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cmake_minimum_required ( VERSION 3.15 ) # minimum version required by QuaZip
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project ( Launcher )
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string ( COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD )
if ( IS_IN_SOURCE_BUILD )
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message ( FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree." )
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endif ( )
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##################################### Set CMake options #####################################
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set ( CMAKE_AUTOMOC ON )
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set ( CMAKE_AUTORCC ON )
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set ( CMAKE_INCLUDE_CURRENT_DIR ON )
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set ( CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/" )
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2016-05-01 07:19:46 +05:30
# Output all executables and shared libs in the main build folder, not in subfolders.
set ( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${ PROJECT_BINARY_DIR } )
if ( UNIX )
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set ( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${ PROJECT_BINARY_DIR } )
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endif ( )
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set ( CMAKE_JAVA_TARGET_OUTPUT_DIR ${ PROJECT_BINARY_DIR } /jars )
2014-01-11 06:36:22 +05:30
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######## Set compiler flags ########
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set ( CMAKE_CXX_STANDARD_REQUIRED true )
set ( CMAKE_C_STANDARD_REQUIRED true )
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set ( CMAKE_CXX_STANDARD 17 )
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set ( CMAKE_C_STANDARD 11 )
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include ( GenerateExportHeader )
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if ( MSVC )
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# /GS Adds buffer security checks, default on but incuded anyway to mirror gcc's fstack-protector flag
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# /permissive- specify standards-conforming compiler behavior, also enabled by Qt6, default on with std:c++20
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# Use /W4 as /Wall includes unnesserey warnings such as added padding to structs
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set ( CMAKE_CXX_FLAGS "/GS /permissive- /W4 ${CMAKE_CXX_FLAGS}" )
2022-05-17 02:07:26 +05:30
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# LINK accepts /SUBSYSTEM whics sets if we are a WINDOWS (gui) or a CONSOLE programs
# This implicitly selects an entrypoint specific to the subsystem selected
# qtmain/QtEntryPointLib provides the correct entrypoint (wWinMain) for gui programs
# Additinaly LINK autodetects we use a GUI so we can omit /SUBSYSTEM
# This allows tests to still use have console without using seperate linker flags
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# /LTCG allows for linking wholy optimizated programs
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# /MANIFEST:NO disables generating a manifest file, we instead provide our own
# /STACK sets the stack reserve size, ATL's pack list needs 3-4 MiB as of November 2022, provide 8 MiB
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set ( CMAKE_EXE_LINKER_FLAGS "/LTCG /MANIFEST:NO /STACK:8388608 ${CMAKE_EXE_LINKER_FLAGS}" )
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# /GL enables whole program optimizations
# /Gw helps reduce binary size
# /Gy allows the compiler to package individual functions
# /guard:cf enables control flow guard
foreach ( lang C CXX )
set ( "CMAKE_${lang}_FLAGS_RELEASE" "/GL /Gw /Gy /guard:cf" )
endforeach ( )
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# See https://github.com/ccache/ccache/issues/1040
# Note, CMake 3.25 replaces this with CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
# See https://cmake.org/cmake/help/v3.25/variable/CMAKE_MSVC_DEBUG_INFORMATION_FORMAT.html
foreach ( config DEBUG RELWITHDEBINFO )
foreach ( lang C CXX )
set ( flags_var "CMAKE_${lang}_FLAGS_${config}" )
string ( REGEX REPLACE "/Z[Ii]" "/Z7" ${ flags_var } "${${flags_var}}" )
endforeach ( )
endforeach ( )
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if ( CMAKE_MSVC_RUNTIME_LIBRARY STREQUAL "MultiThreadedDLL" )
set ( CMAKE_MAP_IMPORTED_CONFIG_DEBUG Release "" )
set ( CMAKE_MAP_IMPORTED_CONFIG_RELWITHDEBINFO Release "" )
endif ( )
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else ( )
set ( CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}" )
# ATL's pack list needs more than the default 1 Mib stack on windows
if ( WIN32 )
set ( CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}" )
endif ( )
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endif ( )
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# Fix build with Qt 5.13
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y" )
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set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_BEFORE=0x050C00" )
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# Fix aarch64 build for toml++
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DTOML_ENABLE_FLOAT16=0" )
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# set CXXFLAGS for build targets
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set ( CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}" )
