Commit Graph

2368 Commits

Author SHA1 Message Date
rycbar0
f53bfa89a9 a fucking x and z mixup 2022-10-03 17:44:15 +02:00
rycbar0
fdfeeb2ffa need stronger pesticides, bugs keep multiplying 2022-10-03 02:35:25 +02:00
rycbar0
3e75cc7408 block mirroring and rotation 2022-10-01 22:59:47 +02:00
rycbar0
d1930e03e1 getCorrectedOrigin returns the correct origin 2022-10-01 22:51:36 +02:00
rycbar0
144a534bb3 debugging mirroring and rotating as well as refactoring 2022-10-01 17:14:05 +02:00
rycbar0
de1256cc80 remove spaghetti 2022-10-01 05:27:02 +02:00
rycbar0
76404c8af6 it works but its spaghetti 2022-10-01 02:01:46 +02:00
ZacSharp
fb814e912d
Don't try parkouring out of water 2022-09-30 23:59:49 +02:00
ZacSharp
43ee86b4fe
Don't try backplacing against water under carpet/lilypad 2022-09-30 22:41:09 +02:00
ZacSharp
eb697b7a17
Fix costs when assumeWalkOnWater stops us from relying on frostWalker 2022-09-30 22:40:23 +02:00
ZacSharp
3da5bbd267
Don't pillar from carpet/lilypad on water 2022-09-30 22:38:21 +02:00
ZacSharp
c14be17e53
Move this to a helper method and add missing cases 2022-09-30 22:27:32 +02:00
ZacSharp
45c0b38156
Fix jumping from packplaced blocks on water
Not having frostwalker means that we must have replaced the water with a throwaway, not that we are standing on water
2022-09-30 18:04:34 +02:00
rycbar0
025f6235f9 litematica command works and added schematic selection if more than 1 schematic is loaded
bug: if schematic origin isnt minimum corner schematic is built in the wrong place
2022-09-30 17:53:31 +02:00
rycbar0
4ba3c883e6 something is fishy with the getAllSchematicPlacements() methode but i want my progress saved 2022-09-30 13:32:31 +02:00
rycbar0
3a4168a661 Merge branch 'master' into LitematicaCommand 2022-09-30 00:42:17 +02:00
rycbar0
484b3326c7 auto-format all files I touched 2022-09-29 21:52:15 +02:00
rycbar0
e99fcbbe36 Change requests part two 2022-09-29 21:47:42 +02:00
rycbar0
7ba3de57d0 credits LitematicaBitArray 2022-09-29 20:20:38 +02:00
rycbar0
5ff274f040 Change requests part one 2022-09-29 19:58:05 +02:00
schmar03
293f5db172 LitematicaCommand added to build loaded schematics 2022-09-28 14:15:48 +02:00
schmar03
d928e705b9 LitematicaCommand added to build loaded schematics 2022-09-28 12:09:38 +02:00
rycbar0
7a48824ced codacy issue #2,#3 and #4 fix 2022-09-26 22:32:25 +02:00
rycbar0
8aa8918124 codacy issue #1 and #5 fix 2022-09-26 22:23:38 +02:00
rycbar0
a091c17b83 Added mixin to properly handle Long Arrays 2022-09-26 21:04:09 +02:00
rycbar0
52aa0d9b8a more cleanup 2022-09-26 20:04:57 +02:00
rycbar0
3d8eddc4e1 cleanup 2022-09-26 19:23:09 +02:00
rycbar0
295265c261 refactoring 2022-09-26 17:43:54 +02:00
rycbar0
376d6422ec refactoring 2022-09-26 16:18:43 +02:00
rycbar0
113e340474 version check added 2022-09-26 16:09:41 +02:00
rycbar0
c89d8b69e5 ref files removed 2022-09-26 16:08:37 +02:00
rycbar0
70303634f5 ref files added 2022-09-26 15:59:55 +02:00
rycbar0
325aa7201b bug fix 2022-09-26 02:51:06 +02:00
rycbar0
75a3fc699e Code clean up 2022-09-26 01:18:56 +02:00
rycbar0
3cd8ce8323 Multiple Sub-region support 2022-09-26 00:58:32 +02:00
rycbar0
240e81a9e0 Refactoring 2022-09-25 18:22:59 +02:00
rycbar0
40449400d3 State of Emerson 2022-09-25 16:55:08 +02:00
ZacSharp
9ffe4f2c25
Fix parkour with frostwalker with/without throwaways
* Placing throwaways with allowPlace disabled
* Failing without throwaways
2022-09-01 13:14:33 +02:00
ZacSharp
af95f77134
Fix OOB and check for direction and include parkour 2022-09-01 13:14:24 +02:00
ZacSharp
78f1c45e13
Don't overshoot descends before using frostwalker 2022-08-31 23:39:09 +02:00
ZacSharp
cf47573298
Merge remote-tracking branch 'upstream/master' into pr/frostwalker 2022-08-30 00:18:07 +02:00
ZacSharp
96ba96ca69
Fix some more edge cases 2022-08-29 18:47:54 +02:00
