Last Archive I found of citra. May be altered. proceed with caution.
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Lioncash c47e1db46d kernel/object: Tighten object against data races
Despite being covered by a global mutex, we should still ensure that the
class handles its reference counts properly. This avoids potential
shenanigans when it comes to data races.

Given this is the root object that drives quite a bit of the kernel
object hierarchy, ensuring we always have the correct behavior (and no
races) is a good thing.
2018-08-31 00:14:48 +02:00
.appveyor appveyor: Generate PDBs for mingw build 2018-03-27 11:57:34 +01:00
.github Edit Citra URLs (#2728) 2017-06-03 23:51:45 +03:00
.travis Added missing flag for discord rpc 2018-08-20 18:50:44 +05:30
CMakeModules travis: MinGW build on Travis CI 2018-07-12 09:33:36 +08:00
dist qt_themes: replace game_list icons (#4002) 2018-08-16 12:39:46 +02:00
externals Port "externals: Update catch to 2.3.0" from yuzu (#4060) 2018-08-24 19:45:57 +02:00
hooks hook: remove clang-format check 2017-02-17 13:52:23 +02:00
src kernel/object: Tighten object against data races 2018-08-31 00:14:48 +02:00
.gitignore gitignore: ignore CMakeLists.txt.user* instead of CMakeLists.txt.user 2018-04-29 19:10:25 -05:00
.gitmodules Add Discord Rich Presence Support (#3883) 2018-08-20 11:20:33 +02:00
.travis.yml travis: change MinGW job name in build matrix 2018-07-12 09:33:41 +08:00
appveyor.yml Add Discord Rich Presence Support (#3883) 2018-08-20 11:20:33 +02:00
CMakeLists.txt Merge pull request #4101 from Hedges/GDBClean 2018-08-25 13:58:38 +01:00
CONTRIBUTING.md Merge pull request #3466 from daniellimws/edit-contributing 2018-03-09 21:14:17 -05:00
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BEFORE FILING AN ISSUE, READ THE RELEVANT SECTION IN THE CONTRIBUTING FILE!!!

Citra

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Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. It is written with portability in mind, with builds actively maintained for Windows, Linux and macOS.

Citra emulates a subset of 3DS hardware and therefore is useful for running/debugging homebrew applications, and it is also able to run many commercial games! Some of these do not run at a playable state, but we are working every day to advance the project forward. (Playable here means compatibility of at least "Okay" on our game compatibility list.)

Citra is licensed under the GPLv2 (or any later version). Refer to the license.txt file included. Please read the FAQ before getting started with the project.

Check out our website!

For development discussion, please join us at #citra-dev on freenode.

Development

Most of the development happens on GitHub. It's also where our central repository is hosted.

If you want to contribute please take a look at the Contributor's Guide and Developer Information. You should as well contact any of the developers in the forum in order to know about the current state of the emulator because the TODO list isn't maintained anymore.

If you want to contribute to the user interface translation, please checkout citra project on transifex. We centralize the translation work there, and periodically upstream translation.

Building

Support

We happily accept monetary donations or donated games and hardware. Please see our donations page for more information on how you can contribute to Citra. Any donations received will go towards things like:

  • 3DS consoles for developers to explore the hardware
  • 3DS games for testing
  • Any equipment required for homebrew
  • Infrastructure setup
  • Eventually 3D displays to get proper 3D output working

We also more than gladly accept used 3DS consoles, preferably ones with firmware 4.5 or lower! If you would like to give yours away, don't hesitate to join our IRC channel #citra on Freenode and talk to neobrain or bunnei. Mind you, IRC is slow-paced, so it might be a while until people reply. If you're in a hurry you can just leave contact details in the channel or via private message and we'll get back to you.