chore: replace naive mangohud preload with vklayer detection

Signed-off-by: Jan200101 <sentrycraft123@gmail.com>
This commit is contained in:
Jan200101 2022-12-11 10:32:15 +01:00
parent 2c1e887c8d
commit deb9c98630
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@ -88,6 +88,10 @@
#include "minecraft/gameoptions/GameOptions.h"
#include "minecraft/update/FoldersTask.h"
#ifdef Q_OS_LINUX
#include "MangoHud.h"
#endif
#define IBUS "@im=ibus"
// all of this because keeping things compatible with deprecated old settings
@ -482,12 +486,22 @@ QProcessEnvironment MinecraftInstance::createLaunchEnvironment()
#ifdef Q_OS_LINUX
if (settings()->get("EnableMangoHud").toBool() && APPLICATION->capabilities() & Application::SupportsMangoHud)
{
auto preload = env.value("LD_PRELOAD", "") + ":libMangoHud_dlsym.so:libMangoHud.so";
// $LIB/mangohud is a supported lib path by upstream, do not remove
auto lib_path = env.value("LD_LIBRARY_PATH", "") + ":/usr/local/$LIB/mangohud/:/usr/$LIB/mangohud/";
env.insert("LD_PRELOAD", preload);
env.insert("LD_LIBRARY_PATH", lib_path);
auto preloadList = env.value("LD_PRELOAD").split(QLatin1String(":"));
auto libPaths = env.value("LD_LIBRARY_PATH").split(QLatin1String(":"));
auto mangoHudLibString = MangoHud::getLibraryString();
if (!mangoHudLibString.isEmpty())
{
QFileInfo mangoHudLib(mangoHudLibString);
// dlsym variant is only needed for OpenGL and not included in the vulkan layer
preloadList << "libMangoHud_dlsym.so" << mangoHudLib.fileName();
libPaths << mangoHudLib.absolutePath();
}
env.insert("LD_PRELOAD", preloadList.join(QLatin1String(":")));
env.insert("LD_LIBRARY_PATH", libPaths.join(QLatin1String(":")));
env.insert("MANGOHUD", "1");
}