ZacSharp
da998eb469
Complete frostwalker usage 2022-08-29 16:59:01 +02:00
ZacSharp
e75a4b95cc
Mostly working usage of frostwalker
* Sometimes overshoots Descend-Traverse chains onto water
* Unwanted interactions with assumeWalkOnWater
2022-08-29 12:53:02 +02:00
Imeguras
344085f4ef
Added the ability to use KmM as abreviatures
for example 1m is equals to 1 million  while 1K is 1000
2022-08-08 12:00:48 +01:00
Lucas Arden
d37a6a0b2d Added check for placed blocks in backfill 2022-07-26 14:21:32 -07:00
Lucas Arden
d7fc916d20 Added check for pathing 2022-07-24 21:37:45 -07:00
Leijurv
80a4757242
baritone complies faster if the files are less bytes 2022-07-15 01:36:01 -07:00
Leijurv
658048ff2d
fix snow and tweak others 2022-07-14 22:11:13 -07:00
Leijurv
0587223da8
better constants 2022-07-14 22:02:19 -07:00
Leijurv
2d1b81dc20
vastly increase cuteness by removing the optional boolean 2022-07-14 22:00:18 -07:00
Leijurv
0bd16fb81a
bit literals are meh 2022-07-14 21:56:25 -07:00
Leijurv
0c1fec5d1e
crucial performance optimization 2022-07-14 21:54:32 -07:00
Leijurv
ee16eb7fde
funnier this way 2022-07-14 21:47:18 -07:00
Leijurv
5c9aeab6b4
add cmt 2022-07-14 21:44:42 -07:00
Leijurv
5c7cae9ab0
fix literally wrong comment that did not match subsequent code 2022-07-14 21:43:14 -07:00
Leijurv
93fa6cf875
introduce MAYBE and fix more allocation cases 2022-07-14 21:42:38 -07:00
Leijurv
5b7bee977b
also don't construct an optional for slabs 2022-07-14 21:38:38 -07:00
Leijurv
8018dac396
fix default case that instantiated an optional for non stairs 2022-07-14 21:38:02 -07:00
Leijurv
85ab317c6c
simplify, remove setting changed event, always construct new precomputeddata 2022-07-14 21:35:30 -07:00
scorbett123
6b0fb1721b These should be all the suggested changes for the caching of can walk through block states 2022-07-14 17:18:02 +01:00
scorbett123
fdcdcbb85f Switch to using an int[] for storing precomputed data, and also use lazy loading 2022-07-14 12:49:47 +01:00
Leijurv
4e2095d251
almost forgot 2022-07-09 22:15:20 -07:00
Leijurv
51275b3a65
make #paws be an alias for #pause 2022-07-09 22:06:39 -07:00
scorbett123
8d480cefb9 Switch to throwable and readd check for glass / stained glass 2022-07-06 14:45:54 +01:00
scorbett123
3e7f9039c4 Don't construct new optionals in movement helper 2022-07-06 14:38:33 +01:00
Leijurv
49828baae3
Merge pull request #3296 from ZacSharp/findImprovements
Find improvements
2022-07-05 15:32:02 -07:00
Echocage
441dceb731 Narrowed scope and we now only call canSprintFromDescendInto when our next & next_next movements are both MovementDescends 2022-06-29 17:54:28 -05:00
Echocage
57c4f9e103 Undid previous change, updated to instead check the next and the next_next block 2022-06-27 18:38:54 -05:00
Echocage
2741fc2683 Swapped the order of checks within canSprintFromDescendInto 2022-06-27 15:06:27 -05:00
scorbett123
868c023dbd Fix a couple of things I missed 2022-06-08 14:20:25 +01:00
scorbett123
e7c357ab7f Make precomputed data refresh every 200 ticks (10 seconds) 2022-06-08 14:14:14 +01:00
scorbett123
9e1a5008ed Move caching functions into MovementHelper 2022-06-07 21:52:24 +01:00
scorbett123
a6557121a0 fix github actions compiling. 2022-05-31 15:08:52 +01:00
scorbett123
2dad6262cf Remove some benchmarking and fix loading of settings. 2022-05-31 14:56:23 +01:00
scorbett123
af1eb58bb8 Implement Leijurv's precomputed data idea 2022-05-31 14:43:58 +01:00
Leijurv
17a2aa42e9
Merge pull request #3463 from ZacSharp/patch-8
Deal with others replacing the chat gui
2022-05-23 13:47:22 -07:00
ZacSharp
221eba11dd
Deal with others replacing the chat gui 2022-05-20 01:31:09 +02:00
ZacSharp
ad40a9225e
Fix leaking incorrect positions
It was only cleared when the previous one was canceled, not when it was directly replaced by the next one.
