Commit Graph

45 Commits

Author SHA1 Message Date
_
d38926b86a Added for loop to accomodate cases with multiple batches 2018-04-09 20:51:37 -07:00
_
ad357afc36 Initialized pointers for arrays in struct Batch 2018-04-07 22:09:29 -07:00
_
fb962d2ffe Implemented correct initialization of batch and positions array 2018-04-07 19:37:43 -07:00
_
cc31734e44 Merge branch 'master' of https://git.teknik.io/scuti/lib3ddevil1 into a/geometry 2018-04-07 04:43:38 -07:00
_
b18e6fe486 Added ignore file. 2018-04-07 04:42:19 -07:00
8016deae86 Moved out for loop & fixed getting mesh headers 2018-04-07 04:39:16 -07:00
_
0e5c96b83b Added function to get mesh headers 2018-04-07 03:24:07 -07:00
_
5b40ffb00b Added check for file data on exporttextures() 2018-04-06 20:18:27 -07:00
scuti
f884d0bf58 Merge branch 'h/pldnoheap' of scuti/lib3ddevil1 into master 2018-04-06 16:21:30 -07:00
_
c3a74a6dd5 Removed old versions of code 2018-04-06 16:07:35 -07:00
_
a7cee528f3 Added simplier pld unpacking 2018-04-06 16:05:12 -07:00
0ea47e44c3 Added function that determines size of pld section 2018-04-06 15:48:44 -07:00
_
c9e4e99f1a Merge branch 'master' of https://git.teknik.io/scuti/lib3ddevil1 into h/pldnoheap 2018-04-06 15:04:34 -07:00
scuti
928fce8e3c Merge branch 'scuti/texture' of scuti/lib3ddevil1 into master 2018-04-06 14:52:01 -07:00
_
a8b7c51a3a Removed unneeded functions and libraries 2018-04-06 14:46:17 -07:00
_
95ffa588b1 Revised getpldh(.., ..) - no malloc's 2018-04-06 14:42:52 -07:00
_
f257d1be4b Removed stdlib.h and string.h as includes 2018-04-06 01:31:21 -07:00
_
0dabc2568e Deleted scrapped functions. 2018-04-06 01:22:52 -07:00
_
5462ec025e Clean up and reordering of devil1tex component 2018-04-05 22:01:12 -07:00
_
81af655f35 Added revised functions for handling texture files 2018-04-05 21:52:56 -07:00
_
6d0deefe43 Eliminated unneeded parameter 2018-04-05 17:51:22 -07:00
_
dce4180d5d Replaced placeholder texture file name 2018-04-05 15:16:07 -07:00
_
aec8b64fd6 Deleted scrap code 2018-04-05 14:57:06 -07:00
_
c812696612 detour-implementation of texture unpacking 2018-04-05 14:27:29 -07:00
_
1b06741be4 Implemented texture unpacking - needs testing 2018-04-05 01:10:52 -07:00
_
d3f6a20bec Cleaned up scrapped statements 2018-04-05 01:10:06 -07:00
_
6f915237b4 Moved loop to its own function - gettextures() 2018-04-04 22:14:45 -07:00
_
91103da410 Fixed crash after getting textures list 2018-04-04 22:05:13 -07:00
_
24d4f920dc Unpack textures has correct offsets for textures 2018-04-04 21:49:32 -07:00
_
cff2209971 Implemented getTextureBatch() 2018-04-04 19:38:30 -07:00
_
a446dd8741 Implemented function that correctly acquires TextureBatchDescriptors 2018-04-04 10:12:29 -07:00
_
756f28cd41 Added texture pack headers correctly read in 2018-04-04 01:36:28 -07:00
_
a188a19d77 Minor tweak to parameters in splitpld() 2018-04-02 01:55:07 -07:00
_
6cf243138e Moved file operation out of unpackpld 2018-04-02 01:27:21 -07:00
_
54ef5e84db Fixed includes in header, added destroy fn, clarity tweaks 2018-04-02 01:21:21 -07:00
_
f2c827ff6b Split main.c into separate files and set up directory structure 2018-04-01 23:45:30 -07:00
_
97527f549c renamed functions 2018-04-01 23:24:14 -07:00
_
96b2acf95c removed prints 2018-04-01 19:15:52 -07:00
_
0ad61e690d main correctly unpacks a .pld file 2018-04-01 19:14:58 -07:00
_
7afb14dd0c Added unpacking feature that is missing the last chunk of the .pld 2018-04-01 18:32:54 -07:00
_
a8c704e428 Moved scope of 'buffer' to main. 2018-04-01 17:19:39 -07:00
_
37ce23db73 Added function for iterating through offsets 2018-04-01 16:17:58 -07:00
_
7179aba632 Fixed memory allocation size for struct PldHeader 2018-04-01 14:41:42 -07:00
_
a67fa5a952 Added header for .pld and main that correctly reads it in 2018-04-01 14:21:12 -07:00
_
1ba3b35dc1 Initial with structs for model format 2018-04-01 00:13:30 -07:00