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https://notabug.org/scuti/lib3ddevil1
synced 2024-11-22 05:42:59 +05:30
writemesh() variable previousBatch renamed to endOfPrevious
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@ -25,22 +25,22 @@ void writemesh(const struct MeshHeader *mh,
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// batch data the same treatment.
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struct BatchData * newBatches = malloc(newmh.numBatch * sizeof(struct BatchData));
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uint64_t previousBatch = 0;
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uint64_t endOfPrevious = 0;
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for (int i = 0; i < newmh.numBatch; i++) {
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newBatches[i] = (m -> b) -> bd[i];
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unsigned int nVertices = m -> b -> bd[i].numVertex;
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if (previousBatch == 0) {
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if (endOfPrevious == 0) {
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newBatches[i].offsetPositions = newmh.offsetBatches + ( newmh.numBatch * sizeof(struct BatchData));
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}
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else {
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newBatches[i].offsetPositions = previousBatch;
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newBatches[i].offsetPositions = endOfPrevious;
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}
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newBatches[i].offsetNormals = newBatches[i].offsetPositions + (sizeof(struct Coordinate) * nVertices);
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newBatches[i].offsetUVs = newBatches[i].offsetNormals + (sizeof(struct Coordinate) * nVertices);
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newBatches[i].offsetBoneIndexes = newBatches[i].offsetUVs + (sizeof(struct UVs) * nVertices);
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newBatches[i].offsetBoneWeights = newBatches[i].offsetBoneIndexes + (sizeof(struct BoneIndexes) * nVertices);
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append(fn, (char*)(&newBatches[i]), sizeof(struct BatchData));
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previousBatch = newBatches[i].offsetBoneWeights + (sizeof(struct BoneWeights) * nVertices);;
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endOfPrevious = newBatches[i].offsetBoneWeights + (sizeof(struct BoneWeights) * nVertices);;
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}
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for (int i = 0; i < newmh.numBatch; i++) {
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