2022-05-03 23:25:01 +02:00
scorbett123
2cf973809a eta command should default to NaN not just not showing the eta as suggested by ZacSharp 2022-04-12 12:15:42 +01:00
scorbett123
65974e15ba Improve output to user in eta command 2022-04-11 18:36:48 +01:00
Leijurv
dc6b32a154
Merge pull request #3356 from wagyourtail/forceAllowBreak
add `allowBreakAnyway` setting
2022-03-31 14:08:13 -07:00
Leijurv
76f593e4bb
Merge pull request #3342 from PhlegethonAcheron/master
Added usage syntax to the documentation for buildValidSubstitutes and buildSubstitutes
2022-03-31 14:07:42 -07:00
Wagyourtail
2953e2c522
make codacy happy 2022-03-24 18:16:19 -07:00
Wagyourtail
bf450b7d68
rename to allowBreakAnyway 2022-03-24 17:34:31 -07:00
Wagyourtail
4e6b6d97ce
add forceAllowBreak setting 2022-03-24 17:33:33 -07:00
PhlegethonAcheron
6aadd00e72 Added usage syntax to the documentation for buildValidSubstitutes and buildSubstitutes 2022-03-20 15:41:25 -04:00
scorbett123
e036f5360c If context.player() returns none we don't want to use its position for pruning. 2022-03-16 20:12:56 +00:00
Wagyourtail
511941c714
reimplement death and bed waypoints 2022-03-15 18:39:19 -07:00
Wagyourtail
dc6c87b58d
fix modded toolmaterials 2022-03-07 15:53:13 -07:00
ZacSharp
ef4e19002b
Provide more information for #find
Always log something to chat so people don't think it's broken and make sure they know about the restriction to cached blocks.
2022-03-05 22:27:27 +01:00
ZacSharp
e6ee5fc6b8
Make positions from #find clickable 2022-03-05 21:42:27 +01:00
ehylo
0ade37f14f
Update Setup and Usage guides
Also fix 2 settings that just don't have a description for some reason, and add some information to the find command because that also for some reason did not have anything there. The descriptions I put may not be detailed enough so please let me know if things should change
2022-02-08 21:13:51 -08:00
Leijurv
d2b62e2d21
Merge pull request #3239 from scorbett123/world_border_checks
Add some world border checks
2022-02-08 10:49:00 -08:00
scorbett123
49357790f1 fix world border checks
Signed-off-by: scorbett123 <50634068+scorbett123@users.noreply.github.com>
2022-02-03 08:06:01 +00:00
Wagyourtail
9b70ace180
fix getting stuck on cauldrons (fixes #3099) 2022-02-02 22:04:15 -07:00
scorbett123
74ea803651 Add world border checks to MovementHelper 2022-02-02 20:36:36 +00:00
Leijurv
b52de9b197
Merge pull request #2621 from wagyourtail/replaymodfix-master
fix replaymod crash (on newer versions)
2022-02-02 00:15:50 -08:00
Leijurv
c2de6e3f3d
Merge pull request #3173 from scorbett123/patch-4
Add unpause as an alias for resume
2022-02-01 23:57:21 -08:00
Leijurv
a5638bdba1
Merge pull request #3137 from scorbett123/remove_container_memory
Remove container memory
2022-02-01 23:56:49 -08:00