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struct pipe *prev_pipe;
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if (pi == G.job_list) {
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G.job_list = pi->next;
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} else {
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prev_pipe = G.job_list;
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while (prev_pipe->next != pi)
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prev_pipe = prev_pipe->next;
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prev_pipe->next = pi->next;
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}
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G.last_jobid = 0;
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if (G.job_list)
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G.last_jobid = G.job_list->jobid;
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}
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static void delete_finished_job(struct pipe *pi)
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{
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remove_job_from_table(pi);
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free_pipe(pi);
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}
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static void clean_up_last_dead_job(void)
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{
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if (G.job_list && !G.job_list->alive_cmds)
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delete_finished_job(G.job_list);
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}
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static void insert_job_into_table(struct pipe *pi)
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{
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struct pipe *job, **jobp;
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int i;
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clean_up_last_dead_job();
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/* Find the end of the list, and find next job ID to use */
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i = 0;
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jobp = &G.job_list;
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@ -7267,30 +7298,6 @@ static void insert_job_into_table(struct pipe *pi)
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printf("[%u] %u %s\n", job->jobid, (unsigned)job->cmds[0].pid, job->cmdtext);
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G.last_jobid = job->jobid;
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}
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static void remove_job_from_table(struct pipe *pi)
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{
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struct pipe *prev_pipe;
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if (pi == G.job_list) {
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G.job_list = pi->next;
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} else {
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prev_pipe = G.job_list;
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while (prev_pipe->next != pi)
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prev_pipe = prev_pipe->next;
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prev_pipe->next = pi->next;
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}
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if (G.job_list)
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G.last_jobid = G.job_list->jobid;
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else
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G.last_jobid = 0;
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}
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static void delete_finished_job(struct pipe *pi)
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{
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remove_job_from_table(pi);
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free_pipe(pi);
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}
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#endif /* JOB */
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static int job_exited_or_stopped(struct pipe *pi)
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@ -7415,14 +7422,22 @@ static int process_wait_result(struct pipe *fg_pipe, pid_t childpid, int status)
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pi->cmds[i].pid = 0;
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pi->alive_cmds--;
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if (!pi->alive_cmds) {
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if (G_interactive_fd)
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if (G_interactive_fd) {
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printf(JOB_STATUS_FORMAT, pi->jobid,
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"Done", pi->cmdtext);
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delete_finished_job(pi);
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//bash deletes finished jobs from job table only in interactive mode, after "jobs" cmd,
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//or if pid of a new process matches one of the old ones
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//(see cleanup_dead_jobs(), delete_old_job(), J_NOTIFIED in bash source).
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//Testcase script: "(exit 3) & sleep 1; wait %1; echo $?" prints 3 in bash.
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delete_finished_job(pi);
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} else {
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/*
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* bash deletes finished jobs from job table only in interactive mode,
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* after "jobs" cmd, or if pid of a new process matches one of the old ones
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* (see cleanup_dead_jobs(), delete_old_job(), J_NOTIFIED in bash source).
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* Testcase script: "(exit 3) & sleep 1; wait %1; echo $?" prints 3 in bash.
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* We only retain one "dead" job, if it's the single job on the list.
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* This covers most of real-world scenarios where this is useful.
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*/
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if (pi != G.job_list)
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delete_finished_job(pi);
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}
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}
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} else {
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/* child stopped */
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@ -9696,6 +9711,9 @@ static int FAST_FUNC builtin_jobs(char **argv UNUSED_PARAM)
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printf(JOB_STATUS_FORMAT, job->jobid, status_string, job->cmdtext);
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}
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clean_up_last_dead_job();
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return EXIT_SUCCESS;
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}
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@ -9939,17 +9957,12 @@ static int FAST_FUNC builtin_wait(char **argv)
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wait_pipe = parse_jobspec(*argv);
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if (wait_pipe) {
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ret = job_exited_or_stopped(wait_pipe);
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if (ret < 0)
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if (ret < 0) {
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ret = wait_for_child_or_signal(wait_pipe, 0);
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//bash immediately deletes finished jobs from job table only in interactive mode,
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//we _always_ delete them at once. If we'd start keeping some dead jobs, this
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//(and more) would be necessary to avoid accumulating dead jobs:
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# if 0
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else {
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if (!wait_pipe->alive_cmds)
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delete_finished_job(wait_pipe);
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} else {
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/* waiting on "last dead job" removes it */
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clean_up_last_dead_job();
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}
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# endif
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}
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/* else: parse_jobspec() already emitted error msg */
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continue;
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