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467a22af35
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feat: add lang and models for new materials
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2023-07-30 12:24:57 +08:00 |
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4d5559a27d
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feat: add recipes
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2023-07-30 12:23:04 +08:00 |
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df6a14f2b1
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feat: save playerData when possible
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2023-07-30 11:37:03 +08:00 |
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89841beeb7
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feat: add quaedam:projections tag to quaedam:music_projection
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2023-07-30 11:25:18 +08:00 |
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7ca6689bad
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fix: repeat after loading from save
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2023-07-30 11:21:00 +08:00 |
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3ce9081400
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feat: save rhythm seed
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2023-07-30 11:20:52 +08:00 |
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1bd5965ba1
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fix: crash on fast-forwarded music player
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2023-07-30 10:40:32 +08:00 |
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eb772916dc
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feat: adjust drop-out parameters
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2023-07-30 10:38:29 +08:00 |
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421f80c9a1
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style: format code
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2023-07-30 10:37:44 +08:00 |
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fd7766b38c
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fix: smart instrument block entity serialization
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2023-07-30 10:33:10 +08:00 |
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b574d8a3d4
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feat: add translations for smart instrument
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2023-07-30 10:27:30 +08:00 |
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96c48fa0db
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refactor: rename cyber instrument -> smart instrument
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2023-07-30 10:26:39 +08:00 |
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fe5eeb0364
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feat: causality anchor effect on cyber instrument
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2023-07-30 10:24:46 +08:00 |
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b183e99b3c
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fix: always return InteractionResult#SUCCESS when effect available
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2023-07-30 10:19:58 +08:00 |
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bdccd0c7f3
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feat: adjust rhythm random to change per-second
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2023-07-30 10:17:38 +08:00 |
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726a0337c5
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feat: drop-out for drum-like instruments
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2023-07-30 10:17:21 +08:00 |
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0aee57947d
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feat: full-range for music projection PSH interface
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2023-07-30 10:05:19 +08:00 |
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336cab7de4
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feat: adjust composer parameters
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2023-07-30 10:05:05 +08:00 |
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1d2d9ce4d8
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fix: distance attenuation
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2023-07-30 10:02:12 +08:00 |
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bbef6cb342
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feat: composer
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2023-07-30 09:57:56 +08:00 |
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314957eeb5
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fix: client-side note player
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2023-07-29 21:41:40 +08:00 |
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79b11498c1
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feat: item model for cyber instrument
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2023-07-29 21:33:35 +08:00 |
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730f6b9781
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feat: music player
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2023-07-29 21:33:08 +08:00 |
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d5c9eb6b41
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fix: boolean & cycle values not saved properly
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2023-07-29 20:03:55 +08:00 |
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2f7c9a883a
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feat: add textures for music projection
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2023-07-29 19:58:54 +08:00 |
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e917807adc
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feat: add music projection stub
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2023-07-29 19:52:23 +08:00 |
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023017a829
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feat: adjust sounds
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2023-07-29 16:43:08 +08:00 |
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2e868528f7
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fix: crash with RS
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2023-07-29 16:42:58 +08:00 |
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c67c6da32e
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feat: remove bad sounds
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2023-07-29 16:36:57 +08:00 |
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519060ca23
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feat: rate parameter for sound projection
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2023-07-29 16:35:36 +08:00 |
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249d060075
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fix: dirty-data for block entities
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2023-07-29 16:20:35 +08:00 |
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7fcd199b9f
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feat: adjust noise parameters
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2023-07-29 16:10:03 +08:00 |
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a575f183b4
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fix: noise projection serialization
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2023-07-29 15:55:04 +08:00 |
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46c304931d
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fix: add PSH interface for noise rate
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2023-07-29 15:48:09 +08:00 |
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d2c1380b82
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feat: remove projector below block limit
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2023-07-28 20:03:48 +08:00 |
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f31969f4e5
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feat: commit success for PSH
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2023-07-28 19:57:17 +08:00 |
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382ab9b0e2
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feat: use PASS for projector
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2023-07-28 19:40:48 +08:00 |
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e87d6f7d92
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fix: spawn swarm in reality stabled area
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2023-07-28 19:37:38 +08:00 |
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08b138dc30
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feat: add translations for reality stabler
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2023-07-28 16:57:32 +08:00 |
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d01f7b642e
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feat: hide all projection effects in reality stabled area
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2023-07-28 16:56:07 +08:00 |
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673ee61d78
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feat: loot table for reality stabler
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2023-07-28 16:52:05 +08:00 |
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f5fd65aee8
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feat: model and textures for RS block
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2023-07-28 16:51:38 +08:00 |
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b0a5d8c86c
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feat: blockstate definition and item model for RS block
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2023-07-28 11:18:31 +08:00 |
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027082d177
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feat: reguster reality stabler
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2023-07-28 10:03:26 +08:00 |
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69449c8e66
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feat: facing and waterlogged state for RS block
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2023-07-28 10:02:30 +08:00 |
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dfa5627ddd
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feat: reality stabler
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2023-07-28 10:00:40 +08:00 |
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3cab891af0
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feat: disable causality anchor in water
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2023-07-28 10:00:13 +08:00 |
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34ae57e259
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feat: move CA core higher
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2023-07-27 20:40:05 +08:00 |
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73923b9586
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fix: causality anchor on causality anchor
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2023-07-27 20:39:44 +08:00 |
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d2b159ade2
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feat: better texture
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2023-07-27 20:39:27 +08:00 |
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