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option ( ENABLE_LTO "Enable Link Time Optimization" off )
if ( ENABLE_LTO )
include ( CheckIPOSupported )
check_ipo_supported ( RESULT ipo_supported OUTPUT ipo_error )
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if ( ipo_supported )
set ( CMAKE_INTERPROCEDURAL_OPTIMIZATION_RELEASE TRUE )
set ( CMAKE_INTERPROCEDURAL_OPTIMIZATION_MINSIZEREL TRUE )
if ( CMAKE_BUILD_TYPE )
if ( CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel" )
message ( STATUS "IPO / LTO enabled" )
else ( )
message ( STATUS "Not enabling IPO / LTO on debug builds" )
endif ( )
else ( )
message ( STATUS "IPO / LTO will only be enabled for release builds" )
endif ( )
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else ( )
message ( STATUS "IPO / LTO not supported: <${ipo_error}>" )
endif ( )
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endif ( )
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option ( BUILD_TESTING "Build the testing tree." ON )
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find_package ( ECM QUIET NO_MODULE )
if ( NOT ECM_FOUND )
if ( EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/CMakeLists.txt" )
message ( STATUS "Using bundled ECM" )
set ( CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/libraries/extra-cmake-modules/modules;${CMAKE_MODULE_PATH}" )
else ( )
message ( FATAL_ERROR
" C o u l d n o t f i n d E C M \ n \ n "
" E i t h e r i n s t a l l E C M u s i n g t h e s y s t e m p a c k a g e m a n a g e r o r c l o n e s u b m o d u l e s \ n "
" S u b m o d u l e s c a n b e c l o n e d w i t h ' g i t s u b m o d u l e u p d a t e - - i n i t - - r e c u r s i v e ' " )
endif ( )
else ( )
set ( CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}" )
endif ( )
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include ( CTest )
include ( ECMAddTests )
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if ( BUILD_TESTING )
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enable_testing ( )
endif ( )
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##################################### Set Application options #####################################
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######## Set URLs ########
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set ( Launcher_NEWS_RSS_URL "https://prismlauncher.org/feed/feed.xml" CACHE STRING "URL to fetch Prism Launcher's news RSS feed from." )
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set ( Launcher_NEWS_OPEN_URL "https://prismlauncher.org/news" CACHE STRING "URL that gets opened when the user clicks 'More News'" )
set ( Launcher_HELP_URL "https://prismlauncher.org/wiki/help-pages/%1" CACHE STRING "URL (with arg %1 to be substituted with page-id) that gets opened when the user requests help" )
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######## Set version numbers ########
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set ( Launcher_VERSION_MAJOR 7 )
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set ( Launcher_VERSION_MINOR 0 )
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set ( Launcher_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}" )
set ( Launcher_VERSION_NAME4 "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.0.0" )
set ( Launcher_VERSION_NAME4_COMMA "${Launcher_VERSION_MAJOR},${Launcher_VERSION_MINOR},0,0" )
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# Build platform.
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set ( Launcher_BUILD_PLATFORM "" CACHE STRING "A short string identifying the platform that this build was built for. Only used to display in the about dialog." )
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# Channel list URL
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set ( Launcher_UPDATER_BASE "" CACHE STRING "Base URL for the updater." )
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# The metadata server
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set ( Launcher_META_URL "https://meta.prismlauncher.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from." )
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# Imgur API Client ID
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set ( Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application" )
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# Bug tracker URL
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set ( Launcher_BUG_TRACKER_URL "https://github.com/PrismLauncher/PrismLauncher/issues" CACHE STRING "URL for the bug tracker." )
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# Translations Platform URL
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set ( Launcher_TRANSLATIONS_URL "https://hosted.weblate.org/projects/prismlauncher/launcher/" CACHE STRING "URL for the translations platform." )
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# Matrix Space
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set ( Launcher_MATRIX_URL "https://matrix.to/#/#prismlauncher:matrix.org" CACHE STRING "URL to the Matrix Space" )
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# Discord URL
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set ( Launcher_DISCORD_URL "https://discord.gg/prismlauncher" CACHE STRING "URL for the Discord guild." )
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# Subreddit URL
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set ( Launcher_SUBREDDIT_URL "https://www.reddit.com/r/PrismLauncher/" CACHE STRING "URL for the subreddit." )
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# Builds
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set ( Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules" )
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set ( Launcher_QT_VERSION_MAJOR "5" CACHE STRING "Major Qt version to build against" )
