Commit Graph

1472 Commits

Author SHA1 Message Date
leijurv
e2f8561847 auto tool v1 lol 2018-08-13 07:08:53 -07:00
leijurv
83cc5ec861 soul sand sucks 2018-08-13 07:07:42 -07:00
leijurv
3a228803b6 soul sand fixes 2018-08-13 07:05:28 -07:00
Leijurv
7c175bac67 highlight walkaround blocks better 2018-08-12 08:40:44 -07:00
Leijurv
462ac1b03a i literally hate magma 2018-08-12 08:24:53 -07:00
Leijurv
df1f6da526 fixed walking through fire 2018-08-12 08:17:23 -07:00
Leijurv
524a32375d tweaked 2018-08-12 07:58:22 -07:00
Leijurv
b61863661f todo 2018-08-11 21:36:54 -07:00
Leijurv
f8d1675973 pushing around corners 2018-08-11 21:27:46 -07:00
Leijurv
cf3d3cb48d i cannot believe that actually fixed it 2018-08-11 20:55:51 -07:00
Leijurv
31113c2702 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-11 20:05:50 -07:00
Leijurv
816253cc87 maybe this will fix it 2018-08-11 20:05:46 -07:00
Brady
3eb28f39cb Fix integer division in floating point context 2018-08-11 20:49:00 -05:00
Leijurv
6480c8ce73 added movementpillar 2018-08-11 18:45:02 -07:00
Leijurv
b5b7863d9a this actually fixes breaking blocks 2018-08-11 18:05:55 -07:00
Leijurv
d3ae1d27c8 setting goal to playerFeet is fixed and misc cleanup 2018-08-11 17:13:12 -07:00
Leijurv
ae2d1131a5 oh wait yeah you also have to jump 2018-08-11 17:10:23 -07:00
Leijurv
ebad3de005 it helps to actually walk towards where you're going lol 2018-08-11 17:09:32 -07:00
Leijurv
d1e999dc8f this fixes soul sand but it does not fix my soul 2018-08-11 17:05:47 -07:00
Leijurv
4afce12785 ascend placable 2018-08-11 17:03:18 -07:00
Leijurv
df8e0d313b throwaway context 2018-08-11 15:03:14 -07:00
Leijurv
b4d389d432 no water buckets in the nether 2018-08-11 14:44:29 -07:00
Leijurv
48227bae60 so annoying 2018-08-11 13:31:21 -07:00
Leijurv
141c71cb8b too much talking 2018-08-11 13:09:13 -07:00
Leijurv
6d78b7f083 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-11 13:08:22 -07:00
Leijurv
b829a666d4 sprinting 2018-08-11 13:08:16 -07:00
Brady
273a00753d Refactor some event related things 2018-08-11 00:03:16 -05:00
Brady
6900fb2ade Replace some GL 1.1 calls with GlStateManager calls 2018-08-10 23:43:23 -05:00
Brady
2d16157d1b Create CachedChunk BitSet validity method 2018-08-10 22:25:02 -05:00
Brady
ff929b9260 Add hotbar check for presence of water bucket 2018-08-10 22:24:26 -05:00
Leijurv
3dc544b120 goal parsing 2018-08-10 10:45:18 -07:00
Leijurv
9dd5aa21b1 nudge to level 2018-08-10 10:45:13 -07:00
Brady
22a6a4285f Use the actual game's code in ToolSet#getStrVsBlock 2018-08-10 00:08:29 -05:00
Brady
326d979c0b Clean up PathRenderer 2018-08-09 20:25:43 -05:00
Leijurv
e6494cdf53 hell merge 2018-08-09 16:44:41 -07:00
Leijurv
f4f67d77b6 more optim 2018-08-09 16:37:56 -07:00
Leijurv
71c36a7b0b render optim 2018-08-09 16:37:08 -07:00
Brady
9fd207040e Fix unnecessary unboxing/reboxing of Floats in Rotation 2018-08-09 18:26:17 -05:00
Brady
4ea4e5fa43 Simplify LookBehaviorUtils's reachableCenter method 2018-08-09 18:24:46 -05:00
Brady
ef3c9999c8 LookBehaviorUtils cleanups 2018-08-09 17:07:35 -05:00
Brady
80ef73c279 Move path rendering methods to new class 2018-08-09 16:48:10 -05:00
Brady
2b6d86dcdd Move fromAngleAndDirection to GoalXZ 2018-08-09 16:35:42 -05:00
Brady
4d32ba131a Fix deprecation warning 2018-08-09 16:05:14 -05:00
Leijurv
d3891a8f11 don't render parts of the path you've already finished 2018-08-09 13:08:56 -07:00
Leijurv
28ee485a87 render the same movement many times in a row as just one longer line 2018-08-09 13:03:13 -07:00
Leijurv
a1dc98589c fixed descend into water 2018-08-09 12:53:34 -07:00
Brady
f55686295c Remove redundant inheritance of Helper in PathExecutor 2018-08-08 23:13:36 -05:00
Leijurv
a6b5d423d5 Merge branch 'master' of github.com:cabaletta/baritone 2018-08-08 17:04:06 -07:00
Leijurv
ea10c136c8 better output 2018-08-08 17:04:01 -07:00
Brady
f7037bf775 Some general cleanups to goal implementations 2018-08-08 18:55:20 -05:00