top: to prepare for collapse, move forest view support
In anticipation of a new collapsible child feature, we will have to make some forest view variables available to that 'keys_task()' function. This commit just moves the forest view logic ahead of tertiary input support. Signed-off-by: Jim Warner <james.warner@comcast.net>
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06d4d985a6
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184
top/top.c
184
top/top.c
@ -4679,6 +4679,98 @@ static void wins_stage_2 (void) {
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#endif
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} // end: wins_stage_2
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/*###### Forest View support ###########################################*/
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/*
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* We try to keep most existing code unaware of our activities
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* ( plus, maintain alphabetical order with carefully chosen )
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* ( function names: forest_a, forest_b, forest_c & forest_d )
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* ( each with exactly one letter more than its predecessor! ) */
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static proc_t **Seed_ppt; // temporary win ppt pointer
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static proc_t **Tree_ppt; // forest_create will resize
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static int Tree_idx; // frame_make resets to zero
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/*
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* This little recursive guy is the real forest view workhorse.
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* He fills in the Tree_ppt array and also sets the child indent
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* level which is stored in an unused proc_t padding byte. */
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static void forest_adds (const int self, int level) {
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int i;
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if (Tree_idx < Frame_maxtask) { // immunize against insanity
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if (level > 100) level = 101; // our arbitrary nests limit
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Tree_ppt[Tree_idx] = Seed_ppt[self]; // add this as root or child
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Tree_ppt[Tree_idx++]->pad_3 = level; // borrow 1 byte, 127 levels
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#ifdef TREE_SCANALL
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for (i = 0; i < Frame_maxtask; i++) {
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if (i == self) continue;
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#else
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for (i = self + 1; i < Frame_maxtask; i++) {
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#endif
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if (Seed_ppt[self]->tid == Seed_ppt[i]->tgid
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|| (Seed_ppt[self]->tid == Seed_ppt[i]->ppid && Seed_ppt[i]->tid == Seed_ppt[i]->tgid))
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forest_adds(i, level + 1); // got one child any others?
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}
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}
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} // end: forest_adds
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#ifndef TREE_SCANALL
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/*
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* Our qsort callback to order a ppt by the non-display start_time
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* which will make us immune from any pid, ppid or tgid anomalies
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* if/when pid values are wrapped by the kernel! */
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static int forest_based (const proc_t **x, const proc_t **y) {
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if ( (*x)->start_time > (*y)->start_time ) return 1;
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if ( (*x)->start_time < (*y)->start_time ) return -1;
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return 0;
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} // end: forest_based
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#endif
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/*
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* This routine is responsible for preparing the proc_t's for
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* a forest display in the designated window. Upon completion,
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* he'll replace the original window ppt with our specially
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* ordered forest version. */
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static void forest_create (WIN_t *q) {
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static int hwmsav;
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int i;
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Seed_ppt = q->ppt; // avoid passing WIN_t ptrs
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if (!Tree_idx) { // do just once per frame
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if (hwmsav < Frame_maxtask) { // grow, but never shrink
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hwmsav = Frame_maxtask;
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Tree_ppt = alloc_r(Tree_ppt, sizeof(proc_t*) * hwmsav);
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}
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#ifndef TREE_SCANALL
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qsort(Seed_ppt, Frame_maxtask, sizeof(proc_t*), (QFP_t)forest_based);
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#endif
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for (i = 0; i < Frame_maxtask; i++) // avoid any hidepid distortions
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if (!Seed_ppt[i]->pad_3) // identify real or pretend trees
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forest_adds(i, 0); // add as parent plus its children
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}
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memcpy(Seed_ppt, Tree_ppt, sizeof(proc_t*) * Frame_maxtask);
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} // end: forest_create
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/*
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* This guy adds the artwork to either p->cmd or p->cmdline
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* when in forest view mode, otherwise he just returns 'em. */
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static inline const char *forest_display (const WIN_t *q, const proc_t *p) {
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#ifndef SCROLLVAR_NO
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static char buf[1024*64*2]; // the same as readproc's MAX_BUFSZ
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#else
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static char buf[ROWMINSIZ];
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#endif
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const char *which = (CHKw(q, Show_CMDLIN)) ? *p->cmdline : p->cmd;
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if (!CHKw(q, Show_FOREST) || !p->pad_3) return which;
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if (p->pad_3 > 100) snprintf(buf, sizeof(buf), "%400s%s", " + ", which);
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else snprintf(buf, sizeof(buf), "%*s%s", (4 * p->pad_3), " `- ", which);
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return buf;
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} // end: forest_display
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/*###### Interactive Input Tertiary support ############################*/
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/*
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@ -5433,98 +5525,6 @@ static void keys_xtra (int ch) {
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// show_msg(fmtmk("%s sort compatibility key honored", xmsg));
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} // end: keys_xtra
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/*###### Forest View support ###########################################*/
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/*
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* We try to keep most existing code unaware of our activities
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* ( plus, maintain alphabetical order with carefully chosen )
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* ( function names: forest_a, forest_b, forest_c & forest_d )
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* ( each with exactly one letter more than its predecessor! ) */
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static proc_t **Seed_ppt; // temporary win ppt pointer
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static proc_t **Tree_ppt; // forest_create will resize
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static int Tree_idx; // frame_make resets to zero
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/*
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* This little recursive guy is the real forest view workhorse.