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# API Keys
# NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service
# of these platforms, please change these API keys beforehand.
# Be aware that if you were to use these API keys for malicious purposes they might get revoked, which might cause
# breakage to thousands of users.
# If you don't plan to use these features of this software, you can just remove these values.
# By using this key in your builds you accept the terms of use laid down in
# https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use
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set ( Launcher_MSA_CLIENT_ID "c36a9fb6-4f2a-41ff-90bd-ae7cc92031eb" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application" )
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# By using this key in your builds you accept the terms and conditions laid down in
# https://support.curseforge.com/en/support/solutions/articles/9000207405-curse-forge-3rd-party-api-terms-and-conditions
# NOTE: CurseForge requires you to change this if you make any kind of derivative work.
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# This key was issued specifically for Prism Launcher
set ( Launcher_CURSEFORGE_API_KEY "$2a$10$wuAJuNZuted3NORVmpgUC.m8sI.pv1tOPKZyBgLFGjxFp/br0lZCC" CACHE STRING "API key for the CurseForge platform" )
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#### Check the current Git commit and branch
include ( GetGitRevisionDescription )
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git_get_exact_tag ( Launcher_GIT_TAG )
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get_git_head_revision ( Launcher_GIT_REFSPEC Launcher_GIT_COMMIT )
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message ( STATUS "Git commit: ${Launcher_GIT_COMMIT}" )
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message ( STATUS "Git tag: ${Launcher_GIT_TAG}" )
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message ( STATUS "Git refspec: ${Launcher_GIT_REFSPEC}" )
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string ( TIMESTAMP TODAY "%Y-%m-%d" )
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set ( Launcher_BUILD_TIMESTAMP "${TODAY}" )
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################################ 3rd Party Libs ################################
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# Successive configurations of cmake without cleaning the build dir will cause zlib fallback to fail due to cached values
# Record when fallback triggered and skip this find_package
if ( NOT Launcher_FORCE_BUNDLED_LIBS AND NOT FORCE_BUNDLED_ZLIB )
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find_package ( ZLIB QUIET )
endif ( )
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if ( NOT ZLIB_FOUND )
set ( FORCE_BUNDLED_ZLIB TRUE CACHE BOOL "" )
mark_as_advanced ( FORCE_BUNDLED_ZLIB )
endif ( )
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# Find the required Qt parts
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include ( QtVersionlessBackport )
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if ( Launcher_QT_VERSION_MAJOR EQUAL 5 )
set ( QT_VERSION_MAJOR 5 )
find_package ( Qt5 REQUIRED COMPONENTS Core Widgets Concurrent Network Test Xml )
if ( NOT Launcher_FORCE_BUNDLED_LIBS )
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find_package ( QuaZip-Qt5 1.3 QUIET )
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endif ( )
if ( NOT QuaZip-Qt5_FOUND )
set ( QUAZIP_QT_MAJOR_VERSION ${ QT_VERSION_MAJOR } CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE )
set ( FORCE_BUNDLED_QUAZIP 1 )
endif ( )
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# Qt 6 sets these by default. Notably causes Windows APIs to use UNICODE strings.
set ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUNICODE -D_UNICODE" )
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elseif ( Launcher_QT_VERSION_MAJOR EQUAL 6 )
set ( QT_VERSION_MAJOR 6 )
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find_package ( Qt6 REQUIRED COMPONENTS Core CoreTools Widgets Concurrent Network Test Xml Core5Compat )
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list ( APPEND Launcher_QT_LIBS Qt6::Core5Compat )
if ( NOT Launcher_FORCE_BUNDLED_LIBS )
find_package ( QuaZip-Qt6 1.3 QUIET )
endif ( )
if ( NOT QuaZip-Qt6_FOUND )
set ( QUAZIP_QT_MAJOR_VERSION ${ QT_VERSION_MAJOR } CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE )
set ( FORCE_BUNDLED_QUAZIP 1 )
endif ( )
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else ( )
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message ( FATAL_ERROR "Qt version ${Launcher_QT_VERSION_MAJOR} is not supported" )
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endif ( )
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if ( Launcher_QT_VERSION_MAJOR EQUAL 5 )
include ( ECMQueryQt )
ecm_query_qt ( QT_PLUGINS_DIR QT_INSTALL_PLUGINS )
ecm_query_qt ( QT_LIBS_DIR QT_INSTALL_LIBS )
ecm_query_qt ( QT_LIBEXECS_DIR QT_INSTALL_LIBEXECS )
else ( )
set ( QT_PLUGINS_DIR ${ QT${QT_VERSION_MAJOR } _INSTALL_PREFIX}/ ${ QT${QT_VERSION_MAJOR } _INSTALL_PLUGINS} )
set ( QT_LIBS_DIR ${ QT${QT_VERSION_MAJOR } _INSTALL_PREFIX}/ ${ QT${QT_VERSION_MAJOR } _INSTALL_LIBS} )
set ( QT_LIBEXECS_DIR ${ QT${QT_VERSION_MAJOR } _INSTALL_PREFIX}/ ${ QT${QT_VERSION_MAJOR } _INSTALL_LIBEXECS} )
endif ( )
2018-01-28 04:23:10 +05:30
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# NOTE: Qt 6 already sets this by default
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if ( Qt5_POSITION_INDEPENDENT_CODE )
SET ( CMAKE_POSITION_INDEPENDENT_CODE ON )
endif ( )
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if ( NOT Launcher_FORCE_BUNDLED_LIBS )
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# Find toml++
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find_package ( tomlplusplus 3.2.0 QUIET )
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# Find ghc_filesystem
find_package ( ghc_filesystem QUIET )
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# Find cmark
find_package ( cmark QUIET )
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endif ( )
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include ( ECMQtDeclareLoggingCategory )
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####################################### Program Info #######################################
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set ( Launcher_APP_BINARY_NAME "prismlauncher" CACHE STRING "Name of the Launcher binary" )
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add_subdirectory ( program_info )
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####################################### Install layout #######################################
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if ( NOT ( UNIX AND APPLE ) )
# Install "portable.txt" if selected component is "portable"
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install ( FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL )
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endif ( )
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if ( UNIX AND APPLE )
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set ( BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS" )
set ( LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS" )
set ( PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS" )
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set ( FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks" )
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set ( RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources" )
set ( JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars" )
2018-01-22 08:58:07 +05:30
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# Apps to bundle
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set ( APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.app" )
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# Mac bundle settings
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set ( MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_DisplayName}" )
set ( MACOSX_BUNDLE_INFO_STRING "${Launcher_DisplayName}: A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once." )
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set ( MACOSX_BUNDLE_GUI_IDENTIFIER "org.prismlauncher.${Launcher_Name}" )
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set ( MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_NAME}" )
set ( MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_NAME}" )
set ( MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_NAME}" )
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set ( MACOSX_BUNDLE_ICON_FILE ${ Launcher_Name } .icns )