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* He fills in the Tree_ppt array and also sets the child indent
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* level which is stored in an unused proc_t padding byte. */
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static void forest_adds (const int self, int level) {
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int i;
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if (Tree_idx < Frame_maxtask) { // immunize against insanity
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if (level > 100) level = 101; // our arbitrary nests limit
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Tree_ppt[Tree_idx] = Seed_ppt[self]; // add this as root or child
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Tree_ppt[Tree_idx++]->pad_3 = level; // borrow 1 byte, 127 levels
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#ifdef TREE_SCANALL
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for (i = 0; i < Frame_maxtask; i++) {
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if (i == self) continue;
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#else
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for (i = self + 1; i < Frame_maxtask; i++) {
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#endif
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if (Seed_ppt[self]->tid == Seed_ppt[i]->tgid
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|| (Seed_ppt[self]->tid == Seed_ppt[i]->ppid && Seed_ppt[i]->tid == Seed_ppt[i]->tgid))
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forest_adds(i, level + 1); // got one child any others?
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}
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}
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} // end: forest_adds
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#ifndef TREE_SCANALL
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/*
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* Our qsort callback to order a ppt by the non-display start_time
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* which will make us immune from any pid, ppid or tgid anomalies
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* if/when pid values are wrapped by the kernel! */
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static int forest_based (const proc_t **x, const proc_t **y) {
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if ( (*x)->start_time > (*y)->start_time ) return 1;
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if ( (*x)->start_time < (*y)->start_time ) return -1;
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return 0;
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} // end: forest_based
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#endif
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/*
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* This routine is responsible for preparing the proc_t's for
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* a forest display in the designated window. Upon completion,
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* he'll replace the original window ppt with our specially
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* ordered forest version. */
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static void forest_create (WIN_t *q) {
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static int hwmsav;
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int i;
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Seed_ppt = q->ppt; // avoid passing WIN_t ptrs
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if (!Tree_idx) { // do just once per frame
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if (hwmsav < Frame_maxtask) { // grow, but never shrink
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hwmsav = Frame_maxtask;
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Tree_ppt = alloc_r(Tree_ppt, sizeof(proc_t*) * hwmsav);
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}
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#ifndef TREE_SCANALL
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qsort(Seed_ppt, Frame_maxtask, sizeof(proc_t*), (QFP_t)forest_based);
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#endif
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for (i = 0; i < Frame_maxtask; i++) // avoid any hidepid distortions
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if (!Seed_ppt[i]->pad_3) // identify real or pretend trees
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forest_adds(i, 0); // add as parent plus its children
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}
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memcpy(Seed_ppt, Tree_ppt, sizeof(proc_t*) * Frame_maxtask);
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} // end: forest_create
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/*
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* This guy adds the artwork to either p->cmd or p->cmdline
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* when in forest view mode, otherwise he just returns 'em. */
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static inline const char *forest_display (const WIN_t *q, const proc_t *p) {
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#ifndef SCROLLVAR_NO
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static char buf[1024*64*2]; // the same as readproc's MAX_BUFSZ
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#else
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static char buf[ROWMINSIZ];
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#endif
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const char *which = (CHKw(q, Show_CMDLIN)) ? *p->cmdline : p->cmd;
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if (!CHKw(q, Show_FOREST) || !p->pad_3) return which;
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if (p->pad_3 > 100) snprintf(buf, sizeof(buf), "%400s%s", " + ", which);
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else snprintf(buf, sizeof(buf), "%*s%s", (4 * p->pad_3), " `- ", which);
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return buf;
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} // end: forest_display
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/*###### Main Screen routines ##########################################*/
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/*
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14
top/top.h
14
top/top.h
@ -779,6 +779,13 @@ typedef struct WIN_t {
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//atic void wins_reflag (int what, int flg);
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//atic void wins_stage_1 (void);
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//atic void wins_stage_2 (void);
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/*------ Forest View support -------------------------------------------*/
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//atic void forest_adds (const int self, int level);
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#ifndef TREE_SCANALL
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//atic int forest_based (const proc_t **x, const proc_t **y);
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#endif
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//atic void forest_create (WIN_t *q);
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//atic inline const char *forest_display (const WIN_t *q, const proc_t *p);
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/*------ Interactive Input Tertiary support ----------------------------*/
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//atic inline int find_ofs (const WIN_t *q, const char *buf);
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//atic void find_string (int ch);
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@ -791,13 +798,6 @@ typedef struct WIN_t {
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//atic void keys_task (int ch);
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//atic void keys_window (int ch);
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//atic void keys_xtra (int ch);
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/*------ Forest View support -------------------------------------------*/
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//atic void forest_adds (const int self, int level);
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#ifndef TREE_SCANALL
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//atic int forest_based (const proc_t **x, const proc_t **y);
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#endif
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//atic void forest_create (WIN_t *q);
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//atic inline const char *forest_display (const WIN_t *q, const proc_t *p);
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/*------ Main Screen routines ------------------------------------------*/
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//atic void do_key (int ch);
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//atic void summary_hlp (CPU_t *cpu, const char *pfx);
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