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set ( MACOSX_BUNDLE_COPYRIGHT "© 2022 ${Launcher_Copyright_Mac}" )
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set ( MACOSX_SPARKLE_UPDATE_PUBLIC_KEY "v55ZWWD6QlPoXGV6VLzOTZxZUggWeE51X8cRQyQh6vA=" )
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set ( MACOSX_SPARKLE_UPDATE_FEED_URL "https://prismlauncher.org/feed/appcast.xml" )
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set ( MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.1.0/Sparkle-2.1.0.tar.xz" CACHE STRING "URL to Sparkle release archive" )
set ( MACOSX_SPARKLE_SHA256 "bf6ac1caa9f8d321d5784859c88da874f28412f37fb327bc21b7b14c5d61ef94" CACHE STRING "SHA256 checksum for Sparkle release archive" )
set ( MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle" )
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# directories to look for dependencies
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set ( DIRS ${ QT_LIBS_DIR } ${ QT_LIBEXECS_DIR } ${ CMAKE_LIBRARY_OUTPUT_DIRECTORY } ${ CMAKE_RUNTIME_OUTPUT_DIRECTORY } ${ MACOSX_SPARKLE_DIR } )
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# install as bundle
set ( INSTALL_BUNDLE "full" )
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# Add the icon
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install ( FILES ${ Launcher_Branding_ICNS } DESTINATION ${ RESOURCES_DEST_DIR } RENAME ${ Launcher_Name } .icns )
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elseif ( UNIX )
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include ( KDEInstallDirs )
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set ( BINARY_DEST_DIR "bin" )
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set ( LIBRARY_DEST_DIR "lib${LIB_SUFFIX}" )
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set ( JARS_DEST_DIR "share/${Launcher_APP_BINARY_NAME}" )
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# install as bundle with no dependencies included
set ( INSTALL_BUNDLE "nodeps" )
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# Set RPATH
SET ( Launcher_BINARY_RPATH "$ORIGIN/" )
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install ( FILES ${ CMAKE_CURRENT_BINARY_DIR } / ${ Launcher_Desktop } DESTINATION ${ KDE_INSTALL_APPDIR } )
install ( FILES ${ CMAKE_CURRENT_BINARY_DIR } / ${ Launcher_MetaInfo } DESTINATION ${ KDE_INSTALL_METAINFODIR } )
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install ( FILES ${ CMAKE_CURRENT_SOURCE_DIR } / ${ Launcher_SVG } DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/scalable/apps" )
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install ( FILES ${ CMAKE_CURRENT_SOURCE_DIR } / ${ Launcher_mrpack_MIMEInfo } DESTINATION ${ KDE_INSTALL_MIMEDIR } )
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if ( Launcher_ManPage )
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install ( FILES ${ CMAKE_CURRENT_BINARY_DIR } / ${ Launcher_ManPage } DESTINATION "${KDE_INSTALL_MANDIR}/man6" )
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endif ( )
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# Install basic runner script if component "portable" is selected
configure_file ( launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY )
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install ( PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${ Launcher_Name } COMPONENT portable EXCLUDE_FROM_ALL )
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elseif ( WIN32 )
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set ( BINARY_DEST_DIR "." )
set ( LIBRARY_DEST_DIR "." )
set ( PLUGIN_DEST_DIR "." )
set ( RESOURCES_DEST_DIR "." )
set ( JARS_DEST_DIR "jars" )
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# Apps to bundle
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set ( APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.exe" )
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# directories to look for dependencies
set ( DIRS ${ QT_LIBS_DIR } ${ QT_LIBEXECS_DIR } ${ CMAKE_LIBRARY_OUTPUT_DIRECTORY } ${ CMAKE_RUNTIME_OUTPUT_DIRECTORY } )
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# install as bundle
set ( INSTALL_BUNDLE "full" )
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else ( )
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message ( FATAL_ERROR "Platform not supported" )
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endif ( )
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################################ Included Libs ################################
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include ( ExternalProject )
set_directory_properties ( PROPERTIES EP_BASE External )
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option ( NBT_BUILD_SHARED "Build NBT shared library" OFF )
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option ( NBT_USE_ZLIB "Build NBT library with zlib support" OFF )
option ( NBT_BUILD_TESTS "Build NBT library tests" OFF ) #FIXME: fix unit tests.
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add_subdirectory ( libraries/libnbtplusplus )
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add_subdirectory ( libraries/systeminfo ) # system information library
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add_subdirectory ( libraries/launcher ) # java based launcher part for Minecraft
add_subdirectory ( libraries/javacheck ) # java compatibility checker
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if ( FORCE_BUNDLED_ZLIB )
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message ( STATUS "Using bundled zlib" )
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set ( CMAKE_POLICY_DEFAULT_CMP0069 NEW ) # Suppress cmake warnings and allow INTERPROCEDURAL_OPTIMIZATION for zlib
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set ( SKIP_INSTALL_ALL ON )
add_subdirectory ( libraries/zlib EXCLUDE_FROM_ALL )
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# On OS where unistd.h exists, zlib's generated header defines `Z_HAVE_UNISTD_H`, while the included header does not.
# We cannot safely undo the rename on those systems, and they generally have packages for zlib anyway.
check_include_file ( unistd.h NEED_GENERATED_ZCONF )
if ( EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" AND NOT NEED_GENERATED_ZCONF )
# zlib's cmake script renames a file, dirtying the submodule, see https://github.com/madler/zlib/issues/162
message ( STATUS "Undoing Rename" )
message ( STATUS " ${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h" )
file ( RENAME "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h.included" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib/zconf.h" )
endif ( )
set ( ZLIB_INCLUDE_DIR "${CMAKE_CURRENT_BINARY_DIR}/libraries/zlib" "${CMAKE_CURRENT_SOURCE_DIR}/libraries/zlib" CACHE STRING "" FORCE )
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set_target_properties ( zlibstatic PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${ZLIB_INCLUDE_DIR}" )
add_library ( ZLIB::ZLIB ALIAS zlibstatic )
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set ( ZLIB_LIBRARY ZLIB::ZLIB CACHE STRING "zlib library name" )
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find_package ( ZLIB REQUIRED )
else ( )
message ( STATUS "Using system zlib" )
endif ( )
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if ( FORCE_BUNDLED_QUAZIP )
message ( STATUS "Using bundled QuaZip" )
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set ( BUILD_SHARED_LIBS 0 ) # link statically to avoid conflicts.
set ( QUAZIP_INSTALL 0 )
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add_subdirectory ( libraries/quazip ) # zip manipulation library
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else ( )
message ( STATUS "Using system QuaZip" )
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endif ( )
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add_subdirectory ( libraries/rainbow ) # Qt extension for colors
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add_subdirectory ( libraries/LocalPeer ) # fork of a library from Qt solutions
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if ( NOT tomlplusplus_FOUND )
message ( STATUS "Using bundled tomlplusplus" )
add_subdirectory ( libraries/tomlplusplus ) # toml parser
else ( )
message ( STATUS "Using system tomlplusplus" )
endif ( )
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if ( NOT cmark_FOUND )
message ( STATUS "Using bundled cmark" )
set ( CMARK_STATIC ON CACHE BOOL "Build static libcmark library" FORCE )
set ( CMARK_SHARED OFF CACHE BOOL "Build shared libcmark library" FORCE )
set ( CMARK_TESTS OFF CACHE BOOL "Build cmark tests and enable testing" FORCE )
add_subdirectory ( libraries/cmark EXCLUDE_FROM_ALL ) # Markdown parser
add_library ( cmark::cmark ALIAS cmark_static )
else ( )
message ( STATUS "Using system cmark" )
endif ( )
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add_subdirectory ( libraries/katabasis ) # An OAuth2 library that tried to do too much
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add_subdirectory ( libraries/gamemode )
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add_subdirectory ( libraries/murmur2 ) # Hash for usage with the CurseForge API
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if ( NOT ghc_filesystem_FOUND )
message ( STATUS "Using bundled ghc_filesystem" )
set ( GHC_FILESYSTEM_WITH_INSTALL OFF ) # Workaround ghc::filesystem bug
add_subdirectory ( libraries/filesystem ) # Implementation of std::filesystem for old C++, for usage in old macOS
add_library ( ghcFilesystem::ghc_filesystem ALIAS ghc_filesystem )
else ( )
message ( STATUS "Using system ghc_filesystem" )
endif ( )
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add_subdirectory ( libraries/qdcss ) # css parser
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############################### Built Artifacts ###############################
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add_subdirectory ( buildconfig )
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if ( BUILD_TESTING )
add_subdirectory ( tests )
endif ( )
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# NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order.
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add_subdirectory ( launcher )